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Fifteen-year-old Sarah discovers that her brilliant older brother's top-secret research for the Institute involves interstellar travel and a threat to a planet millions of light-years away.
Discover the intricately plotted, action-packed, animal-based fantasy series that New York Times #1 bestselling author KELLY ARMSTRONG calls “A thrilling tale.” Scion of the Fox: The Realms of Ancient, Book 1 Roan Harken considers herself a typical high school student — dead parents, an infected eyeball, and living in the house of her estranged, currently comatose grandmother (well, maybe not so typical) — but she’s uncovering the depth of the secrets her family left behind. Saved from the grasp of Death itself by a powerful fox spirit named Sil, Roan must harness mysterious ancient power… and quickly. Zabor lies in wait in the bed of the frozen Assiniboine River, a snake-monster hungry for the sacrifice of spirit-blood in exchange for keeping the flood waters at bay. Thrust onto an ancient battlefield, Roan soon realizes that to maintain the balance of the world, she will have to sacrifice more than her life in order to take her place as Scion of the Fox. Children of the Bloodlands: The Realms of Ancient, Book 2 The dazzling second book in S.M. Beiko’s Realms of Ancient series follows Roan and her four friends as they part ways to fight new battles across the globe. A wicked monster called Seela has risen from the ashy Bloodlands and is wreaking havoc on the world while children in Edinburgh are afflicted by a strange plague; Eli travels to Seoul to face judgment and is nearly murdered; Natti endures a taxing journey with two polar bears; Phae tries desperately to obtain the key to the Underworld; and Barton joins a Family-wide coalition as the last defense against an enemy that will stop at nothing to undo Ancient’s influence on Earth — before there is no longer an Earth to fight for. Darkness, death, and the ancient powers that shape the world will collide as our heroes discover that some children collapse under their dark inheritance, and those who don’t are haunted by blood. The Brilliant Dark: The Realms of Ancient, Book 3 In the final installment of S.M. Beiko’s thrilling YA fantasy trilogy, Roan Harken must decide if she’s willing to pay the ultimate price to protect the family she’s found. But nothing is ever that simple. The Brilliant Dark is the final, thrilling chapter in this series about gods, monsters, and the people who must decide if they’re willing to pay the ultimate price to protect the family they found… in a world that may not be worthy of saving.
“By employing a vivd bestiary of creature both mundane and monstrous, Nickerson crafts a fantastical series opener that leaves ample room for future installments.” —Publisher’s Weekly “Fast, funny, and weird in the best way! The Salamander Stone has the extremely messed up teen angst you’re looking for.”—Travis Baldree, New York Times, USA Today and ABA Indie best-selling author of Legends & Lattes Ellie Adair isn’t surprised when a vampire appears in the takeout window of her part-time job, and while she’s afraid of the flame salamander attacking her employer’s ice cream store, she’s come to expect these sudden monster attacks. They’ve been happening across the globe for nearly a year, to the point that local governments are beginning to fund towns that organize their own “monster-hunting” militias. But Ellie’s not concerned with the Beowulf Brigade’s newsletter or the push for vampires to integrate into society. She’s too busy searching for answers about her father's disappearance, her mother's battle with mental illness, her grandfather’s suddenly failing health, and the fact that—just weeks after turning sixteen—Ellie starts transforming into a lumbering, bloodthirsty beast. In a world where insurance companies offer supernatural creature coverage for monster attacks and restaurants offer hema, a blood substitute for vampires wanting to follow more sustainable diets, Ellie isn't sure which side she's on, but she knows that whatever is kidnapping teens from Errolton High School needs to be stopped. And maybe, with the help of her friends, her monstrous persona can make a difference. The Salamander Stone is a tale of monsters, teen angst, and one girl's journey to heal her estranged relationship with her family—and herself.
Sixteen years ago a war that humans had been slowly losing for more than two thousand years ended in a place called Iowa. The victors unknowingly overcame seemingly insurmountable odds at the last possible moments and the losers in this titanic battle fled into the unassailable shadows from whence they had come, hiding behind mathematical equations so complex even they were unable to solve all of them. Sixteen years later humans struggle to rebuild from the ashes, plucking discovery upon discovery from the rubble, waiting fearfully in the darkness of space for the return of that which had almost consumed them utterly. One day, sixteen years later, a confluence of events brings humanity both to the brink of a destiny they were completely unaware of being possible and to annihilation. One day, a term almost without meaning to the seemingly vanquished enemy, fate would rise out of the blackness of space, out of a dimension where fate was as predictable as a linear equation, into another where almost nothing could be reliably predicted even with the most fastidious attention to mathematical detail. One day can be as short as a heartbeat or last forever.
Young King Day quests for the Stone of All Power that can repel Gheel the Black.
Four gifted children from the Land of Four Stones are all that stand between life on Earth and oblivion. Colt and his minions have entered our realm, Earth, to find the lost Amulet – the key to ultimate power and destruction. In an effort to save both worlds, the leaders of the Land of Four Stones have hidden the children on Earth since infancy until they are ready to fulfill their purpose. Known as the Stone Bearers, the children are raised as humans until the day they are told of their true identities, their responsibility and their destiny as champions of Earth. Bestowed with their magical wands, the Stone Bearers learn of their latent powers; and as they train to gain the confidence they need to wield their magic against their adversaries, the Stone Bearers search for the lost Amulet. The Stone Bearers must find the Amulet to save the world from Colt. The race is on. Who will find the precious Amulet first?
"The Kolbrin Bible is a 2-part, 11-book secular anthology. The first six books are called the "Egyptian texts" and were penned by Egyptian academicians following the Hebrew Exodus. The last five books are called the "Celtic texts" and were penned by Celtic priests following the death of Jesus. Several accounts describe an object in orbit around our sun sun called the "Destroyer," which the Celtic authors call the "Frightener." According to recently translated Sumerian texts, this object (also known as Nibiru or Planet X) is in a 3600-year orbit around our sun, and The Kolbrin Bible warns us of its imminent return and of yet another Biblical tribulation." -- Amazon.com.
By bringing together in one place specific objects, materials, and features indicating ritual, religious, or magical belief used by people around the world and through time, this tool will assist archaeologists in identifying evidence of belief-related behaviors and broadening their understanding of how those behaviors may also be seen through less obvious evidential lines. Instruction and templates for recording, typologizing, classifying, and analyzing ritual or magico-religious material culture are also provided to guide researchers in the survey, collection, and cataloging processes. The bulleted formatting and topical range make this a highly accessible work, while providing an incredible wealth of information in a single volume.
One door in this whole universe should never be opened. However appealing opening the door might be, the Forbidden Realm’s black knob should never be turned. The Forbidden Realm contains the wickedest of creatures and artefacts of all the realms. With Colt determined to obtain as much power as possible, the Stone Bearers must find a way to stop him. Each Stone Bearer needs to gain that special connection with their slayer wand to have any chance against Colt and his minions. Yet one of the Stone Bearers will turn the key to open the Forbidden Realm’s door. Which Stone Bearer will it be?