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Here is an up-to-date examination of recent developments in 3D imaging, as well as coverage of the prospects and challenges facing 3D moving picture systems and devices, including binocular, multi-view, holographic, and image reproduction techniques.
Modern holographic techniques have been successfully applied in many important areas, such as 3-D inspection, 3-D microscopy, metrology, and profilometry, augmented reality, and industrial informatics. This Special Issue covers selected pieces of cutting-edge research works, ranging from low-level acquisition, to high-level analysis, processing, and manipulation of holographic information. The Special Issue also serves as a comprehensive review of existing state-of-the-art techniques in 3-D imaging and 3-D display, as well as broad insights into the future development of these disciplines. The Special Issue contains 25 papers in the field of holography, 3-D imaging, and 3-D display. All the papers underwent substantial peer review under the guidelines of Applied Sciences.
The 2016 International Conference on Mechanics and Materials Science (MMS2016) was held in Guangzhou, China on October 15-16, 2016.Aimed at providing an excellent international academic forum for all the researchers and practitioners, the conference attracted a wide spread participation among all over the universities and research institutes. MMS2016 features unique mixed topics of Mechatronics and Automation, Materials Science and Engineering, Materials Properties, Measuring Methods and Applications.This volume consists of 159 peer-reviewed articles by local and foreign eminent scholars, which cover the frontiers and hot topics in the relevant areas.
In this new edition of the Handbook of Signal Processing Systems, many of the chapters from the previous editions have been updated, and several new chapters have been added. The new contributions include chapters on signal processing methods for light field displays, throughput analysis of dataflow graphs, modeling for reconfigurable signal processing systems, fast Fourier transform architectures, deep neural networks, programmable architectures for histogram of oriented gradients processing, high dynamic range video coding, system-on-chip architectures for data analytics, analysis of finite word-length effects in fixed-point systems, and models of architecture. There are more than 700 tables and illustrations; in this edition over 300 are in color. This new edition of the handbook is organized in three parts. Part I motivates representative applications that drive and apply state-of-the art methods for design and implementation of signal processing systems; Part II discusses architectures for implementing these applications; and Part III focuses on compilers, as well as models of computation and their associated design tools and methodologies.
This book constitutes the refereed proceedings of the 8th Iberian Conference on Pattern Recognition and Image Analysis, IbPRIA 2017, held in Faro, Portugal, in June 2017. The 60 regular papers presented in this volume were carefully reviewed and selected from 86 submissions. They are organized in topical sections named: Pattern Recognition and Machine Learning; Computer Vision; Image and Signal Processing; Medical Image; and Applications.
This book constitutes the refereed proceedings of the International Conference on Computer Vision and Graphics, ICCVG 2018, held in Warsaw, Poland, in September 2018. The 45 full papers were selected from 117 submissions. The contributions are thematically arranged as follows: computer graphics, image quality and graphic, user interfaces, object classification and features, 3D and stereo image processing, low-level and middle-level image processing, medical image analysis, motion analysis and tracking, security and protection, pattern recognition and new concepts in classification.
Liquid crystals have attracted scientific attention for potential applications in advanced devices. Display technology is continuously growing and expanding and, as such, this book provides an overview of the most recent advances in liquid crystals and displays. Chapters cover such topics as nematic liquid crystals, active matrix organic light-emitting diodes, and tetradentate platinum(II) emitters, among others.
This book describes algorithms and hardware implementations of computer holography, especially in terms of fast calculation. It summarizes the basics of holography and computer holography and describes how conventional diffraction calculations play a central role. Numerical implementations by actual codes will also be discussed. This book will explain new fast diffraction calculations, such as scaled scalar diffraction. Computer Holography will also explain acceleration algorithms for computer-generated hologram (CGH) generation and digital holography with 3D objects composed of point clouds, using look-up table- (LUT) based algorithms, and a wave front recording plane. 3D objects composed of polygons using tilted plane diffraction, expressed by multi-view images and RGB-D images, will be explained in this book. Digital holography, including inline, off-axis, Gabor digital holography, and phase shift digital holography, will also be explored. This book introduces applications of computer holography, including phase retrieval algorithm, holographic memory, holographic projection, and deep learning in computer holography, while explaining hardware implementations for computer holography. Recently, several parallel processors have been released (for example, multi-core CPU, GPU, Xeon Phi, and FPGA). Readers will learn how to apply algorithms to these processors. Features Provides an introduction of the basics of holography and computer holography Summarizes the latest advancements in computer-generated holograms Showcases the latest researchers of digital holography Discusses fast CGH algorithms and diffraction calculations, and their actual codes Includes hardware implementation for computer holography, and its actual codes and quasi-codes