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Priročnik za hitro referenco o X windows sistemu za X verzijo 11, release 3, release 4.
This book puts you in charge of the most flexible and adaptable graphical interface in the computer industry. The X Window System underlies graphical desktops on Linux and Unix systems, and supports advanced features of modern graphics cards. More people use the X Window System than ever before, but there are few books about X in print. X Power Tools fills that hole with the most practical and up-to-date information available. Written in O'Reilly's popular Power Tools format, X Power Tools offers dozens of standalone articles, thoroughly cross-referenced, on useful tools and techniques for using X. This unique inside look at X gives Unix/Linux system administrators, owners of self-administered systems, and power users a lot of useful ways to harness the power of this system effectively. This book: Offers a thorough grounding in X configuration and how the system works Provides the complete ins and outs of changing a desktop's behavior, such as fonts, keyboard settings, and remote security Includes articles on how to take advantage of X's "network transparency" -- its ability to display graphical applications on a remote machine Explores intriguing areas such as using multiple monitors, building kiosks, and accessibility Features discussions on X Window innovations and the future of the system X Power Tools covers configuration and use of X, focusing on Linux but also including notes on other operating systems such as Solaris and FreeBSD. Each article in the book gives you insight into X; the entire book gives you a real grasp on this system and what you can do with it.
Orients the new user to Window system concepts and provides detailed tutorials for many client programs, including the xterm terminal emulator and window managers. This popular manual is available in two editions, one for users of the MIT software, one for users of Motif. Revised for X11 Release 5 and Motif 1.2.
X window sistem, imenovan tudi X, je omrežno transparentni sistem računalniških zaslonskih oken.
If you're one of the many Unix developers drawn to Mac OS X for its BSD core, you'll find yourself in surprisingly unfamiliar territory. Even if you're an experienced Mac user, Mac OS X is unlike earlier Macs, and it's radically different from the Unix you've used before, too.Enter "Mac OS X for Unix Geeks" by Brian Jepson and Ernest E. Rothman, two Unix geeks who found themselves in the same place you are. Their new book is your guide to figuring out the BSD Unix system and Mac-specific components that are making your life difficult and to help ease you into the Unix inside Mac OS X. This concise book includes such topics as: A quick overview of the Terminal application Understanding Open Directory (LDAP) and NetInfo Issues related to using the GNU C Compiler 9GCC Library linking and porting Unix software An overview of Mac OS X?s filesystem and startup processes Creating and installing packages using Fink Building the Darwin kernel Running X Windows on top of Mac OS X The book wraps up with a quick manpage-style reference to the "Missing Manual Pages"--commands that come with Mac OS X although there are no manpages.If you find yourself disoriented by the new Mac environment, Mac OS X for Unix Geeks can help you acclimate yourself quickly to the familiar, yet foreign, Unix landscape.
SGI's X Windows graphics expert explains how to construct real and useful 3D applications using OpenGL and X, and how to tightly integrate OpenGL applications with the X Window System. Using the OpenGL Utility Toolkit (GLUT) to show how OpenGL programs can be quickly constructed, the book explores OpenGL features using examples written in GLUT.
Orients the new user to Window system concepts and provides detailed tutorials for many client programs, including the xterm terminal emulator and window managers. This popular manual is available in two editions, one for users of the MIT software, one for users of Motif. Revised for X11 Release 5 and Motif 1.2.
This is the missing X Window book. While others have shown what the X Window system has available, this book shows how to convert this potential into working tools to fulfil your visualisation needs. It is of the show-me class of books. The majority of the book covers Xlib, although a short coverage of Xcb is also given. Included are: . The relationship between Xlib and the X Window protocol; . All the basic Xlib topics are covered; . Complete working programs with their results; . Exercises to reinforce the material just covered. A 9 part partition to building a complete X program is used throughout. This partitioning fosters the inclusion of all code necessary. All programs are written in C and are one to four pages in length. Open source programs with the occasional Postscript script are shown to provide support as needed. Throughout the examples consideration is given to using colour. The examples produce simple results with the aim of providing building blocks for application oriented codes. The book is directed at graduate students and researchers who create computer code to visualise their data.