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A great fictional book about mythical creatures. That help decide the fate of the world when the apocalypse starts from a simple fight between werewolves and vampires. The Knights try to keep the balance between good and evil. J.R Ressum leads a group to battle Lucifer with the stakes as high as humanity and the Earth itself. Who will win the Knights or Lucifer?
This book sets out to tell the story of a unique discovery, relics of the Knights Templar which came to light in 1960 in their fortress town of Tomar in Portugal. This chance discovery of highly important pieces dating from the time of the crusades includes ritual vessels, chalices, agate inlaid with gold, alters and stonework with encoded grail symbology. Some pieces originate in the Holy Land removed in 1291 following the fall of Acre, other items may well have been taken from Constantinople in 1204 during the 4th Crusade. This profusely illustrated book contains a wealth of full -page photographs of these relics together with the background story of their discovery and how the owner has worked in secret for almost 10 years before breaking the story, researching and conserving these wonderful items. This book has been put together as an introduction to the hoard written not as an academic tome but as a means of bringing the hoard into the public domain in an easy to digest form. As part of the project the author and his friend Carl Cookson made the hit TV show "Lost Relics of the Knights Templar" shown in USA by Discovery and in Europe by The History Channel. This group of artefacts represents the only legitimate find of Templar items and with further study should enable researchers to add hard facts to what in many cases are misconceptions about the Order. The mysterious Order of the Temple vanished more than 700 years ago, they have been the subject of rumours, grail legends and theories on what treasures the once owned. Since carts left their Paris headquarters in October 1307 none of their treasure has ever been found until Hamilton White began his journey into the world of the Templars.
NEW YORK TIMES BESTSELLER • NAMED ONE OF THE BEST BOOKS OF THE YEAR BY CHICAGO TRIBUNE • A thrilling adventure of danger and deep-sea diving, historic mystery and suspense, by the author of Shadow Divers Finding and identifying a pirate ship is the hardest thing to do under the sea. But two men—John Chatterton and John Mattera—are willing to risk everything to find the Golden Fleece, the ship of the infamous pirate Joseph Bannister. At large during the Golden Age of Piracy in the seventeenth century, Bannister should have been immortalized in the lore of the sea—his exploits more notorious than Blackbeard’s, more daring than Kidd’s. But his story, and his ship, have been lost to time. If Chatterton and Mattera succeed, they will make history—it will be just the second time ever that a pirate ship has been discovered and positively identified. Soon, however, they realize that cutting-edge technology and a willingness to lose everything aren’t enough to track down Bannister’s ship. They must travel the globe in search of historic documents and accounts of the great pirate’s exploits, face down dangerous rivals, battle the tides of nations and governments and experts. But it’s only when they learn to think and act like pirates—like Bannister—that they become able to go where no pirate hunters have gone before. Fast-paced and filled with suspense, fascinating characters, history, and adventure, Pirate Hunters is an unputdownable story that goes deep to discover truths and souls long believed lost. Praise for Pirate Hunters “You won’t want to put [it] down.”—Los Angeles Times “An exceptional adventure . . . Highly recommended to readers who delight in adventure, suspense, and the thrill of discovering history at their fingertips.”—Library Journal (starred review) “A terrific read . . . The book gallops along at a blistering pace, shifting us deftly between the seventeenth century and the present day.”—Diver “Nonfiction with the trademarks of a novel: the plots and subplots, the tension and suspense . . . [Kurson has] found gold.”—The Dallas Morning News “Rollicking . . . a fascinating [story] about the world of pirates, piracy, and priceless treasures.”—The Boston Globe “[Kurson’s] narration is just as engrossing as the subject.”—The Christian Science Monitor “A wild ride [and an] extraordinary adventure . . . Kurson’s own enthusiasm, combined with his copious research and an eye for detail, makes for one of the most mind-blowing pirate stories of recent memory, one that even the staunchest landlubber will have a hard time putting down.”—Publishers Weekly (starred review) “The two contemporary pirate-ship seekers of Mr. Kurson’s narrative are as daring, intrepid, tough and talented as Blood and Sparrow—and Bannister. . . . As depicted by the author, they are real-life Hemingway heroes.”—The Wall Street Journal “[Kurson] takes his knowledge of the underwater world and applies it to the ‘Golden Age of Piracy’ . . . thrillingly detailing the highs and lows of chasing not just gold and silver but also history.”—Booklist “A great thriller full of tough guys and long odds . . . and: It’s all true.”—Lee Child
From the ancient city of Jerusalem to the mountains of New York, the Scrolls of Onteora, known as the Cremona Document, tell the story of the Knights Templars who found artifacts and documents, revealing how the scrolls were transported to the Americas - centuries before they were settled by Europeans. Learn the meaning of these artifacts found beneath the walls of Jerusalem and follow Ralph de Sudeley and his companions as they endeavor to recover these lost scrolls. Examine the pictures and documents that Don Ruh has accumulated about them over the last 30 years and weigh the evidence yourself. Front cover: A modern view of ancient Jerusalem Rear cover photo: The mountains of New York
The first thrilling novel in Raymond Khoury’s New York Times bestselling Templar series. In 1291, a young Templar knight flees the fallen holy land in a hail of fire and flashing sword, setting out to sea with a mysterious chest entrusted to him by the Order's dying grand master. The ship vanishes without a trace. In present day Manhattan, four masked horsemen dressed as Templar Knights stage a bloody raid on the Metropolitan Museum of Art during an exhibit of Vatican treasures. Emerging with a strange geared device, they disappear into the night. The investigation that follows draws archaeologist Tess Chaykin and FBI agent Sean Reilly into the dark, hidden history of the crusading knights—and into a deadly game of cat and mouse with ruthless killers—as they race across three continents to recover the lost secret of the Templars.
