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Creative Dance for Learning: The Kinesthetic Link is a comprehensive teaching guide that addresses the “what”, “why” and “how” of creative dance. It provides theoretical and practical guidance on teaching creative dance, particularly in educational settings. The authors’ approach is heavily influenced by Barbara Mettler, Margaret H’Doubler, and Rudolph Laban, all legendary figures in the field of creative dance. Their theories are combined with the authors’ insights from thirty years of dance teaching experience to: * validate dance as art education, adaptable to all ages and abilities * explain a conceptual framework for teaching dance in common language * highlight the kinesthetic sense as a guide for creating dance forms * provide methods of linking movement across the curriculum * address cultural material through creative dance * outline teaching progressions that develop student skill and understanding * guide readers into building and presenting lessons of their own * provide models for assessing student learning * relate creative dance instruction to achievement standards in dance and other disciplines * offer over 25 well-tested lesson plans and 40 adaptations that extend the lesson material.
Most dance production books are written from the perspective of a production manager or designer, focusing on the technical aspects of a traditional dance production. Producing Dance takes a unique path—one that includes the voice of the choreographer and dancer in the journey to performance. In doing so, the authors support the process of the entire creative team and cover all aspects of a production. They put those aspects in the context of real-world application, in sequence with other components, creating a toolbox for success for all involved. By the end of the book, readers will have discovered the many options available to them in the production setting and be able to choose the tool most needed at the time. Critical Guidance That Sets This Book Apart Through its collaborative approach, Producing Dance goes beyond the performance, covering evaluation, reflection, and opportunities for growth. And it offers guidance in two critical areas that are not addressed in other dance production books: Creating dance performances in nontraditional spaces such as site-specific venues, dance and culture festivals, and audience-immersive experiences Supporting the development of an artistic career through acquiring business skills such as fundraising, grant writing, and performing business analyses Ancillaries Producing Dance comes with an instructor guide, a test bank, a PowerPoint presentation package, and HKPropel Access. Through HKPropel, students will find supplemental content and study aids: Application activities for each chapter, allowing students to practice the concepts discussed in the chapter Real-world examples with explanations Links to websites that further illustrate concepts Virtual flash cards to help students study and retain key terms Parts of the Book The text is presented in four parts. Part I guides readers in balancing and integrating artistic ideas with logistical considerations to create a clear and unified vision. Part II explores the process of realizing that vision through a collaborative and creative process. In part III, the knowledge gained in the first two parts is put into action as performance takes center stage. In part IV, readers learn how to continue to grow beyond the performance through a variety of pathways that deepen understanding and open up future opportunities. Realizing Vision The journey from an idea to a fully produced vision can be daunting. Producing Dance makes that journey not only doable but also enjoyable. It provides readers the understanding and tools they need to realize their vision, explore and develop their voice, and further their growth and career development. Note: A code for accessing HKPropel is not included with this ebook but may be purchased separately.
The central purpose of this collection of essays is to make a creative addition to the debates surrounding the cultural heritage domain. In the 21st century the world faces epochal changes which affect every part of society, including the arenas in which cultural heritage is made, held, collected, curated, exhibited, or simply exists. The book is about these changes; about the decentring of culture and cultural heritage away from institutional structures towards the individual; about the questions which the advent of digital technologies is demanding that we ask and answer in relation to how we understand, collect and make available Europe’s cultural heritage. Cultural heritage has enormous potential in terms of its contribution to improving the quality of life for people, understanding the past, assisting territorial cohesion, driving economic growth, opening up employment opportunities and supporting wider developments such as improvements in education and in artistic careers. Given that spectrum of possible benefits to society, the range of studies that follow here are intended to be a resource and stimulus to help inform not just professionals in the sector but all those with an interest in cultural heritage.
Costume in Motion is a guide to all stages of the collaboration process between costume designers and choreographers, documenting a wide range of approaches to the creation of a dance piece. Featuring interviews with a diverse selection of over 40 choreographers and designers, in-depth case studies of works by leading dance companies, and stunning original photography, the book explores the particular challenges and creative opportunities of designing for the body in motion. Filled with examples of successful collaborations in contemporary and modern dance, as well as a wide range of other styles, Costume in Motion provides costume designers and choreographers with a greater understanding of the field from the other's perspective. The book is designed to be part of the curriculum for an undergraduate or graduate level course in costume design or choreography, and it can also be an enriching read for artists at any stage of their careers wishing to hone their collaboration skills in dance.
Dance Production: Design and Technology introduces you to the skills you need to plan, design, and execute the technical aspects of a dance production. While it may not seem that staging a dance production is that different from a play or musical, in reality a dance performance offers up unique intricacies and challenges all its own, from scenery that accommodates choreography, to lighting design that sculpts the body, and costumes that complement movement. This unique book approaches the process of staging a dance production from a balanced perspective, making it an essential resource for dancers and designers alike. Covering a broad range of topics, author Jeromy Hopgood takes the reader through the process of producing dance from start to finish – including pre-production planning (collaboration, production process, personnel, performance spaces), design disciplines (lighting, sound, scenery, costumes, projections), stage management, and more. Bridging the gap between theatrical and dance design, the book includes a quick reference guide for theatrical and dance terminology, useful in giving dancers and designers a common working vocabulary that will ensure productive communication across the different fields.
Technological advancements have influenced many fields of study, and the visual arts are no exception. With the development of new creative software and computer programs, artists and designers are free to create in a digital context, equipped with precision and efficiency. Analyzing Art, Culture, and Design in the Digital Age brings together a collection of chapters on the digital tools and processes impacting the fields of art and design, as well as related cultural experiences in the digital sphere. Including the latest scholarly research on the application of technology to the study, implementation, and culture of creative practice, this publication is an essential reference source for researchers, academicians, and professionals interested in the influence of technology on art, design, and culture. This publication features timely, research-based chapters discussing the connections between art and technology including, but not limited to, virtual art and design, the metaverse, 3D creative design environments, cultural communication, and creative social processes.
Brenda McCutchen provides an integrated approach to dance education, using four cornerstones: dancing and performing, creating and composing, historical and cultural inquiry and analysing and critiquing. She also illustrates the main developmental aspects of dance.
This two-volume set LNCS 10911 and 10912 constitutes the refereed proceedings of the 10th International Conference on Cross-Cultural Design, CCD 2018, held as part of HCI International 2018 in Las Vegas, NV, USA, in July 2018.The total of 1170 papers and 195 posters included in the 30 HCII 2018 proceedings volumes was carefully reviewed and selected from 4373 submissions. The 37 regular papers presented in this volume were organized in topical sections named: culture, learning and games; culture and creativity; cross-cultural design for social change and development.