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The toy juggernaut Masters of the Universe and its subsequent action figure lines featured memorable pack-in minicomics that aided in playtime for children across the world. This oversized hardcover collection features sixty-eight U.S. releases, including all minicomics from the '80s Masters of the Universe line, the '80s Princess of Power line, and the '80s and '90s He-Man line, plus an introduction to the minicomics in the current Masters of the Universe Classics toy line. Relive the illustrated adventures that fueled your imagination! Over 1000 pages of minicomics collected for the first time featuring interviews with the original comics creators!
THE MOST POWERFUL STORIES IN THE UNIVERSE! The toy juggernaut Masters of the Universe and its subsequent action figure lines featured memorable pack-in minicomics that aided in playtime for children across the world. This two volume digital collection features sixty-eight US releases, including all minicomics from the eighties Masters of the Universe line, the eighties Princess of Power line, and the eighties and nineties He-Man line, plus an introduction to the minicomics in the current Masters of the Universe Classics toy line. Relive the illustrated adventures that fueled your imagination!
The Barbarian Lord seeks justice from his enemies.
From "Hong Kong Phooey" to "Jonny Quest", from Sid and Marty Krofft to Hanna-Barbera, brothers Kevin and Timothy Burke, who as kids watched plenty of television, celebrate all that made Saturday morning TV great. 158 photos, 8 in color.
While experiencing a succession of bewildering parallel universes, a solitary figure has telepathic encounters with a demonic aviatrix, a wandering crystalline being, a flaming sword-wielding warrior, and a mysterious sorceress, all within the confines of his own apartment. Vague Tales is the debut graphic novel from Eisner Awardnominated cartoonist Eric Haven (UR), who moonlighted as a three-time Emmy nominated producer on the TV show MythBusters and has contributed short comic stories for years to esteemed publications such as The Believer and Kramers Ergot. Haven’s work is dark, absurdist, and deadpan, reflecting the apocalyptic undercurrent of modern times. His inky, rubbery drawings buttress his black, absurdist humor.
Was Superman's arch nemesis Lex Luthor based on Aleister Crowley? Can Captain Marvel be linked to the Sun gods on antiquity? In Our Gods Wear Spandex, Christopher Knowles answers these questions and brings to light many other intriguing links between superheroes and the enchanted world of estoerica. Occult students and comic-book fans alike will discover countless fascinating connections, from little known facts such as that DC Comics editor Julius Schwartz started his career as H.P. Lovecraft's agent, to the tantalizingly extensive influence of Madame Blavatsky's Theosophy on the birth of comics, to the mystic roots of Superman. The book also traces the rise of the comic superheroes and how they relate to several cultural trends in the late 19th century, specifically the occult explosion in Western Europe and America. Knowles reveals the four basic superhero archetypes--the Messiah, the Golem, the Amazon, and the Brotherhood--and shows how the occult Bohemian underground of the early 20th century provided the inspiration for the modern comic book hero. With the popularity of occult comics writers like Invisibles creator Grant Morrison and V for Vendetta creator Alan Moore, the vast ComiCon audience is poised for someone to seriously introduce them to the esoteric mysteries. Chris Knowles is doing just that in this epic book. Chapters include Ancient of Days, Ascended Masters, God and Gangsters, Mad Scientists and Modern Sorcerers, and many more. From the ghettos of Prague to the halls of Valhalla to the Fortress of Solitude and the aisles of BEA and ComiCon, this is the first book to show the inextricable link between superheroes and the enchanted world of esoterica. * Chris Knowles is associate editor and columnist for the five-time Eisner Award-winning Comic Book Artist magazine, as well as a pop culture writer for UK magazine Classic Rock. * Knowles worked with Robert Smigel on The X Presidents graphic novel, based on the popular Saturday Night Live cartoon, and has created designs and artwork for many of the world's top superheroes and fantasy characters. * Features the art of Joe Linsner, creator of the legendary Dawn series, and more recently a collaborator with comics maestro Stan Lee.
Steve Gerber (1947–2008) is among the most significant comics writers of the modern era. Best known for his magnum opus Howard the Duck, he also wrote influential series such as Man-Thing, Omega the Unknown, The Phantom Zone, and Hard Time, expressing a combination of intelligence and empathy rare in American comics. Gerber rose to prominence during the 1970s. His work for Marvel Comics during that era helped revitalize several increasingly clichéd generic conventions of superhero, horror, and funny animal comics by inserting satire, psychological complexity, and existential absurdism. Gerber's scripts were also often socially conscious, confronting, among other things, capitalism, environmentalism, political corruption, and censorship. His critique also extended into the personal sphere, addressing such taboo topics as domestic violence, racism, inequality, and poverty. This volume follows Gerber’s career through a range of interviews, beginning with his height during the 1970s and ending with an interview with Michael Eury just before Gerber’s death in 2008. Among the pieces featured is a 1976 interview with Mark Lerer, originally published in the low-circulation fanzine Pittsburgh Fan Forum, where Gerber looks back on his work for Marvel during the early to mid-1970s, his most prolific period. This volume concludes with selections from Gerber’s dialogue with his readers and admirers in online forums and a Gerber-based Yahoo Group, wherein he candidly discusses his many projects over the years. Gerber’s unique voice in comics has established his legacy. Indeed, his contribution earned him a posthumous induction into the Will Eisner Comic Book Hall of Fame.
Get in. Get out. Get paid. That was the plan. Instead, these reluctant mercenaries uncover some hidden agendas and ancient power struggles centuries in the making. The last wizard king seeks a return to Tralodren after nearly eight centuries of exile. But doing so requires the manipulation of a band of mercenaries oblivious to his goals. The gladiator sold his soul for revenge. The knight's a bigot. The dwarf only cares about regaining his honor. Even the wizardess seems too bookish for anyone's good. But they've all been hired by a blind seer and his assistant to retrieve some forgotten knowledge long hidden away in a jungle-strangled ruin. Betrayal, madness, adventure, and magic fill this first volume of the Wizard King Trilogy, introducing readers to a world rich in history, faith, and tales of adventure--of which this story is but one of many. ". . . this promising series opener will leave many readers curious to know what comes next."--Publishers Weekly "Here be roaring monsters to be fought, characters who come vividly to life, and fell magic . . . A wild ride. Highly recommended."--Ed Greenwood, New York Times bestselling author and creator of the Forgotten Realms "With Return of the Wizard King, Chad Corrie delivers a very promising start to an exciting epic fantasy saga filled with intriguing characters and unexpected twists."--Richard Knaak, New York Times and USA Today bestselling author "Corrie uses his diverse cast . . . to guide the reader through the narrative, winding through dark paths and brutal action scenes . . . effectively mak[ing] the reader feel like a participant."--Rogues Portal
"Born into a radioactive, nuclear-ravaged future, Samson is part of a tribe of peaceful yet desparate people struggling to survive in the desolate city of N'Yark. Surrounded by hungry wild creatures and the more savage, selfish remnants of humanity, life is precarious for the tribe until Samson displays amazing powers of strength. Discovering that young Samson is a mutant himself, his mother trains him to value all life, and on her deathbed Samson vows to protect the weak from the powerful, the good from the evil"--Publisher description.