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In this book, Lawrence Sklar demonstrates the interdependence of science and philosophy by examining a number of crucial problems on the nature of space and time—problems that require for their resolution the resources of philosophy and of physics. The overall issues explored are our knowledge of the geometry of the world, the existence of spacetime as an entity over and above the material objects of the world, the relation between temporal order and causal order, and the problem of the direction of time. Without neglecting the most subtle philosophical points or the most advanced contributions of contemporary physics, the author has taken pains to make his explorations intelligible to the reader with no advanced training in physics, mathematics, or philosophy. The arguments are set forth step-by-step, beginning from first principles; and the philosophical discussions are supplemented in detail by nontechnical expositions of crucial features of physical theories.
Hailed for its lucid presentation, TSK blends reasoning and experiential inquiry to offer a unique path of transformation. A deeply exhilarating book, TSK gives readers a language to ask the questions that conventional training teaches us to ignore. Thirty-five exercises reunite philosophy with direct experience.
Essays in this work examine treatments of history in science fiction and fantasy television programs from a variety of disciplinary and methodological perspectives. Some essays approach science fiction and fantasy television as primary evidence, demonstrating how such programs consciously or unconsciously elucidate persistent concerns and enduring ideals of a past era and place. Other essays study television as secondary evidence, investigating how popular media construct and communicate narratives about past events.
Discusses activities astronauts do while they're in space.
One girl's mission to find life in space leads to an out-of-this-world adventure perfect for the astronaut-in-training in your life. Una loves imagining a life in space. Life on Earth is just so-so. But how will she get there? Can she complete her mission to discover life in space? Oh! And did she remember to feed her goldfish? From award-winning creator Philip Bunting, Give Me Some Space is a delightful story that expertly merges nonfiction facts with imaginative play. Readers will love blasting off with Una, and learning along the way!
As the enduring "last frontier," Alaska proves an indispensable context for examining the form and function of American colonialism, particularly in the shift from western continental expansion to global empire. In this richly theorized work, Juliana Hu Pegues evaluates four key historical periods in U.S.-Alaskan history: the Alaskan purchase, the Gold Rush, the emergence of salmon canneries, and the World War II era. In each, Hu Pegues recognizes colonial and racial entanglements between Alaska Native peoples and Asian immigrants. In the midst of this complex interplay, the American colonial project advanced by differentially racializing and gendering Indigenous and Asian peoples, constructing Asian immigrants as "out of place" and Alaska Natives as "out of time." Counter to this space-time colonialism, Native and Asian peoples created alternate modes of meaning and belonging through their literature, photography, political organizing, and sociality. Offering an intersectional approach to U.S. empire, Indigenous dispossession, and labor exploitation, Space-Time Colonialism makes clear that Alaska is essential to understanding both U.S. imperial expansion and the machinations of settler colonialism.
Einstein's General Theory of Relativity leads to two remarkable predictions: first, that the ultimate destiny of many massive stars is to undergo gravitational collapse and to disappear from view, leaving behind a 'black hole' in space; and secondly, that there will exist singularities in space-time itself. These singularities are places where space-time begins or ends, and the presently known laws of physics break down. They will occur inside black holes, and in the past are what might be construed as the beginning of the universe. To show how these predictions arise, the authors discuss the General Theory of Relativity in the large. Starting with a precise formulation of the theory and an account of the necessary background of differential geometry, the significance of space-time curvature is discussed and the global properties of a number of exact solutions of Einstein's field equations are examined. The theory of the causal structure of a general space-time is developed, and is used to study black holes and to prove a number of theorems establishing the inevitability of singualarities under certain conditions. A discussion of the Cauchy problem for General Relativity is also included in this 1973 book.
Writing for the general reader or student, Wald has completely revised and updated this highly regarded work to include recent developments in black hole physics and cosmology. Nature called the first edition "a very readable and accurate account of modern relativity physics for the layman within the unavoidable constraint of almost no mathematics. . . . A well written, entertaining and authoritative book."
This excellent textbook offers a unique take on relativity theory, setting it in its historical context. Ideal for those interested in relativity and the history of physics, the book contains a complete account of special relativity that begins with the historical analysis of the reasons that led to a change in our view of space and time. Its aim is to foster a deep understanding of relativistic spacetime and its consequences for Dynamics.
Video games are temporal artifacts: They change with time as players interact with them in accordance with rules. In this study, Federico Alvarez Igarzábal investigates the formal aspects of video games that determine how these changes are produced and sequenced. Theories of time perception drawn from the cognitive sciences lay the groundwork for an in-depth analysis of these features, making for a comprehensive account of time in this novel medium. This book-length study dedicated to time perception and video games is an indispensable resource for game scholars and game developers alike. Its reader-friendly style makes it readily accessible to the interested layperson.