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Madison, Wisconsin: In the summer of 2001, five college juniors wake up with . . . not just a hangover, but superpowers. . . . Jack Robinson: Grew up on a farm, works in a chem lab, and brews his own beer. Age: 19. Superpower: SPEED. Caroline Bloom: Has a flair for fashion design and a mother who’s completely out of touch. Works as a waitress for a lunatic boss. Age: 20. Superpower: FLIGHT. Harriet Bishop: Studied violin, guitar, and piano . . . and was terrible at them all. Now writes about music for the campus paper. Age: 20. Superpower: ­INVISIBILITY. Mary Beth Layton: Is managing a 3.8, but feels like she’s working three times as hard as the people around her. Age: 20. Superpower: STRENGTH. Charlie Frost: Has an anxious way about him, and always looks like he’s on day 101 of his most recent haircut. Age: 20. Superpower: TELEPATHY. But how do you adjust to an extraordinary ability when you’re an ordinary person? What if you’re not ready for the responsibility that comes with great power? And how do you keep your head in a world that’s going mad?
Childhood is a magical time when even the stuff of the day-to-day is exciting and the ordinary often seems extraordinary. A part of this magic is that with just a little imagination, we all might be found to possess true superpowers! This isn't the first or last book where a child delightedly discovers her own superpowers. But it may be just about the driest, funniest, and sweetest, where the discovery is handled with humor and charm. One of the book's true pleasures is that it's a girl who discovers her own extraordinary abilities, and when her powers fail, as they must, she discovers them in her mom. All of which leads to a lovely intimacy between the two.
Superheroes have superpowers, abilities like strength or invisibility or flight. But did you know that ordinary kids have superpowers too? From dancing to reading to persistence and optimism, all of us have a superpower that makes us special and unique, a special ability that enables us to make a difference in the world. What's your superpower? With eighteen stories of kids with everyday superpowers, The Big Book of Superpowers will inspire kids to look inside and find what makes them extraordinary
The fog of Australian politics on climate change has obscured a fateful reality: Australia has the potential to be an economic superpower of the future post-carbon world. We have unparalleled renewable energy resources. We also have the necessary scientific skills. Australia could be the natural home for an increasing proportion of global industry. But how do we make this happen? In this crisp, compelling book, Australia’s leading thinker about climate and energy policy offers a road map for progress, covering energy, transport, agriculture, the international scene and more. Rich in ideas and practical optimism, Superpower is a crucial, timely contribution to this country’s future.
Meet Michael Skelly, the man boldly harnessing wind energy that could power America’s future and break its fossil fuel dependence in this “essential, compelling look into the future of the nation’s power grid” (Bryan Burrough, author of The Big Rich). The United States is in the midst of an energy transition. We have fallen out of love with dirty fossil fuels and want to embrace renewable energy sources like wind and solar. A transition from a North American power grid that is powered mostly by fossil fuels to one that is predominantly clean is feasible, but it would require a massive building spree—wind turbines, solar panels, wires, and billions of dollars would be needed. Enter Michael Skelly, an infrastructure builder who began working on wind energy in 2000 when many considered the industry a joke. Eight years later, Skelly helped build the second largest wind power company in the United States—and sold it for $2 billion. Wind energy was no longer funny—it was well on its way to powering more than 6% of electricity in the United States. Award-winning journalist, Russel Gold tells Skelly’s story, which in many ways is the story of our nation’s evolving relationship with renewable energy. Gold illustrates how Skelly’s company, Clean Line Energy, conceived the idea for a new power grid that would allow sunlight where abundant to light up homes in the cloudy states thousands of miles away, and take wind from the Great Plains to keep air conditioners running in Atlanta. Thrilling, provocative, and important, Superpower is a fascinating look at America’s future.
AI Superpowers is Kai-Fu Lee's New York Times and USA Today bestseller about the American-Chinese competition over the future of artificial intelligence.
DC's beloved super heroes have lots of different superpowers. What makes Superman, Green Lantern, and Cyborg, and their friends so special? Superman and Supergirl come from the planet Krypton. They have X-ray vision, heat vision, super-strength—and they can fly! Green Lantern can fly too! And his power ring lets him make force fields. The Flash is the fastest man on Earth. The Shazam famly looks like a regular bunch of kids—until they say "Shazam!" This board book offers the perfect introduction to beloved DC characters and their amazing superpowers.
That Africa--one of the superpowers' crucial diplomatic and economic battlegrounds--now verges on political developments as dramatic as those of eastern Europe compels us to consider the tremendous influence that East and West have wielded in recent African political development. Drawing from American diplomatic archives, firsthand interviews, and the African and international press, Zaki Laidï presents a historical analysis of how the dialectical relationships of the United States, Soviet Union, and African actors evolved to their present state. The lapse of European influence in the 1960s left a diplomatic void, which the superpowers rushed to fill. Just as Dien Bien Phû and the Suez crisis thrust Asia and the Near East, respectively, into the diplomatic spotlight, so the Angolan crisis lent a multifaceted cast to Africa's international relations. The ebb and flow of African crises is now linked to the rhythm of superpower relations, but Laidï is quick to warn that Africa's internal political circumstances shape the boundaries for external influence and constrain any efforts of the superpowers to exert total control. Laidï's provocative study, here in its first English translation, addresses diplomatic strategy, often neglected economic considerations, the growing influence of the Bretton Woods institutions, and the decline of French influence in Africa.
"Your superpowers are real, not make believe." When seven-year-old Ollie's brand new trainers get stolen by bullies, he feels too scared and embarrassed to tell his mum. Luckily, Ollie's friend Mr Wilcox knows how to keep a secret. Once Ollie confides in Mr Wilcox about the shoes, Mr Wilcox decides to let him in on a secret of his own... He has superpowers, and Ollie can have them too! Meet Courage, Bravery, Strength and Calm - just a few of Ollie's very own superpowers. Under the guidance of Mr Wilcox, Ollie learns that he can control his superpowers in order to overcome his fears, starting with those bullies.
A critical look at how the Super Nintendo Entertainment System—and a resistance to innovation—took Nintendo from industry leadership to the margins of videogaming. This is a book about the Super Nintendo Entertainment System that is not celebratory or self-congratulatory. Most other accounts declare the Super NES the undisputed victor of the “16-bit console wars” of 1989–1995. In this book, Dominic Arsenault reminds us that although the SNES was a strong platform filled with high-quality games, it was also the product of a short-sighted corporate vision focused on maintaining Nintendo’s market share and business model. This led the firm to fall from a dominant position during its golden age (dubbed by Arsenault the “ReNESsance”) with the NES to the margins of the industry with the Nintendo 64 and GameCube consoles. Arsenault argues that Nintendo’s conservative business strategies and resistance to innovation during the SNES years explain its market defeat by Sony’s PlayStation. Extending the notion of “platform” to include the marketing forces that shape and constrain creative work, Arsenault draws not only on game studies and histories but on game magazines, boxes, manuals, and advertisements to identify the technological discourses and business models that formed Nintendo’s Super Power. He also describes the cultural changes in video games during the 1990s that slowly eroded the love of gamer enthusiasts for the SNES as the Nintendo generation matured. Finally, he chronicles the many technological changes that occurred through the SNES's lifetime, including full-motion video, CD-ROM storage, and the shift to 3D graphics. Because of the SNES platform’s architecture, Arsenault explains, Nintendo resisted these changes and continued to focus on traditional gameplay genres.