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This rare classic fantasy was first issued in 1904 as a memorial tribute to the young author/artist James McBryde. It includes an introduction by his friend, M. R. James, providing the background for McBryde's story of three young men who take a vacation-expedition to Denmark to capture a live troll. The original manuscript's whimsical drawings and illegible handwriting are now supplemented with a text translation.
It's A Troll Hunt! When a messenger bat arrives at the RSPCB, boy-werewolf Ulf receives a warning that beasts are in trouble in the wild. Unaware of the danger he is facing, Ulf soon uncovers foul play: A rare colony of trolls is being smoked out from their caves to be used as game in an evil beast-hunting preserve. It's up to Ulf to save the day!
From Guillermo del Toro comes the book that inspired the Netflix Animated Series TROLLHUNTERS! "You are food. Those muscles you flex to walk, lift, and talk? They're patties of meat topped with chewy tendon. That skin you've paid so much attention to in mirrors? It's delicious to the right tongues, a casserole of succulent tissue. And those bones that give you the strength to make your way in the world? They rattle between teeth as the marrow is sucked down slobbering throats. These facts are unpleasant but useful. There are things out there, you see, that don't cower in holes to be captured by us and cooked over our fires. These things have their own ways of trapping their kills, their own fires, their own appetites." Jim Sturges is your typical teen in suburban San Bernardino— one with an embarrassingly overprotective dad, a best friend named "Tubby" who shares his hatred of all things torturous (like gym class), and a crush on a girl who doesn't know he exists. But everything changes for Jim when a 45-year old mystery resurfaces, threatening the lives of everyone in his seemingly sleepy town. Soon Jim has to team up with a band of unlikely (and some un- human) heroes to battle the monsters he never knew existed. From the minds of horror geniuses Guillermo del Toro and Daniel Kraus comes a new illustrated novel about the fears that move in unseen places.
Provides more information on Nature Centers; Hiking Trails; Day & Weekend Road Trips; Kids Activities; Camping Spots; Birdwatching Hotspots; Bicycling Trails; Kayaking/Canoeing/Boating; Picnicking Spots; Fishing; Spring Wildflower Viewing; Fall Colors Viewing; Running/Exercise; Winter Activities Such as Snowshoeing, Ice Skating, Cross-Country Skiing, Sledding, and Ice Fishing; Local History; Self-Enrichment Classes and Other Opportunities; Geocaching; and other activities in Illinois, Indiana, Michigan, and Wisconsin. Also includes articles that provide advice on camping with kids, enjoying a successful snowshoeing adventure, and much more, as well as personal essays about gardening, enjoying nature with one's children, savoring the fall colors, and protecting the environment. Other resources include contact information for forest preserve districts, state departments of natural resources, and environmental and other nature-focused organizations.
Amanda Hocking, the New York Times bestselling author of The Kanin Chronicles, returns to the magical world of the Trylle Trilogy with The Lost City, the first novel in The Omte Origins—and the final story arc in her beloved series. The storm and the orphan Twenty years ago, a woman sought safety from the spinning ice and darkness that descended upon a small village. She was given shelter for the night by the local innkeepers but in the morning, she disappeared—leaving behind an infant. Now nineteen, Ulla Tulin is ready to find who abandoned her as a baby or why. The institution and the quest Ulla knows the answers to her identity and heritage may be found at the Mimirin where scholars dedicate themselves to chronicling troll history. Granted an internship translating old documents, Ulla starts researching her own family lineage with help from her handsome and charming colleague Pan Soriano. The runaway and the mystery But then Ulla meets Eliana, a young girl who no memory of who she is but who possesses otherworldly abilities. When Eliana is pursued and captured by bounty hunters, Ulla and Pan find themselves wrapped up in a dangerous game where folklore and myth become very real and very deadly—but one that could lead Ulla to the answers she’s been looking for.
