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This book describes some basic principles that allow developers of computer programs (computer scientists, software engineers, programmers) to clearly think about the artifacts they deal with in their daily work: data types, programming languages, programs written in these languages that compute from given inputs wanted outputs, and programs that describe continuously executing systems. The core message is that clear thinking about programs can be expressed in a single universal language, the formal language of logic. Apart from its universal elegance and expressiveness, this “logical” approach to the formal modeling of and reasoning about computer programs has another advantage: due to advances in computational logic (automated theorem proving, satisfiability solving, model checking), nowadays much of this process can be supported by software. This book therefore accompanies its theoretical elaborations by practical demonstrations of various systems and tools that are based on respectively make use of the presented logical underpinnings.
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First published in 1967, this remarkable title from one of history’s greatest minds remains a must-read in the world of creative thinking. Based on the tenet that an error can lead to the right decision, de Bono guides the reader through a series of non-mathematical problems and puzzles, all designed to help us analyse our personal style of thinking, work out its strengths and weaknesses, and to consider the potential methods that we never use. There are three courses, each five days long and each created to focus on a different style of thinking, featuring: The Bottles Problem The Blocks Problem The L-Game The End Game A true life-changer, this book will have you thinking in ways that you never thought were possible.
2014 Outstanding Academic Title, Choice "What’s going on in this picture?" With this one question and a carefully chosen work of art, teachers can start their students down a path toward deeper learning and other skills now encouraged by the Common Core State Standards. The Visual Thinking Strategies (VTS) teaching method has been successfully implemented in schools, districts, and cultural institutions nationwide, including bilingual schools in California, West Orange Public Schools in New Jersey, and the San Francisco Museum of Modern Art. It provides for open-ended yet highly structured discussions of visual art, and significantly increases students’ critical thinking, language, and literacy skills along the way. Philip Yenawine, former education director of New York’s Museum of Modern Art and cocreator of the VTS curriculum, writes engagingly about his years of experience with elementary school students in the classroom. He reveals how VTS was developed and demonstrates how teachers are using art—as well as poems, primary documents, and other visual artifacts—to increase a variety of skills, including writing, listening, and speaking, across a range of subjects. The book shows how VTS can be easily and effectively integrated into elementary classroom lessons in just ten hours of a school year to create learner-centered environments where students at all levels are involved in rich, absorbing discussions.
In this provocative book, Edward de Bono demonstrates how the techniques of thinking can be enhanced and improved through attention, practice and the use of simple tools, such as lateral thinking, CAF (Consider All Factors) and AGO (Aims, Goals and Objectives).
Featuring contributed chapters written by experts within the field, Learning Critical Thinking Skills Beyond the 21st Century for Multidisciplinary Courses: A Human Rights Perspective in Education provides readers with various perspectives regarding the intersection of education, human rights, and critical thinking. The text integrates strategies and best practices that support equitable education, elevate human rights, and pave the way for a better future. The text is divided into four modules. In Module 1, readers learn about the history and evolution of human rights, how students can integrate language arts and human rights into STEM/STEAM subjects, and how critical teaching and social justice teaching can increase students' involvement and understanding. Module 2 features scholarship on leadership and inclusion in cross-cultural and multidisciplinary critical thinking, field theory as a means to analyze the social world critically, and the need across the disciplines for high-quality critical thinking. In Module 3, chapters speak to the critical nature of cultural learning and individual life experience in the quest for sustainability, the dynamics of cultural encounters, the correlation between art and mathematics from an instructional aspect, and how digital storytelling can foster greater academic literacy. The final module features chapters on humanistic literacy, strategies to enhance global literacy, and critical and cultural literacy.
From back: " ... demonstrates how to think more effectively through attention, practice and a series of exercises."
The economic and social challenges confronting the nation today demand that all citizens acquire and learn to use complex reasoning and thinking skills. Education and Learning to Think confronts the issues facing our schools as they take on this mission. This volume reviews previous research, highlights successful learning strategies, and makes specific recommendations about problems and directions requiring further study. Among the topics covered are the nature of thinking and learning, the possibilities of teaching general reasoning, the attempts to improve intelligence, thinking skills in academic disciplines, methods of cultivating the disposition toward higher order thinking and learning, and the integral role motivation plays in these activities.
#1 NEW YORK TIMES BEST SELLER • At last, a book that shows you how to build—design—a life you can thrive in, at any age or stage • “Life has questions. They have answers.” —The New York Times Designers create worlds and solve problems using design thinking. Look around your office or home—at the tablet or smartphone you may be holding or the chair you are sitting in. Everything in our lives was designed by someone. And every design starts with a problem that a designer or team of designers seeks to solve. In this book, Bill Burnett and Dave Evans show us how design thinking can help us create a life that is both meaningful and fulfilling, regardless of who or where we are, what we do or have done for a living, or how young or old we are. The same design thinking responsible for amazing technology, products, and spaces can be used to design and build your career and your life, a life of fulfillment and joy, constantly creative and productive, one that always holds the possibility of surprise.
Educational pedagogy refers to student-centered learning that provides meaningful engagement to directly enhance critical thinking and creativity. This edited collection equips readers to understand and implement impactful creative teaching and learning methods designed to act as a catalyst to improve the learning experiences of students.