Download Free The Whim Of The Dragon Book in PDF and EPUB Free Download. You can read online The Whim Of The Dragon and write the review.

The Third and Final book of the Secret Country Trilogy! Three things have the power to destroy the Secret Country: the Border Magic, the Crystal of Earth, and the whim of the dragon. The cousins Ted, Laura, Ruth, Patrick, and Ellen have faced the first two; now, summoned back to the Secret Country, they must face the third. The Country's most trusted counselors now know that the five are impostors, somehow thrust into the roles of royalty, but no one knows who has been playing with their destinies. The truth lies with only Chryse, the unicorn, and Belaparthalion, the dragon. But getting to them, and speaking with them, is more complex and dangerous than it seems…. “Pamela Dean’s Secret Country books are required reading for anyone who loves fantasy. Get them!”—Will Shetterly, author of Dogland
Ted, Ruth, Patrick, Laura, and Ellen are summoned back to the Secret Country for a final showdown with the unknown, and they need Chryse, the unicorn, and Belaparthalion, the dragon, to uncover hidden truths.
Bored, and sick of being a broke college grad, on a whim Briala Maddox accepts a job as a maid for the multi-million dollar Bane family on their palatial estate. It’s a fairytale come true as she quickly falls head over heels for the castle...and the family’s resident bad boy, Callum. Their attraction is instant and explosive, dangerous and almost inhumanly hot. When they finally give in to their instincts and spend one scorching evening together, Briala wakes the next morning to see that Callum has dragon wings. Coming to terms with sleeping with a dragon shifter and realizing she’s falling for more than just a man is one thing, but now Briala is also pregnant with the dragon’s baby.
What happens when your fantasy world turns real...? Each vacation for the past nine years, cousins Patrick, Ruth, Ellen, Ted, and Laura have played a game they call the “Secret”—and invented, scripted world full of witches, unicorns, a magic ring, court intrigue, and the Dragon King. In the Secret, they can imagine anything into reality, and shape destiny. Then the unbelievable happens: by trick or by chance, they actually find themselves in the Secret Country, their made-up identities now real. The five have arrived at the start of their games, with the Country on the edge of war. What was once exciting and wonderful now looms threateningly before them, and no one is sure how to stop it… or if they will ever get back home. "An intricate sparkling web of intrigue and magic. One of me very favorites.”—Patricia C. Wrede, author of Dealing with Dragons
In 1145 A.D., as foretold by Merlin, fourteen-year-old Rosalind, who will be the twenty-first Pendragon Queen of Wilde Island, has much to accomplish to fulfill her destiny, while hiding from her people the dragon's claw she was born with that reflects only one of her mother's dark secrets.
Dragon Outcast continues E.E. Knight's thrilling fantasy series about a brood of young dragon siblings-each unique, each powerful, and each fated to battle the other to the end. Here, the darkest of the dragons is introduced as he strives to make himself the strongest-and the last-of his brethren...
What value is freedom when you can't even ride a dragon? As the life of a slave goes, KANTEES doesn't have it too bad. Looking after a racing dragon means her existence is more than just drudgery and fear, even if her life is at the whim of her masters and their rules. But when the dragon wakes her in the night her life turns upside down.
There is a story about Kara and dragons. When she was four, she came down with vermillion fever. Her parents, thinking there was no cure, left her in a cave to die. A month, later she walked back into her parents’ home as healthy as if she had never been sick. It is said that a mother dragon lived in that cave, and she nursed young Kara back to life. Now, eleven years later, the only reminder of Kara’s illness is a small scar on her cheek. Of her contact with the dragon, there is more. Her eyes, which once were blue, are now green. And she can call down birds, which many believe is a sign that she can also call down dragons, for the two are distant cousins. Only Kara has her doubts. How can a beast as huge and terrifying as a dragon be related to a sweet, gentle bird? But could this explain why the king has sent for her? Does he think she has power over dragons? For Kara, the answer to this question means life or death—not only for her, but for all the dragons.
Early Twenty-First Century Shanghai China all the world is watching, as fate would have it some things are as they were in the late 1800s, , but with a modern twist. US Marshals, International Business Deals, a staging for the Coming New World Order in one of the Orients Busiest Sea Ports, , , add in time to enjoy a fine Shanghai-nighters hot spot Lisa Sannder a young 20-something cocky attorney from the Mid-West USA, is on the ride of her life, complete with a college dont wanna grow-up life style, , , 'cept for now shes making Big-Bucks, laying her life on the line Enter best friend Susan Wilamsen, , , on an unplanned venture with Lisa into the unknown on the far side of our planet Susan a green corporate attorney haven one goal in mind; live the life of excitement with travel being her drive, , , but all is pushed to the limit when a new opportunity emerges from Lisas hire Nothing is as it seems and all involved including you the reader are drawn into this off-the-wall creation where your senses are kinda assaulted by a quirky cast of world travelers, , , as well as local inhabitants. Lisa and Susan grew-up as kids in Wisconsin with a grade school pact decide'n to make an adventurous life style their goal, , , now the rest is as they say H I S T O R Y . . . So come along let a whim' be your guide and maybe, just maybe, you might enjoy a little entertainment, , , learn a tad about the Chinese and maybe even pick up on a wee bit of French. . . Or Latin No Time To Loose'' Ah Yes and Good Ole Rock n'' Roll
"Everything I look for in a fantasy." -- George R. R. Martin All paths lead to war. . . Marcus' hero days are behind him. He knows too well that even the smallest war still means somebody's death. When his men are impressed into a doomed army, staying out of a battle he wants no part of requires some unorthodox steps. Cithrin is an orphan, ward of a banking house. Her job is to smuggle a nation's wealth across a war zone, hiding the gold from both sides. She knows the secret life of commerce like a second language, but the strategies of trade will not defend her from swords. Geder, sole scion of a noble house, has more interest in philosophy than in swordplay. A poor excuse for a soldier, he is a pawn in these games. No one can predict what he will become. Falling pebbles can start a landslide. A spat between the Free Cities and the Severed Throne is spiraling out of control. A new player rises from the depths of history, fanning the flames that will sweep the entire region onto The Dragon's Path -- the path to war. The Dagger and the Coin The Dragon's Path The King's Blood The Tyrant's Law The Widow's House The Spider's War