"Two billy goats discover the perils of making assumptions and acting on prejudice in this ... tale about online bullying"--
After the “war with no name” a cat assassin searches for his lost love in Repino’s strange, moving sci-fi epic that channels both Homeward Bound and A Canticle for Leibowitz. The “war with no name” has begun, with human extinction as its goal. The instigator of this war is the Colony, a race of intelligent ants who, for thousands of years, have been silently building an army that would forever eradicate the destructive, oppressive humans. Under the Colony's watchful eye, this utopia will be free of the humans' penchant for violence, exploitation and religious superstition. As a final step in the war effort, the Colony uses its strange technology to transform the surface animals into high-functioning two-legged beings who rise up to kill their masters. Former housecat turned war hero, Mort(e) is famous for taking on the most dangerous missions and fighting the dreaded human bio-weapon EMSAH. But the true motivation behind his recklessness is his ongoing search for a pre-transformation friend—a dog named Sheba. When he receives a mysterious message from the dwindling human resistance claiming Sheba is alive, he begins a journey that will take him from the remaining human strongholds to the heart of the Colony, where he will discover the source of EMSAH and the ultimate fate of all of earth's creatures.
Discover what it takes to be a Trollhunter in this interactive, in-world guidebook to the universe of Guillermo del Toro’s animated TV series DreamWorks Trollhunters. We all know there are 47 volumes of A Brief Recapitulation of Troll Lore—authored millennia ago by the Venerable—and very dead—Bedehilde. But those books were written by trolls for trolls. And since Jim is the first human Trollhunter, it's time for him, Toby, Claire, Blinky, and AAARRRGGHH!!! to write a brand-new 48th volume. After all, Jim won't be the Trollhunter forever. And whoever inherits the Amulet after him—maybe another human boy, or a human girl, or even NotEnrique!—will benefit from this updated, humanized edition that collects and expands upon Jim's adventures for the whole new generation of champions to come. With chapters written by each of the characters on their special area of expertise, DreamWorks Trollhunters: A Brief Recapitulation of Troll Lore: Volume 48 takes readers through everything they need to know about their magical world. Young Trollhunters-in-training can learn about all things trolls, from Changelings to Troll Market to the evil troll Gunmar. Delving deep into the world of Guillermo del Toro’s epic series and including a variety of interactive inserts, this book is the perfect guidebook for all aspiring Trollhunters! DreamWorks Trollhunters ©2017 Dreamworks Animation LLC. All Rights Reserved.
The internationally acclaimed artists & authors are your personal guides to the enchanted world of Trolls in this book of troll tales and culture. Not since Brian Froud’s conceptual design work with Jim Henson on the classic films The Dark Crystal and Labyrinth has he created a faerie world with such imagination, dimension, depth, and detail. Trolls opens a new realm in the celebrated faerie worlds of famed artists Brian and Wendy Froud, renowned for their vast and personal knowledge of faeries, goblins, and other folk. Through their art, sculptures, and stories, the Frouds take you on a wonderous adventure into the world of trolls. Trolls live through the telling of tales and the passing on of stories, weaving them together, then letting them flow separately again, as streams, rivers, tree roots, and branches do. Stories, as they are collected, are tied to a troll’s tail: “A tale for the asking, the giving, the keeping.” Trolls includes stories of stone and bone, wood and feather, along with tale fragments, snippets of stories to be told in full down the road or ones that have been lost and are to be remembered again. Interspersed among the stories are troll customs, philosophies, and practices: How many kinds of trolls are there? Where do they live, and what do they like to eat? Why do some trolls father together while others seek solitude? Troll lore is interwoven with a vast treasure of artifacts and symbols of their world, from the wind knot to the Petrified Parsnip Poetry Pen, from the witch’s cursing bundle to the elusive Earthling Gift. Your journey through Trolls will reveal many mysteries, wonder, and enchantments, and there are no better guides for your adventure than Brian and Wendy Froud.