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This version is for distribution. The Spellweaver presents an alternate, skill-based magic system that transforms arcane magic into something more than just level climbing. Includes: - Instructions for integrating spellweaving into your game - Spellweaver Base Class & 4 Archetypes - 4 Prestige Classes: the Battle Weaver, Cartomancer, Fated, and Weave Dancer - 30+ new feats concerning this new magic system and notes on how existing feats relate to Spellweaving - A new race of natural spellweavers, the spider-like Ardekh - A new, Spellweaving-based goddess, a new cleric domain, new spells, and new magic items related to Spellweaving - 5 new creatures, a new hazard, the Weave creature subtype, and a new creature template - Rules for lands where the Weave acts abnormally - All PSSRD spells converted to Spellweaving DC to save you time
This version is for distribution. The Spellweaver presents an alternate, skill-based magic system that transforms arcane magic into something more than just level climbing. Includes: - Instructions for integrating spellweaving into your game - Spellweaver Base Class & 4 Archetypes - 4 Prestige Classes: the Battle Weaver, Cartomancer, Fated, and Weave Dancer - 30+ new feats concerning this new magic system and notes on how existing feats relate to Spellweaving - A new race of natural spellweavers, the spider-like Ardekh - A new, Spellweaving-based goddess, a new cleric domain, new spells, and new magic items related to Spellweaving - 5 new creatures, a new hazard, the Weave creature subtype, and a new creature template - Rules for lands where the Weave acts abnormally - All PSSRD spells converted to Spellweaving DC to save you time
The Spellweaver presents an alternate magic system that transforms arcane magic into a matter of skill and not just level climbing. Using the new Spellweaving skill, a spellweaver is able to manipulate the threads of magic that spread throughout Existence like an infinite web of arcane energy. Using this system, arcane spells of any level may be cast so long as the character is sufficiently skilled and willing to risk the hazardous repercussions of failure. Inside you will find instructions on how to integrate this new form of skill-based magic into your game setting, or how to replace the existing magic system outright. The simple rules for doing so are presented in easy-to-read tables that can be used for converting third party spells to Spellweaving DCs. Also within are ... The Spellweaver Base Class, along with 4 Archetypes 4 Spellweaving-related Prestige Classes: the Battle Weaver, Cartomancer, Fated, and Weave Dancer More than 30 new feats concerning this new magic system and notes on how existing feats relate to Spellweaving A new race of natural spellweavers, the spider-like Ardekh A new, Spellweaving-based goddess, a new cleric domain, new spells, and new magic items related to Spellweaving 5 new creatures, a new hazard, the Weave creature subtype, and a new creature template Rules for lands where the Weave acts abnormally All PSSRD spells converted to Spellweaving DC to save you time Updated, clarified, and expanded from the original 3.5 OGL rules release, this latest version also adds over 30 pages of material. The time has come to break the mold and put spell slots aside.
Olive's to-do list: Pay the rent, feed the cat, save Faythander. Again. When the fairy realm faces a new, terrifying threat from a goblin Spellweaver, Olive Kennedy leaves her home in Houston to travel through the most dangerous places in Faythander in order to confront him. While there, she learns that history is a muddled subject, especially when elves are involved. Her only comfort comes from Kull, her Viking warrior sidekick—who somehow negates her bad fortune. Yet how long can their relationship last when his past is brought to light? Olive will be tested beyond anything she has endured so far as the secrets of Faythander's sordid and bloody past are exposed—one that could irrevocably alter the future and destroy the lives of everyone she loves. Perfect for fans of Sarah J. Maas, Spellweaver is the riveting sequel to the award-nominated Dreamthief. Amazon reviewers are raving. "Spellweaver is every bit as gripping and enigmatic as its predecessor." -Leah Alvord, Amazon Reviewer. "Tamara Grantham's Midas touch has worked its charm again." -Courtney, The Moral of Our Stories. If you love fantasy, don't miss this irresistible read.
The Empire had fallen, and the Imperial Navy was disbanded leaving James with nothing but his nightmares to remind him of the role he once played in The First Great War. James must now face his new life in a new era where science and technology must share the stage with sorcery and wizardry, and a new ever-present shadow of evil lurks over the remnants of the once great Empire. A new generation of warriors will be needed to fight this battle. James is determined to be part of that new generation and maybe find freedom from the nightmares that control his life. This is Volume II of the Lost Tales of Power series.
