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THIS IS A SECOND EPISODE FOR OUR LITTLE MONSTERS. THIS BOOK IS DEDICATED TO RONAN WILSON WHO JUST PASSED AWAY. ALL PROCEEDS FOR THE BOOK WILL GOTO RONAN'S MEMORIAL FUND.THIS IS A TALE ABOUT HOW ONE SPRITE NAMED RONAN HELPS TINY VAMPIRES AND WERERWOLVES COME TOGETHER AGAIN FOR AN ADVENTURE IN A NEW REALM. THIS IS A GREAT STORY OF FRIENDSHIP AND SELFLESSNESS, THIS A GREAT KIDS ADVENTURE
Build cool Raspberry Pi projects with no experience required! Adventures in Raspberry Pi, 3rd Edition is the fun guide to learning programming. Starting from the very basics and building skill upon skill, you'll learn developing fundamentals—even if you've never programmed before. Learning is exciting when you're working your way through cool projects, but the concepts you learn and the skills you master will take you further than you ever thought possible. You'll learn how your Raspberry Pi 3 works and what it can do as you create stories and games, program shapes, code music, and even build Minecraft worlds with projects designed specifically for kids 11 to 15. Author Carrie Anne Philbin is a former high school teacher, and she showcases her skills with clear, easy to follow instructions and explanations every step of the way. If you're interested in programming but find other books hard to understand, this book is your ideal starting point for mastering the Raspberry Pi. Inexpensive, non-intimidating, yet surprisingly versatile, the Raspberry Pi 3 is an ideal way to learn programming. Updated to align with the newest board, this book will teach you fundamental programming skills while having a ton of fun! Get acquainted with your Raspberry Pi's bits and pieces Take control of your Pi's "insides" with simple commands Program games, code music, and build a jukebox Discover where your new skills can take you next The tiny, credit-card sized Raspberry Pi has become a huge hit among kids—and adults—interested in programming. It does everything your desktop can do, but with a few basic programming skills, you can make it do so much more. With simple instructions, fun projects, and solid skills, Adventures in Raspberry Pi is the ultimate kids' programming guide!
Learn to code the fun way with nine real projects for true beginners Adventures in Coding is written specifically for young people who want to learn how to code, but don't know where to begin. No experience? No problem! This book starts from the very beginning to take you from newbie to app-builder in no time. You'll 'learn by doing' as you build projects designed to help you master fundamental programming skills—and you'll have a great time doing it. These skills form the foundation of any programmer's tool set, and you'll continue to use them as you graduate to other devices and more difficult projects. Each chapter includes a video to help clear up any confusion and make sure you really understand, so you can keep programming your way through every single project without hitting major roadblocks. If you're ready to start designing your own program, this book will help you get started today. More and more kids are learning to code, and many schools offer basic programming classes as part of the regular curriculum. This book is structured like a class, starting with the basics and building skill upon skill, making it both a perfect accompaniment to formal instruction and an ideal guide for self-study. Learn the basic programming skills you'll use everywhere Build nine fun projects from super-basic to pretty challenging Build the skills you need to create bigger and better apps Watch video tutorials for extra help and explanations How many times have you played with an app only to find yourself wishing it had this or that feature? If you learn how to code, you can be the creator of the next big app! But it all starts with that first small project. Adventures in Coding provides all the information you need, so let's get coding!
This book/disk set provides C programmers with everything they need to create their own action arcade games. Action Arcade Adventures reveals the real secrets of game development not found anywhere else. The disk includes an amazing game engine, complete game editor, full source code for an action arcade game, and a high-performance graphics library.
Through a mixture of original stories and traditional tales, Adventures in Nature offers an abundance of ways for families to connect with the earth. As our ancestors did before us, the book follows the seasons contained in the 'Wheel Of The Year', with each entry focusing on a story that brings us closer to the natural world, accompanied by simple craft projects, activities and mindful moments. In our busy, modern lives we have become increasingly disconnected from the world around us, and stories are an age-old way of re-establishing that link, nurturing a love for the environment and embedding awareness and respect for the planet within our culture. This book allows you to discover your very own adventures in nature through story.
The Adventures of Maya the Bee by Waldemar Bonsels, first published in 1922, is a rare manuscript, the original residing in one of the great libraries of the world. This book is a reproduction of that original, which has been scanned and cleaned by state-of-the-art publishing tools for better readability and enhanced appreciation. Restoration Editors' mission is to bring long out of print manuscripts back to life. Some smudges, annotations or unclear text may still exist, due to permanent damage to the original work. We believe the literary significance of the text justifies offering this reproduction, allowing a new generation to appreciate it.
All toys know they have a Right Person. The person they should belong to, the person who will love them and take care of them. When Hugo wakes up in Teddy Bear Wood, he knows he has to find the Right person, but he was made curious and everything is new, now he’s missed his train out of Toy Land. After almost becoming a lost toy he’s shown a path that, if he’s the right kind of bear, will take him to where he needs to be. He’s afraid, he’s only a very small bear after all. But along the way he’ll find the determination and courage he needs, meet friends and defeat foes, and by the time he gets to where he needs to be Hugo will have become Sir Hugo Bear. But he still needs to find the Right Person.
