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After a masked figure scares Seth and Julia in the Whacky Shack, strange things start happening. Some say the ride is haunted by an angry ghost. Who is causing all the trouble? Is it related to the award ceremony happening in a few days? From the ambitious journalist to the pushy salespeople, there is no shortage of suspects in this Waldameer mystery. Join Seth, Julia, Tyren, and Semira as they race to protect one of Waldameer's most beloved rides!
"Whoever is behind all the trouble is trying to sabotage the ceremony!" After a masked figure scares Seth and Julia Ambrose in the Whacky Shack, strange things continue to happen. Some say the ride is haunted by an angry ghost. Who is causing all the trouble? Is this related to the award ceremony happening in a few days? From the ambitious journalist to the pushy salespeople, there is no shortage of suspects. Join Seth, Julia, Tyren, and Semira as they search for clues, narrow the list of suspects, and race to protect one of Waldameer's most beloved rides in their most important mystery yet! David Gorman grew up in Erie, Pennsylvania and always had his head in a book. His family owns and operates Waldameer, meaning David's summers were spent working at the park. David has had several jobs in education in the United States and in Vietnam. David currently lives in Richmond, where he is earning his Master's of Education in Counseling in order to work as a school counselor. His first book is Waldameer Mystery Files: The Long-Lost Locket. Visit him at www.davidgormanbooks.com.
Seth and Julia Ambrose are pros at solving mysteries at their favorite amusement park. But can Julia solve her biggest mystery yet without her big brother? After finding a ruby at Waldameer, Julia and her friends are soon searching the concession stands for stolen jewels worth millions. Time is ticking because the thieves who stole the jewels are coming to claim their lost loot. Can the kid detectives outwit the thieves? Does Julia have what it takes to lead the team by herself? Find out in this exciting all-girls mystery about believing in yourself!
USA TODAY Bestseller If you are unsatisfied with how your life has turned out, you’re not alone—and it’s not too late to create the life you want and deserve. All you have to do is be a rebel. Most of us are living a life crafted by other people: family, social media, societal expectations, etc. We’ve conformed to the patterns of everyone around us without even meaning to. Being a rebel doesn’t just mean going against the norm—it’s about giving the world your truest self. Author and podcast host Graham Cochrane shows you how to truly create your life of freedom, joy, and meaning—on your terms, not someone else’s. In Rebel, he’ll show you exactly how to make this shift via the simple five-part REBEL framework that will help you create the life you’ve always wanted. Readers will learn how to: Wake up from the world’s sleepy autopilot way of living Figure out what your dreams really are (or perhaps dream for the first time) Dismantle harmful mental scripts and limiting beliefs that have kept you stuck (potentially for years) Determine what your ideal life looks like (in your work, business, relationships, finances, health)—and chart a path to get there Stick to a set of values as you navigate the big decisions in life Leave behind a legacy that others will want to emulate It takes courage to create the life, the business, the family that you want, but the rewards of being a Rebel are worth it.
Nothing from the subsequent Augustan age can be fully explained without understanding the previous Triumviral period (43-31 BC). In this book, twenty experts from nine different countries and nineteen universities examine the Triumviral age not merely as a phase of transition to the Principate but as a proper period with its own dynamics and issues, which were a consequence of the previous years. The volume aims to address a series of underlying structural problems that emerged in that time, such as the legal nature of power attributed to the Triumvirs; changes and continuity in Republican institutions, both in Rome and the provinces of the Empire; the development of the very concept of civil war; the strategies of political communication and propaganda in order to win over public opinion; economic consequences for Rome and Italy, whether caused by the damage from constant wars or, alternatively, resulting from the proscriptions and confiscations carried out by the Triumvirs; and the transformation of Roman-Italian society. All these studies provide a complete, fresh and innovative picture of a key period that signaled the end of the Roman Republic.
When a social media star named Lux claims the Mega Vortex ride is actually an alien spaceship, people believe him and stop riding it. He also says the aliens gave him superpowers to use in the Waldameer arcade. Seth and Julia are doubtful, but Lux proves it by playing countless perfect games of Skee-ball. Does Lux have Skee-ball superpowers, or is he cheating? Aliens can’t really be at Waldameer, can they? The detectives need to figure out what’s fact and what’s fake. Join Seth, Julia, Anh, and Omar as they search for evidence of aliens while the Mega Vortex’s reputation hangs in the balance!
DANGER! OPEN IF YOU DARE, says the ominous message written on a water park locker. As seasoned Waldameer detectives, Seth and Julia can’t pass up a mystery, and they accept a secret mission from an unknown gamemaster. While the mission has them solving riddles and decoding hidden messages, Seth and Julia investigate the gamemaster, including something called Operation Neptune. Does the gamemaster work for a top-secret agency? What’s Operation Neptune, and what does it have to do with Water World? In the detectives’ quest for answers, their friendships will be tested. Join Seth, Julia, Tyren, and Gabriela as they follow the gamemaster’s secret mission to its shocking conclusion!
Siblings Seth and Julia practically live at Waldameer, the local amusement park, during the summer. While showing their friends around the park, they find an old locket near the carousel. How long has the locket been lost, and what’s the photograph inside it? Most importantly: whose locket is it? Their quest to find the locket’s owner unearths Waldameer history in the process. Follow Seth, Julia, Tyren, and Anh as they search for clues, outsmart bullies, and make unexpected friendships in their very first Waldameer mystery!
It's a race to the bottom of the world when Geronimo and his friends Petunia, Benjamin, Trap, and Bruce join explorer Roald Amundsen’s expedition to reach the South Pole in 1911. From Norway, through Portugal, and then straight on to the Bay of Whales in Antarctica. They’ll have to evade the sneaky sabotage of the Pirate Cats to make sure Amundsen is the very first person to reach the Pole!