The Lost Tales of Power is a collection of novels that describe an immense persistent multiverse. The books are a mixture of standalone and miniseries all set in the same universe with overlapping and intertwining story lines. Included in this collection is the full text of Enemy of an Enemy, The Academy, and Rise of Shadows. In addition to the three complete novels, included is a brief introduction to each book. Enemy of an Enemy: Everything seemed to be going Vydor’s way, until the Dragon Claw was sent on a rather unusual assignment to investigate a minor incident deep within the Empire’s space. That would send Vydor down a path filled with fantastically powerful enemies and extraordinary friends that would obliterate everything he ever understood to be true and threaten the very foundations of the Empire itself. The Academy: The Empire had fallen, and the Imperial Navy was disbanded leaving James with nothing but his nightmares to remind him of the role he once played in The Great War. James must now face his new life in a new era where science and technology must share the stage with sorcery and wizardry, and a new ever-present shadow of evil lurks over the remnants of the once great Empire. Rise of Shadows: In The Enemy of an Enemy, darkness came to the Empire, and magic was born from the bowels of men’s fears. The great and mighty Imperial Navy had to face and overcome unspeakable horrors. In The Academy, fledgling wizards were gathered and trained to fight back and keep the light, while the darkness laid in wait, biding its time and silently gathering its forces. Now as warriors of light, those wizards must begin to make a stand against the rising tide of darkness or watch their realm be overcome! The Lost Tales of Power is an open-ended series of Science-Fantasy books set in a vast multiverse. Lost Tales Series Volume I - The Enemy of an Enemy Volume II - The Academy Volume III - Rise of Shadows Volume IV - Resurgence of Ancient Darkness Volume V - The Sac’a’rith Volume VI - Spectra’s Gambit Volume VII - Sac'a'rith: Rebirth Volume VIII – Mage Hunter Keywords: magic, space, space opera, science fantasy, space exploration, military space, future, military sci-fi, science fiction series, aliens, adventure, war, navy, series, science fiction novels, science fiction ebooks
Eclipse d20 lets you build the game and characters you want, the way you want them. With completely personalized classes, hundreds of new and expanded abilities to cover every special power, and vastly expanded Turning, Bardic, Proficiency, and Martial Arts techniques you'll never need prestige classes or books of feats again! Customizable magic, expanded Metamagic, and new systems - Hexcraft, the Dragon Path, Ritual and Rune Magic, Thaumaturgy, Dweomer, Theurgy and Witchcraft - allow for endless unique worlds and casters. Disadvantages, Motivations, Ethics, Divine Patronage, and campaign-based limits on exotic powers to add depth to characters and worlds. Race and Template design, alternative Epic Magic, Dominion and Divine Ascension, and World Laws for fantasy, modern, future, cyberpunk, superhero, historical and other settings all fully compatible with the 3.0, 3.5, Modern, Future and other d20 rule sets. Give your characters unlimited options!
Taking a fresh look at arcane magic in the D&D game, this guide provides new ideas that put arcane magic into the hands of the players and Dungeon Masters in interesting ways. It also provides new types of feats, spells, warlock invocations, prestige classes, and magic items for characters that cast arcane spells.
Passion. Love. Romance. The great stories throughout history have always included some elements of these, and now the stories you tell in your campaign can as well! Written by adults for adults, without the wink-wink, nudge-nudge, tone of earlier works covering the topic, The Book of Passion is a serious look at the themes, topics, and possibilities that your players can use to help tell the stories that they want to tell: falling in love; cultural differences between lovers; sex; pregnancy and childbirth; how to weave stories with these elements into your game; and more. The Book of Passion is a 280-page book that adds role-playing rules for love and sex to your OGL 3.75 campaign. The Book of Passion contains chapters on Rules for sex New archetypes and class options for over 30 classes Feats and Traits Pregnancy and Childbirth Magic and spells And more! Warning: This product contains graphic and mature representations of a mature nature, including nudity, sexuality, and sex.