This book presents for the first time an English translation of henri de Curzon's 1886 edition of the French Rule, derived from the three extant medieval manuscripts. Both monastic rule and military manual, the Rule is a unique document and an important historical source. The Rule is divided into seven main sections: the Primitive Rule, Hierarchical Statutes, Penances, Conventual life, the Holding of Ordinary Chapters, Further Details on Penances, and Reception into the Order. There are details of the clothing, amour and equipment to which each brother was entitled; instructions to the brothers as to their conduct while on campaign, and information on the daily life of the members of this most influential military order, and on the monastic discipline which made it a formidable fighting force. The Rule evolved over almost one hundred and fifty years of the Order's history, and is thus a dynamic piece of work showing how the Templars adapted to political change and formulated their disciplinary code. An Introduction gives the historical background to the Rule and summarises the various sections. -- from back cover.
An original tale of space warfare based on the bestselling computer game series from Blizzard Entertainment. Driven by the living memories of a long-dead protoss mystic and hounded by the Queen of Blades' ravenous zerg, archaeologist Jake Ramsey embarks on a perilous journey to reach the fabled protoss homeworld of Aiur. Seeking a vital piece of protoss technology, Jake finds that Aiur has been overrun by the zerg. Descending into the shadowy labyrinths beneath the planet's surface, he must find the sacred crystal before time runs out -- for him...and the universe itself. Yet, what Jake discovers beneath Aiur is a horror beyond his wildest nightmares -- Ulrezaj -- an archon comprised of the seven most deadly and powerful dark templar in history....
Books 1 & 2 of the Chronicles of Hunter takes us on a journey as the clock ticks and Heaven prepares for an all out assault on Hell. Hunter & Luxfer at the helm. The surviving Gods however, have their own agenda. Armageddon is only moments away and once again, Hunter must face the wrath of all involved. The combined might of the Gods, the Goddess D'HarmaSan, Luxfer and his entire demon horde of the Brethren. Meanwhile, Ren finds herself caught in the web of Hell's darkness. How many Gods are required to take on the Goddess of all creation? EVERY SINGLE ONE OF THEM!
Lucian Willshire is plagued by thoughts of a fae world and the disappearance of his aunt some nineteen years past, but when his friend drags him back to Hamingjur Castle, he stumbles into Alfheim Haven once more where mystical beings become more than a distant memory. Lyerra Ahdia is baffled by the sudden emotional changes she’s experiencing until she discovers she’s the only witch to suffer “the change” since her mother stole the Rose, a special talisman with the power to perpetuate life among those in her coven. Tasked with finding and bringing the Rose home, she begs Lucian’s help in navigating the human realm. Against his better judgement, he agrees. Though neither set out to find anything except the Rose, fate has other plans. Will love be more elusive than hunting the Rose?
From the Arthurian epic poem Parzival to Dan Brown's The Da Vinci Code, Indiana Jones and the Last Crusade, and the Assassin's Creed video game series, the Knights Templar have captivated artists and audiences alike for centuries. In modern times, the Templars have featured in many narrative contexts, evolving in a range of contrasting story roles: the grail guardian, the heroic knight, the villainous knight, and the keeper of conspiracies. This study explores why these gone but not forgotten warrior monks remain prominent in popular culture; how history influenced the myth; and how the myth has influenced literature, film and video games.