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The best-ever anthology of one of science fiction's most vigorous subgenres
The next book in the #1 New York Times best-selling Epoca series from Kobe Bryant and Ivy Claire. As Pretia, the Princess of Epoca, prepares to return to Ecrof, the elite magical sports academy, she is focused on the most important part of her upcoming year: the Junior Epic Games. She knows that her destiny is to rule Epoca, but right now, all she wants is to be selected for the Junior Epic team so that she can compete against the best young athletes in Epoca and bring honor to her people. But as rumors begin to swirl about unrest surrounding the Games, Pretia realizes that winning might not be as simple as being the best athlete she can be. She might have to decide which is more important: being an athlete or being a leader. Pretia‘s best friend, Rovi, is ecstatic when he hears that the Junior Epic Games will be held in Phoenis, where he lived before attending Ecrof. True, his time in Phoenis wasn‘t ideal—he‘d lived on the streets as a Star Stealer, part of a gang of kids who stole what they needed to survive—but he‘d found a home there. He‘s excited to return as a Dreamer, an athlete at the top of his game. But all is not well with the Star Stealers. Rovi‘s old friends are being blamed for the unrest surrounding the Games, even though he‘s sure they have nothing to do with it. Now that he‘s back in Phoenis, Rovi is faced with a difficult question: Is he a Dreamer or a Star Stealer? Can he be both? As tensions mount, Pretia and Rovi, along with their friend Vera, find themselves in a race to save the Star Stealers. And they begin to understand that if anyone is going to make a new future for Epoca, it just might be them.
When a sinister old woman leaves Griffin Penshine a box of twelve shiny pennies, she sets in motion a desperate quest—because the old woman was a wish stealer, and each penny represents a wish she stole from a wishing fountain decades earlier. Somehow, Griffin has to make things right, or the opposite of her own wishes will come true—and it could literally be a matter of life and death. The Wish Stealers introduces a new voice in middle-grade fantasy, as bright and sparkling as Griffin’s pennies.
After the land of Falanor falls, Kell is hunted by the machine-vampires called the Vachine and, while recruiting reinforcements to launch the counter attack, becomes the target of two beautiful, but lethal, vampire assassins. Original.
A true crime thriller -- the first book for teens to tell the nearly unknown tale of the brazen attempt to steal Abraham Lincoln's body. Reissued in Scholastic Focus, with an exciting new cover. The action begins in October of 1875, as Secret Service agents raid the Fulton, Illinois, workshop of master counterfeiter Ben Boyd. Soon after Boyd is hauled off to prison, members of his counterfeiting ring gather in the back room of a smoky Chicago saloon to discuss how to spring their ringleader. Their plan: grab Lincoln's body from its Springfield tomb, stash it in the sand dunes near Lake Michigan, and demand, as a ransom, the release of Ben Boyd -- and $200,000 in cash. From here, the action alternates between the conspirators, the Secret Service agents on their trail, and the undercover agent moving back and forth between them. Along the way readers get glimpses into the inner workings of counterfeiting, grave robbing, detective work, and the early days of the Secret Service. The plot moves toward a wild climax as robbers and lawmen converge at Lincoln's tomb on election night: November 7, 1876.A dynamic and thrilling tale from critically acclaimed author Steve Sheinkin.
It's up to one boy to take back the night!Zac can't sleep. And neither can anyone else. A bunch of bad dreams keeps robbing the whole wide-awake world of rest, and one night as the clock strikes twelve, Zac is torn from his own not-so-sweet slumber to be tossed-and-turned into a strange, surreal realm. Nocturne, this land is called, and its frightening nightmares are a sign that a nasty band of dream stealers is seizing control. Zac won't rest -- he CAN'T rest -- until he finds a way to stop these silver-skulled "insomaniacs" and take back the night!If he doesn't, you might never sleep again.A big idea made beautifully simple, about the purest, most universal form of magic: dreams.
From mighty Canopus, capital of the Federated Stars, to the outer fringes of our great galaxy, the Interstellar Patrol was on the watch. Rogue suns, marauding alien intelligences, man-made comets driven by their makers for the conquest of unsuspecting worlds, diabolical conspiracies hatched in the depths of unmapped nebulae - it was the business of the Patrol's mighty spaceships to guard against such cosmic dangers. Crashing Suns is the epic account of this future space legion, where volunteers from a thousand worlds man the mighty starcraft of a hundred thousand years to come.
Collection of two classic science fiction authors' signature stories:Two novels by Edmond Hamilton:The Star KingsReturn to the StarsThree novelettes by Leigh Brackett"Queen of the Martian Catacombs""Enchantress of Venus""Black Amazon of Mars"and a short story (the only formal collaboration between the authors):"Stark and the Star Kings"