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Validus Smith has three goals. Stay alive. Save the world. Finish her homework. For centuries the paladins protected the Earth from a creeping darkness known as the Blight. That changed when a new enemy destroyed the paladins, plunging the free worlds into danger. Validus Smith an ordinary girl in an ordinary town next in line to become the paladin. Untrained, unsure of her destiny, and hunted by monstrous forces, she must recover the fabled Sword of Six Worlds, the only weapon capable of defeating the Blight. But in an unfamiliar world of monsters, talking animals and living rocks, can an ordinary girl like Validus survive? The Sword of Six Worlds is a story that highlights courage, bravery and learning to have compassion for your enemies.
The Seeker of Truth takes his rightful place as the new ruler of D’Hara in the third novel of the #1 New York Times–bestselling author’s epic fantasy series. After escaping from the Palace of Prophets, Richard comes to terms with his true identity as a War Wizard. But when he brings down the barrier between the Old and New Worlds, the Imperial Order suddenly poses a threat to the the freedom of all humankind. As the Imperial Order sends delegations and armies into the New World, Richard’s only chance to stop the invasion is to claim his heritage as the new Lord Rahl and ruler of D’Hara. But convincing the D’Harans of his legitimacy won’t be easy. Meanwhile, a powerful enemy is on the trail of Richard’s love, Kahlan Amnell. And when the spell Richard cast to protect her is broken, he must martial his newfound authority—and the armies that come with it—to save her life.
In a time when wizards are growing in power, a fabled warrior will return to bring about their downfall by protecting an innocent child. They will overlook the one that will one day destroy them as others are sacrificed to protect that innocent life.
From the award-winning author of Swordspoint comes a witty, wicked coming-of-age story that is both edgy and timeless. . . . Welcome to Riverside, where the aristocratic and the ambitious battle for power and prestige in the city’s labyrinth of streets and ballrooms, theatres and brothels, boudoirs and salons. Into this alluring and alarming world walks a bright young woman ready to take it on and make her fortune. A well-bred country girl, Katherine knows all the rules of conventional society. Her biggest mistake is thinking they apply. Katherine’s host and uncle, Alec Campion, the capricious and decadent Mad Duke Tremontaine, is in charge here—and to him, rules are made to be broken. When he decides it would be far more amusing for his niece to learn swordplay than to follow the usual path to ballroom and husband, her world changes forever. And there’s no going back. Blade in hand, it’s up to Katherine to find her own way through a maze of secrets and betrayals, nobles and scoundrels—and to gain the power, respect, and self-discovery that come to those who master. . . . “Unholy fun, and wholly fun . . . an elegant riposte, dazzlingly executed.”—Gregory Maguire, New York Times bestselling author of Wicked
In just a few short years, David Weber has shot to the forefront of science fiction! The core of his work is Honor Harrington, the toughest, smartest starship captain in the galaxy. Now Weber invites you to join him and his invitees as they explore Honor's universe. The Host and His Guests: David Weber himself is on board, first telling how young Honor Harrington and her treecat Nimitz faced the impossible task of rescuing the victims of an avalanche in a sub-zero blizzard, then revealing a chapter in the history of the telepathic treecats when a young human who bonded with a treecat was a Very Important Person. Specifically, she was a Manticoran crown princess and the heir to the throne of the empire.... Roland Green offers a hard-hitting account of what happened when Manticore and the People's Republic of Haven went eyeball-to-eyeball over a strategically vital planet.... Linda Evans looks at life among the treecats, before Honor.. .. Jane Lindskold tells how Honor's monarch, Elizabeth III, had to learn the hard way what monarchy is all about.... At the publisher's request, this title is sold without DRM (Digital Rights Management). ". .. something for every taste in Weber's fandom .. . intriguing background glimpses of Honor's¾and Nimitz's¾worlds." ¾Publishers Weekly "Recommended." ¾Library Journal "Heartwarming and insightful..." ¾VOYA
In the cold and dangerous land of Cherek, emerging from an era of magic and confronted by technological advances, Lord Gambin of Jentesi lies dying and chaos reigns. During his four decades in power, Gambin has wielded a tight and tyrannical hold over his province, and as his four heirs jockey to inherit his vast power, the people of Cherek teeter on the brink of change and watch the passing of the sword in Jentesi.
Madeline's health continues to deteriorate after she returns home, bringing Shula and Yenil along, and she yearns to return to the Sunlit Lands, but the magic fueling that land is failing, threatening its inhabitants.
Matt Mikalatos liked Jesus a lot. In fact, he couldn’t believe how much they had in common. They shared the same likes, dislikes, beliefs, and opinions. (Though Jesus did have better hair.) So imagine Matt’s astonishment when he finds out that the guy he knows as Jesus . . . isn’t. He’s an Imaginary Jesus: a comfortable, convenient imitation Matt has created in his own image. The real Jesus is still out there somewhere . . . and Matt is determined to find him. In this hilarious, fast-paced, sort-of-true story hailed as “Monty Python meets C. S. Lewis,” Matt embarks on an incredible chase to find the real Jesus and ask him the one question that his Imaginary Jesus has never been able to answer. It’s a wild spiritual adventure like nothing you’ve ever read before . . . and it might bring you face-to-face with an imposter in your own life. This new edition now contains a discussion guide, an interview with the author, and other bonus features! (Previously published as Imaginary Jesus.)
It doesn't take a legendary sword to make a legendary swordsman, but it certainly helps.Keras Selyrian is already well on the way to cutting his name into the annals of legend. He's fought false divinities, thieving sorcerers, and corrupt demigods - and left them defeated in his wake. But he's a long way from home, and Kaldwyn offers a different brand of danger than he's used to.He's already got a sword of unfathomable power, but it's damaged and leaking world-annihilating mana, so he's in the market for a new one.Possibly six. The more the better, really.The Six Sacred Swords are Kaldwyn's most famous artifacts, forged as the only means to defeat the god beasts. Each sword must be earned by a worthy champion, and no single person has ever managed to collect them all.Not yet, at least.Keras is just getting started.Additional Info: Six Sacred Swords is a light-hearted fantasy adventure inspired by Japanese game series like The Legend of Zelda, Final Fantasy, and Fire Emblem. It takes place in the same universe as the Arcane Ascension novels, but years earlier and with a different protagonist. While the books are interconnected, they can be read on their own in any order