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Can we prevent our own extinction? In a familiar timeline from the future, The Zeon Colony continues to follow Crimson Sunflower on his adventures from Planet Zeon to a parallel universe as he strives to help humanity evolve from economic slavery in this highly anticipated sequel to Alternate Realities. The story concludes Crimson's philosophical journey from death in the subconscious to more insights when exploring alternatives by looking at the same problems we face today from a different perspective. This book presents a new philosophy with an imaginative environment that only exists on Planet Zeon and beyond. We might just find that the key to solving current problems could be in the secrets of our very own past.
The Gundam creator's own vision of his spectacularly successful cult franchise, in a new edition for hungry fans.
Space colonists fight for freedom against the Earth Federation.
Have you ever wondered whether or not our destiny is predetermined, or how much of a choice do we really have when it comes to free will in shaping our own lives, especially while society and government continues to limit our circumstances? This book attempts to answer these questions and more. In a world set thousands of years and several millennia in the future, we might find that many problems and issues we face today will persist unless we change the way we look at our world. In the year 3333 A.D. on Planet Zeon, where the sky is no longer the limit, a nonconformist philosopher goes up against all odds to revive the importance of artists in a society filled with laser bolts and launch pads, where original ideas are becoming a rare commodity in the face of fast paced technological mass production. Will commercial materialism dominate ethical values, or can people regain their spiritual independence? If a picture is worth a thousand words then this book might be worth millions. It is a must read for anyone who has ever struggled to be recognized for their artistic integrity in order to survive amidst such a competitive corporate world, dominated by greed. Its for anyone who has ever worked hard for their dreams to come true.
Anime and Philosophy focuses on some of the most-loved, most-intriguing anime films and series, as well as lesser-known works, to find what lies at their core. Astro Boy, Dragon Ball Z, Ghost in the Shell, and Spirited Away are just a few of the films analyzed in this book. In these stories about monsters, robots, children, and spirits who grapple with the important questions in life we find insight crucial to our times: lessons on morality, justice, and heroism, as well as meditations on identity, the soul, and the meaning -- or meaninglessness -- of life. Anime has become a worldwide phenomenon, reaching across genres, mediums, and cultures. For those wondering why so many people love anime or for die-hard fans who want to know more, Anime and Philosophy provides a deeper appreciation of the art and storytelling of this distinctive Japanese culture.
An epic story of war and survival set in the legendary Gundam universe! In the Universal Century year 0079, the space colony known as Side 3 proclaims independence as the Principality of Zeon and declares war on the Earth Federation. One year later, they are locked in a fierce battle for the Thunderbolt Sector, an area of space scarred by the wreckage of destroyed colonies. Into this maelstrom of destruction go two veteran Mobile Suit pilots: the deadly Zeon sniper Daryl Lorenz, and Federation ace Io Fleming. It’s the beginning of a rivalry that can end only when one of them is destroyed. The lightning-streaked debris fields are about to become the stage for an epic duel where death is the only true winner.
An epic story of war and survival set in the legendary Gundam universe! In the Universal Century year 0079, the space colony known as Side 3 proclaims independence as the Principality of Zeon and declares war on the Earth Federation. One year later, they are locked in a fierce battle for the Thunderbolt Sector, an area of space scarred by the wreckage of destroyed colonies. Daryl Lorenz and his fellow Zeon defectors have made it back into space, but they’ve got the entire Earth Federation fleet between them and the Nanyang Alliance rendezvous point. Renegade Zeon General Galle can help, but his assistance comes at a price, and getting through the blockade will require an audacious plan that only Daryl Lorenz can pull off—stealing an advanced Mobile Armor equipped with the advanced Psycommu control system, right out from under the Federation’s noses!
This study of a series of artistic representations of the Asia Pacific War experience in a variety of Japanese media is premised on Walter Davis' assertion that traumatic events and experiences must be 'constituted' before they can be assimilated, integrated and understood. Arguing that the contribution of the arts to the constitution, integration and comprehension of traumatic historical events has yet to be sufficiently acknowledged or articulated, the contributors to this volume examine how various Japanese authors and other artists have drawn upon their imaginative powers to create affect-charged forms and images of the extreme violence, psychological damage and ideological contradiction surrounding the War. In so doing, they seek to further the process whereby reading and viewing audiences are encouraged to virtually engage, internalize, 'know' and respond to trauma in concrete, ethical terms.
While the US sponsors robot-on-robot destruction contests, Japan's feature tasks that mimic non-violent human activities. Why is this? What accounts for Japan's unique relationship with robots as potential colleagues in life, rather than potential adversaries? This book answers this query by looking at Japan's historical connections with robots. Japan stands out for its long love affair with robots, a phenomenon that is creating what will likely be the world's first mass robot culture. While US companies have created robot vacuum cleaners and war machines, Japan has