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Tori falls hard for Vonte and dreams up an outrageous scheme to keep him from Alex. After all her best friend does owe her that much right? Knowing Alex is to blame for most of her failed relationships Tori can no longer hide her anger and sorrow. Tired of living in Alex's shadow Tori's true colors soon show and whether it paints a pretty picture or not is the last of her concerns. Even with disturbing news about Nick, Alex still can't seem to move forward with her life. Is it because of guilt or pain? She still feels responsible for Nick's accident and the thought that there is two sides to every story constantly circles her mind. Alex finds herself comparing love as her heart is reaching for both Nick and Vonte while also trying to keep her family bonded. Vonte is ready to act on his feelings for Alex, but first he has to piece his self together. Furious about his sister's pregnancy he feels his state of mind is no good for Alex and finds himself back to what was last familiar. Brandon feels his last mistake may have cost him everything. Between Darcy and Letti it's clear he can't keep one without losing the other. Without anyone to turn to he battles with his pride, wondering if he's really ready to take on the new responsibilities he's made for himself. Follow as these four friends find out the hard way that the truth is rarely pure and never simple.
Let the games begin! In their (overabundance of) free time, the gods grew bored and decided to create challenging battles of wits to spice things up! Their opponent? Humanity! A select few players called “apostles” meet the gods on the spiritual realm’s playing field to beat the deities at their own games. A former god named Leshea has woken after sleeping for thousands of years, and her first demand is to meet “this era’s very best player!” She is introduced to Fay, an acclaimed rookie apostle. Together, they plan to challenge the gods and win the ultimate prize, but no one in human history has managed to clear ten games—because the gods can be capricious, outrageous, and sometimes downright incomprehensible! In the face of absurdity, what can the apostles do but enjoy the contest to its fullest?
This book constitutes the thoroughly refereed postproceedings of the Second International Conference on Computers and Games, CG 2001, held in Hamamatsu, Japan in October 2000. The 23 revised full papers presented together with two invited contributions and five reviews were carefully refereed and selected during two rounds of reviewing and improvement. The papers are organized in topical sections on search and strategies, learning and pattern acquisition, theory and complexity issues, and further experiments on game; the reviews presented are on computer language games, computer Go, intelligent agents for computer games, RoboCup, and computer Shogi.
Porchlight’s Best Leadership & Strategy Book of The Year An inspiring memoir from the CEO of DICK’s Sporting Goods that is “not only entertaining but will be of great value to any entrepreneur” (Phil Knight, New York Times bestselling author of Shoe Dog). It’s How We Play the Game shows how a trailblazing business was created by giving back to the community and by taking principled, and sometimes controversial, stands—including against the type of weapons that are too often used in mass shootings and other tragedies. Ed Stack’s memoir tells the story of a complicated founder and an ambitious son—one who transformed a business by making it about more than business, conceiving it as a force for good in the communities it serves. In 1948, Ed Stack’s father started Dick’s Bait and Tackle in Binghamton, New York. Ed Stack bought the business from his father in 1984, and grew it into the largest sporting goods retailer in the country, with 800 locations and close to $9 billion in sales. The transformation Ed wrought wasn’t easy: economic headwinds nearly toppled the chain twice. But DICK’s support for embattled youth sports programs earned the stores surprising loyalty, and the company won even more attention when, in the wake of yet another school shooting—at Marjory Stoneman Douglas High School in Parkland, Florida—it chose to become the first major retailer to pull all semi-automatic weapons from its shelves, raise the age of gun purchase to twenty-one, and, most strikingly, destroy the assault-style-type rifles then in its inventory. With vital lessons for anyone running a business and eye-opening reflections about what a company owes the people it serves, It’s How We Play the Game is “a compelling narrative…In a genre that can frequently be staid, Mr. Stack’s corporate biography is deeply personal…[Features] surprising openness [and] interesting and humorous anecdotes” (Pittsburgh Post-Gazette).
Includes one IBM/PC floppy disk. System Requirements: Monochrome monitors, IBM-compatible machines, minimum: 286 IBM, DOS 2.0 or higher. This book gives a complete, concise introduction to the theory and applications of linear programming. It emphasizes the practical applications of mathematics, and makes the subject more accessible to individuals with varying mathematical abilities. It is one of the first rigorous linear programming texts that does not require linear algebra as a prerequisite. In addition, this text contains a floppy disk containing the program SIMPLEX, designed to help students solve problems using the computer. Key Features * Less rigorous mathematically - will appeal to individuals with varying mathematical abilities * Includes a floppy disk containing the program SIMPLEX and an appendix to help students solve problems using the computer * Includes chapters on network analysis and dynamic programming - topics of great interest to business majors and industrial engineers * Includes modem applications - selected computer programs for solving various max/min applications
The Annual European Meeting of the Association for Symbolic Logic, also known as the Logic Colloquium, is among the most prestigious annual meetings in the field. The current volume, with contributions from plenary speakers and selected special session speakers, contains both expository and research papers by some of the best logicians in the world. The most topical areas of current research are covered: valued fields, Hrushovski constructions (from model theory), algorithmic randomness, relative computability (from computability theory), strong forcing axioms and cardinal arithmetic, large cardinals and determinacy (from set theory), as well as foundational topics such as algebraic set theory, reverse mathematics, and unprovability. This volume will be invaluable for experts as well as those interested in an overview of central contemporary themes in mathematical logic.
The story of two self-absorbed professionals playing love games and getting caught up in their own games. Falling in love is never easy but when you are used to being in control all hell breaks loose!
After Spaceship 4 suddenly took flight, leaving behind a mortally wounded president of the United States and millions of citizens on a fast-dying earth, NASA and the space center scrambled to find another spaceship. They found an old spaceship that had been retired after many missions. In the meantime, the gangsters were still trying to find a way off earth. They kidnap a person they thought was a NASA guy and tried to beat instructions out of him on how to get on the ship. He decides to double-cross them with a hope to get on the ship himself, which is an adventure no one would want to have. Yes, Shanto the alien is back doing his best to sabotage their mission. 170
This book provides the reader with an elementary introduction to chaos and fractals, suitable for students with a background in elementary algebra, without assuming prior coursework in calculus or physics. It introduces the key phenomena of chaos - aperiodicity, sensitive dependence on initial conditions, bifurcations - via simple iterated functions. Fractals are introduced as self-similar geometric objects and analyzed with the self-similarity and box-counting dimensions. After a brief discussion of power laws, subsequent chapters explore Julia Sets and the Mandelbrot Set. The last part of the book examines two-dimensional dynamical systems, strange attractors, cellular automata, and chaotic differential equations. The book is richly illustrated and includes over 200 end-of-chapter exercises. A flexible format and a clear and succinct writing style make it a good choice for introductory courses in chaos and fractals.