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he problem of analyzing sequences of images to extract three-dimensional T motion and structure has been at the heart of the research in computer vi sion for many years. It is very important since its success or failure will determine whether or not vision can be used as a sensory process in reactive systems. The considerable research interest in this field has been motivated at least by the following two points: 1. The redundancy of information contained in time-varying images can over come several difficulties encountered in interpreting a single image. 2. There are a lot of important applications including automatic vehicle driv ing, traffic control, aerial surveillance, medical inspection and global model construction. However, there are many new problems which should be solved: how to effi ciently process the abundant information contained in time-varying images, how to model the change between images, how to model the uncertainty inherently associated with the imaging system and how to solve inverse problems which are generally ill-posed. There are of course many possibilities for attacking these problems and many more remain to be explored. We discuss a few of them in this book based on work carried out during the last five years in the Computer Vision and Robotics Group at INRIA (Institut National de Recherche en Informatique et en Automatique).
Viele Anwendungen des Maschinellen Sehens benötigen die automatische Analyse und Rekonstruktion von statischen und dynamischen Szenen. Deshalb ist die automatische Analyse von dreidimensionalen Szenen und Objekten ein Bereich der intensiv erforscht wird. Die meisten Ansätze konzentrieren sich auf die Rekonstruktion statischer Szenen, da die Rekonstruktion nicht-statischer Geometrien viel herausfordernder ist und voraussetzt, dass dreidimensionale Szeneninformation mit hoher zeitlicher Auflösung verfügbar ist. Statische Szenenanalyse wird beispielsweise in der autonomen Navigation, für die Überwachung und für die Erhaltung des Kulturerbes eingesetzt. Andererseits eröffnet die Analyse und Rekonstruktion nicht-statischer Geometrie viel mehr Möglichkeiten, nicht nur für die bereits erwähnten Anwendungen. In der Produktion von Medieninhalten für Film und Fernsehen kann die Analyse und die Aufnahme und Wiedergabe von vollständig dreidimensionalen Inhalten verwendet werden um neue Ansichten realer Szenen zu erzeugen oder echte Schauspieler durch animierte virtuelle Charaktere zu ersetzen. Die wichtigste Voraussetzung für die Analyse von dynamischen Inhalten ist die Verfügbarkeit von zuverlässigen dreidimensionalen Szeneninformationen. Um die Entfernung von Punkten in der Szene zu bestimmen wurden meistens Stereo-Verfahren eingesetzt, aber diese Verfahren benötigen viel Rechenzeit und erreichen in Echtzeit nicht die benötigte Qualität. In den letzten Jahren haben die so genannten Laufzeitkameras das Stadium der Prototypen verlassen und sind jetzt in der Lage dichte Tiefeninformationen in vernünftiger Qualität zu einem vernünftigen Preis zu liefern. Diese Arbeit untersucht die Eignung dieser Kameras für die Analyse nicht-statischer dreidimensionaler Szenen. Bevor eine Laufzeitkamera für die Analyse eingesetzt werden kann muss sie intern und extern kalibriert werden. Darüber hinaus leiden Laufzeitkameras an systematischen Fehlern bei der Entfernungsmessung, bedingt durch ihr
This unique work presents a detailed review of the processing and analysis of 3D point clouds. A fully automated framework is introduced, incorporating each aspect of a typical end-to-end processing workflow, from raw 3D point cloud data to semantic objects in the scene. For each of these components, the book describes the theoretical background, and compares the performance of the proposed approaches to that of current state-of-the-art techniques. Topics and features: reviews techniques for the acquisition of 3D point cloud data and for point quality assessment; explains the fundamental concepts for extracting features from 2D imagery and 3D point cloud data; proposes an original approach to keypoint-based point cloud registration; discusses the enrichment of 3D point clouds by additional information acquired with a thermal camera, and describes a new method for thermal 3D mapping; presents a novel framework for 3D scene analysis.
