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In the thrilling conclusion to Jon Skovron's epic fantasy trilogy that began with The Ranger of Marzanna, allies and enemies alike must band together to defeat an evil on a scale never before seen—and this time, the Gods are on the battlefield. As Vittorio’s empire enacts its bloody reign, the Uaine now behind him after a stunning betrayal, a reunited Sonya and Sebastian must embark on a journey to distant lands to amend past wrongs—and find unlikely allies along the way. In far Raiz, Jorge has his hands full enough with the devastation the Empire left behind. But the battle isn’t over, and the sovereignty of his nation will depend on his ability to band together the ancient houses—and recruiting a figure straight out of legend. Galina, now Queen of Izmoroz, rules her land with an iron fist in a velvet glove. But heavy is the crown, and enemies lie in wait both within and without her dominion. To realize her vision for a free Izmoroz at last, she’ll have to fight with much more than politics.
In this thrilling conclusion to Jon Skovron's epic fantasy trilogy that began with The Ranger of Marzanna, allies and enemies alike must band together to defeat an evil on a scale never before seen - and this time, the Gods are on the battlefield. As Vittorio's empire enacts its bloody reign, the Uaine now behind him after a stunning betrayal, a reunited Sonya and Sebastian must embark on a journey to distant lands to amend past wrongs-and find unlikely allies along the way. In far Raiz, Jorge has his hands full enough with the devastation the Empire left behind. But the battle isn't over, and the sovereignty of his nation will depend on his ability to band together the ancient houses - and recruiting a figure straight out of legend. Galina, now Queen of Izmoroz, rules her land with an iron fist in a velvet glove. But heavy is the crown, and enemies lie in wait both within and without her dominion. To realise her vision for a free Izmoroz at last, she'll have to fight with much more than politics.
When their father is murdered by imperial soldiers, two siblings set out on opposite paths--one will destroy the Empire forever and the other will save it--in this thrilling new epic fantasy. Sonya is training to be a Ranger of Marzanna, an ancient sect of warriors who have protected the land for generations. But the old ways are dying, and the rangers have all been forced into hiding or killed off by the invading Empire. When her father is murdered by imperial soldiers, she decides to finally take action. Using her skills as a ranger she will travel across the bitter cold tundra and gain the allegiance of the only other force strong enough to take down the invaders. But nothing about her quest will be easy. Because not everyone is on her side. Her brother, Sebastian, is the most powerful sorcerer the world has ever seen. And he's fighting for the empire.
Sonya has brought a foreign army to free her country from imperial rule, but her allies may have other goals in the second book of this thrilling epic fantasy trilogy from Jon Skovron. The first battle is over, but war yet looms on the horizon. Sonya and her allies--the foreign Uaine and their armies of the undead--have beaten the imperial soldiers and ousted them from Izmoroz. Now they have the rest of the empire to free. Meanwhile, betrayed by his sister, his homeland, and his fiancé, Sonya’s brother the famed wizard Sebastian has retreated with the imperial forces. But another traitor is waiting in the capital, and enemies of the throne may hide in plain sight...
In the days of ancient Felstad, vampires kept to the shadows, their small numbers no match for the power of the city's wizards. But when the cataclysm struck, the wizards were destroyed, while the deathless vampires went into a frozen hibernation. Now, as the city thaws, so to do its undead inhabitants. The masters of the night are rising again: reoccupying their hidden strongholds, reforming their old cabals, and finding new victims to serve as their thralls. The destruction of the old city has brought one other boon to the vampires – giant's blood. While giants used to live out of reach to the far north, in the intervening millennium, they have descended on the city in large numbers. Their blood is like an elixir to the vampires, filling them with strength and magical power. A new war is forming between these two ancient races, and once again, the wizards of Frostgrave are caught in the middle. This supplement for Frostgrave: Fantasy Wargames in the Frozen City presents greatly expanded information about the vampires and the giants that occupy the frozen ruins, including rules for vampiric magic and a breakdown of the different tribes of giants. Also included are rules for a new type of soldier, the giant-blooded. These huge men and women have the blood of giants running through their veins, granting them great strength unseen in normal men. Finally, the book contains a section on playing Frostgrave with high-level wizards and includes two mini-campaigns to challenge these experienced spellcasters.
Hardcover published in 1999
Three children visiting relatives in Scotland become involved in the plans of a diabolical wizard.