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table { }td { padding-top: 1px; padding-right: 1px; padding-left: 1px; color: black; font-size: 12pt; font-weight: 400; font-style: normal; text-decoration: none; font-family: Calibri,sans-serif; vertical-align: bottom; border: medium none; white-space: nowrap; }.xl72 { color: windowtext; font-family: "Times New Roman"; } Fascinating, intriguing, and controversial, the dean of American chess tells the never-before-told machinations and stories of world championship chess and what really goes on behind the scenes of the game at its highest level. If you think that chess and marbles are the only games free from politics, you can scratch that idea. These 9.991 entertaining dispatches from the front deal with the crazy world of chess ranging from politics, Fischermania (and Fischer's paranoid antics), the real deal behind the deep blue supercomputer that beat Kasparov, to just plain gossip and fun.
"A portrait of world chess champion Bobby Fischer from his first tournament in Brooklyn, New York to his final years in Iceland. Written by International Master John Donaldson, the book includes first-hand accounts from top players who knew, played again, anf interacted with Fischer. The book also includes 99 annotated games with new analysis-some of these games have never been published before. Illustrated with over 100 B&W photos"--
In 1979, Vincent Bianco has just graduated high school. His only desire: collect a little beer money and enjoy his final summer before college. So he lands a job as a laborer on a construction crew. Working alongside two Vietnam vets, one suffering from PTSD, Vincent gets the education of a lifetime.
An enthralling journey into the world of chess--a story of heartbreak, obsession, failure, and the hunger for greatness Sasha Chapin is a victim of chess. Like countless amateurs before him--Albert Einstein, Humphrey Bogart, Marcel Duchamp--the game has consumed his life and his mind. First captivated by it as a member of his high school chess club, his passion was rekindled during an accidental encounter with chess hustlers on the streets of Kathmandu. In its aftermath, he forgot how to care about anything else. He played at all hours, for weeks at a time. Like a spurned lover, he tried to move on, but he found the game more seductive the more he resisted it. And so, he thought, if he can't defeat his obsession, he had to succumb to it. All the Wrong Moves traces Chapin's rollicking two-year journey around the globe in search of glory. Along the way, he chronicles the highs and lows of his fixation, driven on this quest by lust, terror, and the elusive possibility of victory. Stylish, inventive, and laugh-out-loud funny, All the Wrong Moves is a celebration of the purity, violence, and beauty of the game.
He describes and analyses, in depth, his most memorable encounters-both famous victories and painful defeats, against the best chess players of the last 50 years. --
When second-grader Richard and three other members of the Sumac School Chess Club compete in their first tournament, they each learn something about luck, concentration, and teamwork.
A fascinating challenge and great training tool, these two- three- and four-move checkmates are great for beginning, intermediate, and expert players. Mates are in order of difficulty, from simple to very complex positions. Learn the standard patterns for cornering the king, corridor and support mates, attraction and deflection sacrifices, pins and annihilation, the quiet move, and the dreaded zugzwang. Mate challenges are presented from both Blacks and Whites perspective so players learn to see both sides of the board. Examples from old classics to the new millenium illustrate a wide range of ideas. This book is lots of fun and an easy way for a player to improve skills! 192 pages
A chess match seems as solitary an endeavor as there is in sports: two minds, on their own, in fierce opposition. In contrast, Gary Alan Fine argues that chess is a social duet: two players in silent dialogue who always take each other into account in their play. Surrounding that one-on-one contest is a community life that can be nearly as dramatic and intense as the across-the-board confrontation. Fine has spent years immersed in the communities of amateur and professional chess players, and with Players and Pawns he takes readers deep inside them, revealing a complex, brilliant, feisty world of commitment and conflict. Within their community, chess players find both support and challenges, all amid a shared interest in and love of the long-standing traditions of the game, traditions that help chess players build a communal identity. Full of idiosyncratic characters and dramatic gameplay, Players and Pawns is a celebration of the fascinating world of serious chess.
No matter how unconventional, irrational or even crazy an opening is, sooner or later every chess player will have to face it. When that happens, you can count on a well-prepared opponent who is more than happy to roll out his pet line. John Watson and Eric Schiller provide club-players with solutions to a huge selection of these rarely-played or tricky chess openings. They concentrate upon ideas and strategy, with enough analysis to satisfy the needs of practical play. Only when a sharp reply is required, Watson end Schiller will recommend a more complex variation filled with tactics. In the vast majority of cases they present a simple and safe way to approach the position, requiring little memorization and still leading to a promising game. There is a lot of fun material in this book, and you may be surprised to see how even strong grandmasters have indulged in the craziest variations. Chess isn’t all main lines and 20 moves of theory!
The games of Mikhail Botvinnik, world chess champion from 1948 to 1963, have been studied by players around the world for decades. But little has been written about Botvinnik himself. This book explores his unusual dual career--as a highly regarded scientist as well as the first truly professional chess player--as well as his complex relations with Soviet leaders, including Josef Stalin, his bitter rivalries, and his doomed effort to create the perfect chess-playing computer program. The book has more than 85 games, 127 diagrams, twelve photographs, a chronology of his life and career, a bibliography, an index of openings, an index of opponents, and a general index.