This volume contains the proceedings of the NATO Advanced Study Institute on "Image Sequence Processing and Dynamic Scene Analysis" held 21 June - 2 July, 1982 in Hotel Maritim, Braunlage/Harz, Federal Republic of Germany. The organizing eommittee of the institute consists of T.S. Huang (Director), H.G. Musmann (Co Director), H.H. Nagel (Consultant), and C.E. Liedtke and W. Geuen (Local 'arrangement). This Institute was devoted to the rapidly emerging field of image sequence processing and dynamic scene analysis which has man! important applications in cluding target tracking, television bandwidth compression, highway traffic moni toring, and analysis of heart wall motion for medical diagnosis. The lectures and discussions in this Institute fell into three overlapping categories: Motion estimation; pattern recognition and artificial intelligence techniques in dynamic scene analysis; and, applications. 1) Motion estimation - One of the most important problems in image sequence analysis and dynamic scene analysis is displacement and motion estimation. For example, in interframe coding using temporal DPCM, displacement estimation and compensation can improve efficiency significantly. Also, estimated motion parameters can be powerful cues in target segmentation, detection, and classification. In this Institute, a number of recently developed techniques for displacement and motion estimation were discussed.
This paper presents a computational paradigm for a system which will dynamically model the contents of a three dimensional scene. The dynamic scene model may be made available to processes which analyze and interpret the scene as a composition of objects, and processes which plan and execute actions based on the composition of the surfaces or objects in the scene. This computational paradigm is presented as a collection of processes and data structures, many of which are currently areas of active research. The system receives information in the form of a time sequence of stereo images. These images are immediately converted into an initial representation which facilitates the processing of later stages. The initial representation is then passed to a number of independent processes called shape experts. Each shape expert extracts information about three dimensional surfaces from a different source. Surface information is integrated with the information obtained over time to maintain a Composite Surface Model. The Composite Surface Model is then made available to process for planning, analysis, or object recognition. The framework is introduced, and then each of the components are examined. The problems associated with each component are discussed, and a brief description is given of current research in that area.
This book is the outcome of the NATO Advanced Research Workshop on Machine Intelligence and Knowledge Engineering for Robotic Applications held at Maratea, Italy in May 1986. Attendance of the workshop was by invitation only. Most of the participants and speakers are recognized leaders in the field, representing industry, government and academic c0mrnunity worldwide. The focus of the workshop was to review the recent advances of machine intelligence and knowledge engineering for robotic appli cations. It covers five main areas of interest. They are grouped into five sections: 1. Robot Vision 2. Knowledge Representation and Image Understanding 3. Robot Control and Inference Systems 4. Task Planning and Expert Systems 5. Software/Hardware Systems Also included in this book are a paper from the Poster Session and a brief report of the panel discussion on the Future Direction in Knowledge-Based Robotics. Section I of this book consists of four papers. It begins with a review of the basic concepts of computer vision, with emphasis on techniques specific for robot vision systems. The next paper pre sents a comprehensive 3-D vision system for robotic application.
The processing of image sequences has a broad spectrum of important applica tions including target tracking, robot navigation, bandwidth compression of TV conferencing video signals, studying the motion of biological cells using microcinematography, cloud tracking, and highway traffic monitoring. Image sequence processing involves a large amount of data. However, because of the progress in computer, LSI, and VLSI technologies, we have now reached a stage when many useful processing tasks can be done in a reasonable amount of time. As a result, research and development activities in image sequence analysis have recently been growing at a rapid pace. An IEEE Computer Society Workshop on Computer Analysis of Time-Varying Imagery was held in Philadelphia, April 5-6, 1979. A related special issue of the IEEE Transactions on Pattern Anal ysis and Machine Intelligence was published in November 1980. The IEEE Com puter magazine has also published a special issue on the subject in 1981. The purpose of this book is to survey the field of image sequence analysis and to discuss in depth a number of important selected topics. The seven chap ters fall into two categories. Chapters 2, 3, and 7 are comprehensive surveys on, respectively, the whole field of image sequence analysis, efficient coding of image sequences, and the processing of medical image sequences. In Chapters 1, 4, 5, and 6 the authors present mainly results of their own research on, respectively, motion estimation, noise reduction in image sequences, moving object extraction, and occlusion.