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The second supplement in the acclaimed Slayers Guide series from Mongoose Publishing, this book focuses on the blood-thirsty race of gnolls, from their brutal and barbaric society to their lethal tactics of ambush.Games Masters will find within these pages a huge amount of new material ready to be incoporated into any existing campaign, allowing them to portray gnolls with an unparralelled depth. Players will benefit from studying their enemy in intimate detail as each Slayers Guide is an invaluable tool for survival. Learn the most effective methods of hunting down and annihilating this evil race.
The Slayer's Guide to Hobgoblins is the first in a series of invaluable source books for players and Games Masters alike. Fully compatible with Dungeons and Dragons 3rd Edition and released under the D20 System and Open Game Licences, it provides a wealth of original material that will add tremendous value to any gaming session.
Cities Of Fantasy: Highthrone - City Of The Clouds
The complete guide for building Forgotten Realms characters. This guide presents this changed world from the point of view of the adventurers exploring it. This product includes everything a player needs to create his character for a D&D campaign in the Forgotten Realms setting.
A classic fantasy adventure for Dungeons and Dragons 4th Edition. "Beyond the Forest of Night" is the second installment of a globe-spanning adventure series called Slayers of the Great Serpent. This series of adventure modules draws inspiration from H.P. Lovecraft's Dreamlands stories, the fairy tales of Oscar Wilde, the works of Romantic poets like Coleridge and Byron, and the myths and folktales of cultures the world over. The vision behind the Slayers of the Great Serpent series is about creating a story about heroes and their great deeds, but also about making a world that is majestic and awe-inspiring.
From New York Times bestselling author Madeleine Roux and acclaimed artist Tim Probert comes an all-new original Dungeons & Dragons middle grade series! Welcome to Dungeon Academy, where monsters and creatures train for the dark world that awaits just beyond the dungeon walls! But Zellidora “Zelli” Stormclash is a bit—different. She’s the one thing monsters and creatures of the Forgotten Realms fear the most: Zelli is a human! Knowing she’ll never be accepted, Zelli’s parents disguise her as a minotaur in hopes she’ll blend with the academy’s monstrous surroundings. Zelli does her work, keeps to herself, and becomes “invisible” to everyone. While in History of Horrible Humans class, Zelli learns of the great human adventurer, Allidora Steelstrike, who oddly resembles her. Could Zelli also be a Steelstrike? Seeking answers to her true lineage, Zelli embarks on a dangerous adventure. But she won’t be alone. A vegan owlbear, a cowardly kobold, and a shapeshifting mimic will join Zelli on her quest for truth in a world that holds no place for them. And who knows? Perhaps these monstrous misfits may discover some truths of their own . . . Get ready for humor, heart, magic, and adventure as middle graders and beyond learn to embrace who they are, accept others' differences, and discover that making mistakes is OK—as long as you learn from them.
On the trail of their families and other villagers who have been kidnapped by dog-like creatures, Evin and Jorick join forces with the beautiful elf Betilivatis, an apprentice wizard who is an expert on monsters.
288 page hardcover by Bruce R. Cordell
Building upon existing materials in the "Dungeon Master's Guide," this title was specifically designed to facilitate play, especially when the Dungeon Master has a limited amount of preparation time. Chapters include discussion on running a game, designing adventures, building and using prestige classes, and creating campaign settings.
"Based on the original roleplaying game rules designed by Gary Gygax and Dave Arneson and inspired by the third edition of the game designed by Monte Cook, Jonathan Tweet, Skip Williams, Richard Baker, and Peter Adkison"--Title page verso.