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Danish filmmaker Thomas Vinterberg's searing film Festen (“The Celebration”) was the first film from the Dogme 95 stable. Adhering to Dogme's cinematic purity — no artificial lighting, no superficial action, no credit for the director, and only handheld cameras for equipment — Festen was a commercial and critical success, winning the Jury Prize at Cannes in 1998 and garnering worldwide attention. The film is set at the sixtieth birthday party of Helge, the wealthy patriarch of a large Danish family. The birthday festivities take a turn when Helge’s son Christian raises a toast and denounces Helge for having raped and abused him as a child, along with his twin sister, who recently committed suicide. The film explores the escalating consequences of Christian’s announcement, from the stunned dinner party’s collective denial, to violence, to an unexpected catharsis.
The first comprehensive study of film festivals that marks key historical moments and offers surprising insights into the workings of a highly influentiual cultural network
Dogma 95, the avant-garde filmmaking movement founded by the Danish director Lars von Trier and three of his fellow directors, was launched in 1995 at an elite cinema conference in Paris—when von Trier was called upon to speak about the future of film but instead showered the audience with pamphlets announcing the new movement and its manifesto. A refreshingly original critical commentary on the director and his practice, Playing the Waves is a paramount addition to one of new media’s most provocative genres: games and gaming. Playing the Waves cleverly puns on the title of one of von Trier’s most famous features and argues that Dogma 95, like much of the director’s low-budget realist productions, is a game that takes cinema beyond the traditional confines of film aesthetics and dramatic rules. Simons articulates the ways in which von Trier redefines the practice of filmmaking as a rule-bound activity, and stipulates the forms and structures of games von Trier brings to bear on his films, as well as the sobering lessons he draws from economic and evolutionary game theory. Much like the director’s films, this fascinating volume takes the traditional point of view of film theory and film aesthetics to the next level and demonstrates we have much to learn from the perspective of game studies and game theory.
They obsess over the nuances of a Douglas Sirk or Ingmar Bergman film; they revel in books such as François Truffaut's Hitchcock; they happily subscribe to the Sundance Channel—they are the rare breed known as cinephiles. Though much has been made of the classic era of cinephilia from the 1950s to the 1970s, Cinephilia documents the latest generation of cinephiles and their use of new technologies. With the advent of home theaters, digital recording devices, online film communities, cinephiles today pursue their dedication to film outside of institutional settings. A radical new history of film culture, Cinephilia breaks new ground for students and scholars alike.
Only book that focuses on psychoanalysis and European Cinema As well as more academic essays the book contains transcriptions of informal discussions between experts and live audiences
Helge, the patriarch of a chain of restaurants, is celebrating his sixtieth birthday and everyone is coming home from the party including Helge's sons, Christian, Michael and his daughter Helene. Missing from the roster of invitees is Christian's twin sister, Linda, who recently committed suicide. The reason for her action and the repercussions from it, form the basis of the shocking and painful events that transpire during a twenty-four hour period. In the midst of dinner, Christian makes a startling accusation and, even as the disbelieving guests are choosing sides, the play slowly unwraps the truth. David Eldridge powerful new play is adapted from Thomas Vinterborg's screenplay of the very successful film, Dogme.Published to tie in with Almeida Theatre production in March 2004 directed by Rufus Norris
As almost every aspect of making and viewing movies is replaced by digital technologies, even the notion of "watching a film" is fast becoming an anachronism. With the likely disappearance of celluloid film stock as a medium, and the emergence of new media, what will happen to cinema--and to cinema studies? In the first of two books exploring this question, Rodowick considers the fate of film and its role in the aesthetics and culture of the twenty-first century.
This book's 140 A-Z entries include synopses, film stills, and production photos.
In The End of Cinema As We Know It, contributors well known in the 'movie' field talk about the movie industry and look at the variety of new ways we are viewing films. They query whether or not we are getting different, better movies?