The Adventures of Maya the Bee by Waldemar BonselsA little bee is born in a large and busy hive. At that time, the hive is going through a period of unrest and there are fears that it will become subdivided into separate colonies. The little new-born, Maya, is under the care of a strict but loving teacher. One day, driven by curiosity and rebellion, Maya escapes from the safe environs of the hive and flies into the forest. Here, she encounters all sorts of interesting, exciting, frightening and funny things. The Adventures of Maya the Bee is the story of the intriguing days that follow.While she echoed the romantic natural themes of her times, her style was much more free and irregular, causing many to criticize her and editors to correct her. In the early 20th century, when poetic style had become much looser, new audiences learned to appreciate her work. Here collected are many of her most contemplative, most rebellious, and dark works, expressing her frustrations with the behavioral confines of her times, and the confines of being human and unknowing of eternity.Anthony Hope, or Sir Anthony Hope Hawkins, to give his real name, was an extremely prolific British novelist and playwright. However, he is almost always associated only with his most famous book, The Prisoner of Zenda, published in 1893. He did write one sequel entitled Rupert of Hentzau in 1894. The amazing success of the books allowed him to retire and devote himself to writing full time. Readers thoroughly enjoyed the fast-paced style of writing, the witty and irreverent young hero and the touch of tragedy at the end of both books. Hope went on to write several books of historical fiction, set in various European kingdoms, both big and small.Besides novels, Alger wrote poetry, essays and articles for various magazines. His work in rehabilitation and assistance to the underprivileged kids of New York is well-known. He left several unfinished books which were completed according to his last will and testament by Edward Stratemeyer, the creator of the Hardy Boys and Nancy Drew series.The story sets into motion when a young shepherd boy discovers a dragon residing in a cave near his family home and village. Having read many stories concerning dragons, the young boy has adopted an open-minded attitude toward the feared creature, and quickly befriends the dragon. Moreover, the dragon demonstrates a love for poetry which confirms his intelligence and civility, and also gives an account of his life. However, the townspeople soon learn of the dragons dwelling and things quickly escalate, as they perceive him as a danger to them all and a problem that needs to be dealt with accordingly. Although the young boy welcomes him with open arms, the townspeople, on the other hand, are not convinced of its harmless intentions and unanimously agree that the beast should be vanquished. Subsequently, St. George arrives and is appointed the task of ridding the town of its unwelcome guest. So, St. George, the dragon, and the shepherd boy are thrown into a thrilling predicament, as they must join forces and come up with a solution that will fulfill everyones wishes.This ebook include the original and unabridged content.
These stories and adventures revolve around a little bee named Maya and her friends Willy the bee, Flip the grasshopper, Mrs. Cassandra (Maya's teacher), and many other insects and other creatures. The book follows Maya's development from an adventurous youngster to a responsible adult. Written by Waldemar Bonsels, translated by Adele Seltzer and illustrated by Homer Boss with 4 fill page colour plates and 33 in text Pen and Ink vignettes. The moral of this book teaches children about the consequences of their decisions, as well as the consequences their actions, and inaction. Maya is a bee born in a bee hive during a time of internal unrest: the hive is dividing itself into two new colonies. Maya is raised by her teacher, Mrs. Cassandra. Despite Mrs. Cassandra's warnings, Maya wants to explore the wide world and commits the unforgivable crime of leaving the hive and is exiled. During her adventures, Maya befriends other insects and braves dangers with them. In the climax of the book, Maya is taken prisoner by hornets, the bees' sworn enemies. Prisoner of the hornets, Maya learns of a hornet plan to attack her native hive. Maya is faced with the decision to either return to hive and suffer her due punishment, saving the hive, or leaving the plan unannounced, saving herself but destroying the hive. After long consideration of her options, she makes the decision to return. On her return she announces the coming attack and is unexpectedly pardoned. The forewarned bees triumph over the hornet attack force. Maya, becomes a heroine of the hive and becomes a teacher like Mrs. Cassandra which allows her to share her experiences and wisdom with future generations. ============ KEYWORDS/TAGS: fairy tales, folklore, myths, legends, children’s stories, childrens stories,bygone era, fairydom, kingdom, ethereal, fairy land, classic stories, children’s bedtime stories, childrens books, happy place, happiness, laughter, Hive, woodland, garden, acrobat, air, alois, battle, bee, Bobbie, Bobbie, body, bug, butterfly, Cassandra, child, die, dragon-fly, Effie, eyes, first flight, flew, flower, fly, fortress, Fridolin, frog, golden, grass, great, Hannibal, head, heart, hornets, house of the rose, joy, ladybird, lake, legs, little, lost, lovely, Loveydear, Maya, moral, moonlight, people, poet, Puck, queen, sentinel, shake, shine, spider, sprite, sun, the sprite, web, wings, wonders, world of insects