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The voice in the headphones says, “you’re rolling” . . . The Voice in the Headphones is an experiment in music writing in the form of a long poem centered on the culture of the recording studio. It describes in intricate, prismatic detail one marathon day in a recording studio during which an unnamed musician struggles to complete a film soundtrack. The book extends the form of Grubbs's previous volume Now that the audience is assembled, sharing its goal of musicalizing the language of writing about music. Mulling the insight that “studio is the absence of pushback”—now that no audience is assembled—The Voice in the Headphones details one musician's strategies for applying the requisite pressure to the proceedings, for making it count. The Voice in the Headphones is both a literary work and a meditation on sound recording, delivered at a moment in which the commercial recording studio shades into oblivion. It draws upon Grubbs's own history of several decades as a recording artist, and its location could be described as every studio in which he has set foot.
(Limelight). Blumenfeld convincingly argues that the basic techniques of acting apply whether the actor is performing onstage or in a sound studio. Numerous practice exercises help the actor to speak the words of a text that can be enhanced by the varying sounds of the human voice.
This edition has been extensively rewritten in order to reflect the changes in clinical practice and learning methods which have taken place since the 5th edition was published. The seventeen chapters are divided into three sections: normal voice, descriptions of the various types of voice disorders, and the methods of treating abnormal voice. A profile summary of each voice disorder is provided for easy reference and comparison, and tables are used throughout the text. New laryngeal images and electroglottographic interpretations have also been included. The current emphasis on evidence-based practice is addressed in the review and descriptions of intervention strategies used in voice therapy.
Voice-Overs is an insider's guide to voicing radio and television commercials. Bernard Graham Shaw draws upon his nearly 20 years of voice-work experience to teach valuable studio skills and offers practical advice on how to build a voice-over career.
'How I wish this book had been available to me when I started my voiceover career!' Miriam Margolyes A concise handbook outlining the skills, the know-how and the business of voiceovers, with a particular focus on the UK industry. Stephen Kemble, a voiceover artist and voice coach, and David Hodge, who has worked as a sound engineer, voice director and as Company Manager at a voice agency, offer specialist advice on all areas of voiceover work, including commercials, narration, audio books, animation and dubbing. Knowing your voice Understanding and acquiring the skills of a voiceover How to prepare for recording sessions Technical aspects and protocol of working in a studio Knowing your personal strengths, making the all-important showreel and finding an agent Looking after your voice Dealing with dyslexia Tips from agents, producers, engineers and voiceovers Terminology An ideal guide for anyone who has a curiosity about voiceovers and what's involved.
The Game Audio Strategy Guide is a comprehensive text designed to turn both novices and experienced audio designers into technical game audio pros. Providing both a theoretical foundation and practical insights, The Game Audio Strategy Guide offers a thorough look at the tools and methods needed to create industry-quality music and sound design for games. The text is supported by an extensive companion website, featuring numerous practical tutorials and exercises, which allows the reader to gain hands-on experience creating and implementing audio assets for games. The Game Audio Strategy Guide is the essential manual for anyone interested in creating audio for games, inside or outside the classroom.
Singing the Body Electric explores the relationship between the human voice and technology, offering startling insights into the ways in which technological mediation affects our understanding of the voice, and more generally, the human body. From the phonautograph to magnetic tape and now to digital sampling, Miriama Young visits particular musical and literary works that define a century-and-a-half of recorded sound. She discusses the way in which the human voice is captured, transformed or synthesised through technology. This includes the sampled voice, the mechanical voice, the technologically modified voice, the pliable voice of the digital era, and the phenomenon by which humans mimic the sounding traits of the machine. The book draws from key electro-vocal works spanning a range of genres - from Luciano Berio's Thema: Omaggio a Joyce to Radiohead, from Alvin Lucier's I Am Sitting in a Room, to Björk, and from Pierre Henry's Variations on a Door and a Sigh to Christian Marclay's Maria Callas. In essence, this book transcends time and musical style to reflect on the way in which the machine transforms our experience of the voice. The chapters are interpolated by conversations with five composers who work creatively with the voice and technology: Trevor Wishart, Katharine Norman, Paul Lansky, Eduardo Miranda and Bora Yoon. This book is an interdisciplinary enterprise that combines music aesthetics and musical analysis with literature and philosophy.
In the scorching summer of 1976—the hottest since records began—Christopher Norton, his wife Laura and their young daughter Faye settle into their new home in north London. The faded glory of the Victorian house is the perfect place for Norton, a composer of film soundtracks, to build a recording studio of his own. But soon in the long, oppressively hot nights, Laura begins to hear something through the crackle of the baby monitor. First, a knocking sound. Then come the voices.For Norton, the voices mark an exciting opportunity. Putting his work to one side, he begins the project of a lifetime—a grand symphony incorporating the voices±—and becomes increasingly obsessed with one voice in particular. Someone who is determined to make themselves heard . . .