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Ever since seventeen-year-old Ann Bennett was diagnosed with a life-threatening heart condition two years ago, her family has been pulling apart. Ann and her two younger siblings fight constantly, as do their parents. When the doctors announce that Ann's only hope of survival is a heart transplant by the end of the summer, the Bennetts decide to wait for news of a donor at a family vacation home on the Oregon coast, near Haystack Rock. But rather than healing their differences, the time away only widens the rifts between them. That is, until they learn about The Winner's Game, a game their great grandparents invented to save their marriage decades ago. It doesn't work immediately, it takes some time to figure out the right way to play, but little by little things start to change. It seems everything might be okay, until the day tragedy strikes, and they are confronted with what it really means to love -- and to be a family.
The Winners Manual: For the Game of Life shares Ohio State football coach Jim Tressel's “Big Ten” fundamentals for success: Attitude, Discipline, Faith, Handling Adversity & Success, Excellence, Love, Toughness, Responsibility, Team, and Hope. Peppered with personal stories from Coach Tressel’s storied coaching career, this book shares the fundamental lessons that he has been imparting to his players and coaching staffs for the past 20 years. A perfect blend of football stories, spiritual insights, motivational reading, and practical application, The Winners Manual provides an inside look at the core philosophy that has positively impacted the lives of thousands of student athletes and served as the foundation for two of the most successful college football programs of all time. Includes 8 pages of color photos and a foreword from NYT best-selling author John Maxwell. All of the proceeds from the book are being donated directly to the William Oxley Thompson Memorial Library Renovation Campaign. Other features: Each chapter closes with a practical application section, where readers will be “coached” on how they can apply the lessons imparted throughout the book to their own lives, via the establishment of measurable goals. Provides a rare inside glimpse into the mind of one of the most respected coaches in college football history and into the huddle of one of the most successful football programs of all time. Filled with hundreds of inspirational stories, quotes and anecdotes.
Have a Weekly, Monthly, Yearly Game Night? Log the Winners, Losers and everyone in between. Why keep a log? Bragging rights, of course. You'll love when you win and hang your head in shame when you lose. The main reason is of course because it's fun. Know what you play, when you played and generally what went down by using our log book to keep the record straight. Every game counts! Whether you play cards with the gals, Board games with the kids or Dominoes with guys; write it down and make sure you keep the bragging rights till the game. Enjoy!
Return to the close-knit, resilient community of Beartown with this “engrossing page-turner” (Woman’s World) about first loves, second chances, and last goodbyes—from the #1 New York Times bestselling author of Anxious People and A Man Called Ove. Over the course of two weeks, everything in Beartown will change. Two years have passed since the events that no one wants to think about. Everyone has tried to move on, but there’s something about this place that prevents it. The destruction caused by a ferocious late-summer storm reignites the old rivalry between Beartown and the neighboring town of Hed, a rivalry which has always been fought through their ice hockey teams. Maya Andersson and Benji Ovich, two young people who left in search of a better life, come home and joyfully reunite with their closest childhood friends. There is a new sense of optimism and purpose in the town, embodied in the impressive new ice rink that has been built down by the lake. Maya’s parents, meanwhile, are caught up in an investigation of the hockey club’s murky finances, and Amat—once the star of the Beartown team—has lost his way after an injury and a failed attempt to get drafted into the NHL. Simmering tensions between the two towns turn into acts of intimidation and then violence. All the while, a fourteen-year-old boy grows increasingly alienated from this hockey-obsessed community and is determined to take revenge on the people he holds responsible for his beloved sister’s death. He has a pistol and a plan that will leave Beartown with a loss that is almost more that it can stand. Discover what it means to forgive with this “hell of a conclusion to an outstanding series” (Booklist, starred review).
Helps librarians who are not themselves seasoned gamers to better understand the plethora of gaming products available and how they might appeal to library users. As games grow ever-more ubiquitous in our culture and communities, they have become popular staples in public library collections and are increasing in prominence in academic ones. Many librarians, especially those who are not themselves gamers or are only acquainted with a handful of games, are ill-prepared to successfully advise patrons who use games. This book provides the tools to help adult and youth services librarians to better understand the gaming landscape and better serve gamers in discovery of new games—whether they are new to gaming or seasoned players—through advisory services. This book maps all types of games—board, roleplaying, digital, and virtual reality—providing all the information needed to understand and appropriately recommend games to library users. Organized by game type, hundreds of descriptions offer not only bibliographic information (title, publication date, series, and format/platform), but genre classifications, target age ranges for players, notes on gameplay and user behavior type, and short descriptions of the game's basic premise and appeals.
Investigates use of sweepstake promotions, their fairness to both contestants and small businesses, possibility of fraud (including mail fraud), and impact of promotional mailings on postal system. Includes results of evaluation of contests conducted, and examples of promotional materials, v.1; Includes responses to committee questionnaire on sweepstakes practices from companies using sweepstakes promotions, v.2.