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This book constitutes the refereed proceedings of the 12th International Conference on Software Reuse, ICSR 2011, held in Pohang, South Korea, in June 2011. The 16 revised full papers were carefully reviewed and selected from 43 submissions. They are presented together with one keynote, three workshop papers, a doctoral symposium report and two tutorials. Topics of interest are domain analysis and modeling; asset search and retrieval; architecture-centric approaches to reuse; component-based reuse; COTS-based development; generator-based techniques; domain-specific languages; testing in the context of software reuse; aspect-oriented techniques; model-driven development; reuse of non-code artifacts; reengineering for reuse; software product line techniques; quality-aspects of reuse; economic models of reuse; benefit and risk analysis, scoping; legal and managerial aspects of reuse; transition to software reuse; industrial experience with reuse; light-weight approaches; software evolution and reuse.
The innovative process of open source software is led in greater part by the end-users; therefore this aspect of open source software remains significant beyond the realm of traditional software development. Open Source Software Dynamics, Processes, and Applications is a multidisciplinary collection of research and approaches on the applications and processes of open source software. Highlighting the development processes performed by software programmers, the motivations of its participants, and the legal and economic issues that have been raised; this book is essential for scholars, students, and practitioners in the fields of software engineering and management as well as sociology.
This handbook distils the wealth of expertise and knowledge from a large community of researchers and industrial practitioners in Software Product Lines (SPLs) gained through extensive and rigorous theoretical, empirical, and applied research. It is a timely compilation of well-established and cutting-edge approaches that can be leveraged by those facing the prevailing and daunting challenge of re-engineering their systems into SPLs. The selection of chapters provides readers with a wide and diverse perspective that reflects the complementary and varied expertise of the chapter authors. This perspective covers the re-engineering processes, from planning to execution. SPLs are families of systems that share common assets, allowing a disciplined software reuse. The adoption of SPL practices has shown to enable significant technical and economic benefits for the companies that employ them. However, successful SPLs rarely start from scratch, but instead, they usually start from a set of existing systems that must undergo well-defined re-engineering processes to unleash new levels of productivity and competitiveness. Practitioners will benefit from the lessons learned by the community, captured in the array of methodological and technological alternatives presented in the chapters of the handbook, and will gain the confidence for undertaking their own re-engineering challenges. Researchers and educators will find a valuable single-entry point to quickly become familiar with the state-of-the-art on the topic and the open research opportunities; including undergraduate, graduate students, and R&D engineers who want to have a comprehensive understanding of techniques in reverse engineering and re-engineering of variability-rich software systems.
As the 21st century begins, we are faced with opportunities and challenges of available technology as well as pressured to create strategic and tactical plans for future technology. Worldwide, IT professionals are sharing and trading concepts and ideas for effective IT management, and this co-operation is what leads to solid IT management practices. This volume is a collection of papers that present IT management perspectives from professionals around the world. The papers seek to offer new ideas, refine old ones, and pose interesting scenarios to help the reader develop company-sensitive management strategies.
Developing variable systems faces many challenges. Dependencies between interrelated artifacts within a product variant, such as code or diagrams, across product variants and across their revisions quickly lead to inconsistencies during evolution. This work provides a unification of common concepts and operations for variability management, identifies variability-related inconsistencies and presents an approach for view-based consistency preservation of variable systems.
This is volume 77 of Advances in Computers. Since 1960, annual volumes are produced containing chapters by some of the leading experts in the field of computers today. For 50 years these volumes offer ideas and developments that are changing our society. This volume presents eight different topics covering many different aspects of computer science. A wide range of subjects are covered from insights into the different ways individuals can interact with electronic devices to how common law is adapting to and impacting on the Internet.
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Introducing the reuse-driven software engineering business; Architectural style; Processes; Organizing a reuse business.
Observers in the present usually have an advantage when it comes to interpreting events of the past. In the case of software reuse, how ever, it is unclear why an idea that has gained such universal accep tance was the source of swirling controversy when it began to be taken seriously by the software engineering community in the mid-1980's. From a purely conceptual point of view, the reuse of software de signs and components promises nearly risk-free benefits to the devel oper. Virtually every model of software cost and development effort predicts first-order dependencies on either products size or the num ber of steps carried out in development. Reduce the amount of new product to be developed and the cost of producing the product de creases. Remove development steps, and total effort is reduced. By reusing previously developed engineering products the amount of new product and the number of development steps can be reduced. In this way, reuse clearly has a major influence on reducing total development cost and effort. This, of course, raises the issue of from whence the reused products arise. There has to be a prior investment in creating "libraries of reuse products before reuse can be successfuL . . " How can organizations with a "bottom line" orientation be enticed into contributing to a reuse venture? Fortunately, the economics of reuse l resembles many other financial investment situations .
It would seem that business investment in information technology (IT) is at root no different from business investment in anything else. After a careful consideration of the costs of the investment and its anticipated benefits, a decision is made as to whether the benefits of the investment outstrip the costs and by how much. If the benefits are competitive with other investment alternatives (say, a major marketing campaign), then the business will commit financial resources to the IT proposal. Otherwise it won't. This decision making process is at the heart of capital budgeting. Senior executives have been making IT investment decisions for well over three decades. So why is the measurement of IT investment payoff so difficult and controversial? Why do we need a book dealing with contemporary approaches to measuring IT investment payoff? Why have earlier approaches to measuring IT investment payoff proven unsatisfactory? In what respects have earlier approaches fallen short? Do we need to scrap earlier approaches entirely or can we find important improvements to these approaches such that they can be newly applied to effectively measure IT investment payoff in ways that are convincing to senior management? This book will help you to find improvements in existing methods for measuring IT investment payoff as well as to find new, innovative methods for addressing the value of emerging IT.0000 ø0.