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Vance Hale has everything. A ridiculous amount of money, an Ivy-league education, and a 1,000-watt smile that can charm the designer dress right off a girl. He’s also going to have a future that includes me—whether he wants it or not. I don’t care that he’s trying to reform his playboy ways, or that he made a bet to go 90 days without the touch of a woman. I’ve spent the last decade planning my revenge and I need a partner in crime. This gorgeous, cunning man should do fine. So, we strike a deal. I’ll help get him across the finish line and he’ll bring me into his world among the Cape Hill elite. Our relationship may be fake, but our chemistry is shockingly real. One innocent kiss and I’m struggling to hold up my end of the bargain. Wanting him wasn’t part of the plan when everything else I desire is within my grasp. The only problem? Neither of us is any good at resisting temptation.
Although temptation is a common and well-acknowledged part of the human experience, few realize the truth behind temptation and fewer still know how to defeat it. Tempted and Tried will not reassure Christians by claiming that temptation is less powerful or less prevalent than it is; instead, it will prepare believers for battle by telling the truth about the cosmic war that is raging. Moore shows that the temptation of every Christian is part of a broader conspiracy against God, a conspiracy that confronts everyone who shares the flesh of Jesus through human birth and especially confronts those who share the Spirit of Christ through the new birth of redemption. Moore walks readers through the Devil's ancient strategies for temptation revealed in Jesus' wilderness testing. Moore considers how those strategies might appear in a contemporary context and points readers to a way of escape. Tempted and Tried will remind Christians that temptation must be understood in terms of warfare, encouraging them with the truth that victory has already been secured through the triumph of Christ.
A game-theoretical analysis of interactions between a human being and an omnipotent and omniscient godlike being highlights the inherent unknowability of the latter's superiority. In Divine Games, Steven Brams analyzes games that a human being might play with an omnipotent and omniscient godlike being. Drawing on game theory and his own theory of moves, Brams combines the analysis of thorny theological questions, suggested by Pascal's wager (which considers the rewards and penalties associated with belief or nonbelief in God) and Newcomb's problem (in which a godlike being has near omniscience) with the analysis of several stories from the Hebrew Bible. Almost all of these stories involve conflict between God or a surrogate and a human player; their representation as games raises fundamental questions about God's superiority. In some games God appears vulnerable (after Adam and Eve eat the forbidden fruit in defiance of His command), in other games his actions seem morally dubious (when He subjects Abraham and Job to extreme tests of their faith), and in still other games He has a propensity to hold grudges (in preventing Moses from entering the Promised Land and in undermining the kingship of Saul). If the behavior of a superior being is indistinguishable from that of an ordinary human being, his existence would appear undecidable, or inherently unknowable. Consequently, Brams argues that keeping an open mind about the existence of a superior being is an appropriate theological stance.
We face all different types of temptations daily as Christians. How successful are you in these temptations? What are your strengths? What are your weaknesses? Paul writes to the church at Corinth under the influence of the Holy Spirit that “No temptation has overtaken you except what is common to mankind. And God is faithful; he will not let you be tempted beyond what you can bear. But when you are tempted, he will also provide a way out so that you can endure it” (1 Corinthians 10:13). James gives us a solution to our temptations when he states “Submit yourselves, then, to God. Resist the devil, and he will flee from you” (James 4:7). What does it mean to submit? What does it mean to resist? The answers are waiting for you inside.
Praised by Entertainment Weekly as “the man who put the fizz into physics,” Dr. Len Fisher turns his attention to the science of cooperation in his lively and thought-provoking book. Fisher shows how the modern science of game theory has helped biologists to understand the evolution of cooperation in nature, and investigates how we might apply those lessons to our own society. In a series of experiments that take him from the polite confines of an English dinner party to crowded supermarkets, congested Indian roads, and the wilds of outback Australia, not to mention baseball strategies and the intricacies of quantum mechanics, Fisher sheds light on the problem of global cooperation. The outcomes are sometimes hilarious, sometimes alarming, but always revealing. A witty romp through a serious science, Rock, Paper, Scissors will both teach and delight anyone interested in what it what it takes to get people to work together.
Sophie Dempsey wants to help her sister film a video and then get out of Temptation, Ohio. Mayor Phin Tucker wants to play pool with the police chief and keep things peaceful. But when Sophie and Phin meet, they both get more than they want. Gossip, blackmail, adultery, murder, vehicular abuse of a corpse, and slightly perverse but excellent sex: all hell breaks loose in Temptation as Sophie and Phin fall deeper and deeper in trouble... and in love.
In this third adventure in the Forgotten Realms series, Elminster the mage must make a choice that will change the Realms forever Emerging at last from a lengthy imprisonment in a dark and dusty tomb, Elminster seeks the guidance of Mystra, the Mother of all Magic. With Mystras's wisdom in his ears, Elminster sets forth on an adventure that leads him to the mysterious and sinister Lady of Shadows, and a Realms-shaking confrontation. With temptations all around him, the mage must make the most important choice of his long life, a choice that will leave the Realms forever changed.
When tough riverboat gambler Amanda Sites wins half of the Gardner family business, a Kentucky horse farm, in a game of poker, she also inherits a handsome partner, Grant Gardner, a man determined to win her over.