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When James Dallas Egbert III disappeared from the Michigan State University campus in 1979, he was no ordinary college dropout. Egbert was a computer genius at sixteen, a boy with an I.Q. of 180-plus and an extravagant imagination. He was a fanatic Dungeons & Dragons player—before the game was widely known—and he and his friends played a live version in a weird labyrinth of tunnels and rooms beneath the university. These secret passages even ran within the walls of the buildings themselves. After Egbert disappeared, there were rumors of witch cults, drug rings, and homosexuality to try to explain the mystery. When the police search came to a dead end, the Egbert family called in one of the most colorful private investigators of our era, William Dear, of Dallas, who is a kind of real-life James Bond. Dear's search for the boy reads like a sensational novel—but every detail is true. Dear crawled through baking-hot tunnels, flew over the campus in a helicopter, and called into play every intuition he could muster. He realized that he must out-play and "out-psych" the brilliant, game-playing mind of Dallas Egbert. In the end, he did. The story of the tortuous search, the discovery of the boy, his return to his parents—and the final tragedy—is told here for the first time. This is the story of a generation, not just the story of Dallas Egbert alone; and anybody who has known a game-playing, computer-age adolescent will recognize some of the possibilities for genius, and for danger.
Determined to save the world after triggering the appearance of countless dungeons around the globe, Ezoe Kazuhiko—now the head of Dungeon Busters, the strongest adventurer clan in the world—continues to build up his forces. He can now count on a powerful ally, the Vatican’s holy vanguard, the Crusaders, in his mission to clear every dungeon before the fated ten-year mark. On the other side of the world, Joker, a mysterious man who’s sworn to destroy the world, has taken control of Venisuela and seeks to expand his influence over the rest of South Gamerica. While the members of Dungeon Busters embark on their first journey overseas, Brezil calls upon the Crusaders to face Joker! Bear witness to the clash between humans and monsters in the fourth volume of this dungeon-delving epic with overwhelming realism!
THREE’S A CROWD... BUT SIX OVERLORDS?! Young gamer Shuutarou is among the lucky few chosen to playtest Eternity, the latest VRMMORPG, and he wastes no time in activating his unique Create Dungeon skill...at the exact moment the game glitches! Now he and his fellow playtesters are trapped, and their lives are at stake. Shuutarou happens to end up in the one area that has yet to be patched into the game: the final-boss lair where the six Evil Overlords lurk. They promptly declare him their master— and with Eternity’s strongest baddies on his team, Shuutarou is up for any adventures this new life throws at him!
Rentt Faina, a twenty-five-year-old adventurer, has been hacking away at monsters for a decade. However, without much talent for the job, Rentt finds himself stuck hunting slimes and goblins for meager amounts of coin every day. Little does he know, all this is about to change when he comes across a seemingly undiscovered path in the Water Moon Dungeon. What awaits him at the end of the path, however, is neither treasure nor riches, but a legendary dragon that wastes no time swallowing him whole! Waking up a short time later, Rentt finds himself not quite dead, but not very alive either— He is nothing more than a pile of bones! Armed with nothing but his trusty sword, tool belt, and ghoulish new looks, Rentt sets off on his quest as a newly reborn skeleton to achieve Existential Evolution, hoping to one day return to civilization with a more human form. Will Rentt succeed, or will the dungeon consume him for the rest of his un-death...?
A mixture of fantasy and romance, The Ice Queen saga sees transgender protagonist Gemma Rose thrust into a magical underbelly of society called The Abyss. She discovers that she sees the world like a video game, getting quest windows, gaining experience from killing monsters and levelling up. Follow Gemma as she learns that, as cool as her new magic is, the world around her is dangerous and she has a giant target on her back. (Originally published on Chyoa under the name "Kingdom")
When the Dungeon changes, a race to the finish begins. The Karlak Dungeon has re-opened with a brand new configuration. A whole new Dungeon awaits Daniel and Asin. Joined by Omrak, the party races to be the first to complete the Dungeon but must face new monsters, new traps and new floor layouts. Will the Adventurers complete the new Dungeon in time? A Dungeon's Soul is traditional fantasy story with LitRPG elements written in the Japanese light novel format of short, slice-of-life features.
One fateful day, Ezoe Kazuhiko stepped foot inside the dungeon that appeared inside his yard and ended up triggering the Dungeon Outbreak Phenomenon. Together with the companions he’s gathered under his new company, Dungeon Busters Inc., he successfully clears Sapporo Dungeon. Within its deepest parts, he discovers...reliefs confirming the existence of an entity behind the emergences?! As humankind celebrates its first ever victory, Ezoe decides where to take the company going forward and cooperates with the Japanese government in pushing the adventurer initiative ever further. At the same time, the successive appearance of even more dungeons forces other countries around the world to decide exactly what it is that they will be doing about the dungeons. How will the major powers of Gamerica and Sina move? Change is coming, and fast! The world continues plunging into even further chaos in the second volume of this dungeon-delving epic with overwhelming realism!
Clay's gotten used to her life working in the dungeon, placing slimes and bats, manufacturing skeletons and zombies, and even learning a bit about the darker secrets surrounding its management. Now that she feels like she understands how to use her magic power properly, she decides to try to make it all the way down to level nine...what will she find?
Shows the reader how to be a Dungeon Master.
★★★★★ The No.1 selling (and highest-rated) The Legend of Zelda Link's Awakening strategy guide has been completely redesigned and updated (as of August 2022)! ★★★★★ If you're stuck and you need help beating and mastering The Legend of Zelda Link's Awakening for the Nintendo Switch, then this guide is the one for you. It's jam-packed with: ✔ Strategies for overcoming every enemy and beating every boss! ✔ Amazing tips and tricks for finishing the game without dying (earning you the secret ending)! ✔ The location of all 32 hidden Heart Pieces, ✔ The location of all 50 hidden Secret Seashells (and the amazing reward for collecting 40 of them!), ✔ Keep track of every collectable you've found with our unique "Collected" box! ✔ How to find the hidden character who upgrades your bombs, magic powder, and arrows! ✔ Reveal Koholint Island's deepest secrets by completing the Item Trading side-quest, ✔ The location of all 14 Chamber Stones, ✔ A section dedicated to the many Easter Eggs and other secrets that Nintendo hid inside the game! ✔ And finally, full-page maps for tracking your heart pieces and secret seashells! This is the walkthrough that will get you through to the end of one of the greatest, and most endearing, Zelda adventures of all time!