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A stunning new hardcover archive collecting the classic CAPTAIN MARVELADVENTURES #4 and #5, MASTER COMICS #21 and #22, WHIZ #25 and AMERICA'S GREATESTCOMICS #2! THE SHAZAM! ARCHIVES VOLUME 4 follows the development ofthe legend of Captain Marvel and features page after page of classic art by C.C.Beck and Mac Raboy
The wisdom of Solomon. The strength of Hercules. The stamina of Atlas. The power of Zeus. The courage of Achilles. The speed of Mercury. Put them together and they spell ... SHAZAM! By speaking that magic word, newsboy Billy Batson was instantly transformed into the incredible Captain Marvel, The World's Mightiest Mortal ... and one of the most popular comic book heroes of the 1940s Golden Age of Comics.
A stunning Golden Age Archive featuring the adventures of Captain Marvel,Jr. and the origin of Mary Marvel from MASTER COMICS 23-32, CAPTAIN MARVEL JR.#1 and CAPTAIN MARVEL ADVENTURES #18!
Teenager turned superhero Billy Batson struggles to balance school and superheroics! (Guess which one is more fun?) But when Shazam unlocks a shocking secret deep within the Rock of Eternity, it challenges everything he knows about the worlds of magic and his family’s future as its champions! Speaking of family, Billy’s father in trouble, and he’ll have to not only use the power of Shazam to help him, but also fend off the lethal team of Dr. Sivana and Mr. Mind! Collects Shazam #1-11 and #13-14.
The 1970s adventures of Shazam continue, collected in color for the first time! This volume presents more of the hero's offbeat adventures, including "The Strange and Terrible Disappearance of Maxwell Zodiac" and "Mr. Tawny's Big Game"! Collects Shazam! #19, #20, #25-35, and All-New Collectors' Edition #C-58.
Shazam made his debut in Whiz Comics in 1940, and outsold his biggest competitor, Superman, by 14 million copies a month. It wasn't long before a variety of merchandise was licensed--secret decoders, figurines, buttons, paper rockets, tin toys, puzzles, costumes--and a fan club was created to keep up with the demand. These collectibles now sell for outrageous prices on eBay and in comic book stores and conventions. Seventy years later, an unprecedented assortment of these artifacts are gathered together by award-winning writer/designer Chip Kidd and photographer Geo Spear. Join Kidd, Spear, and the World's Mightiest Mortal in this first, fully authorized celebration of ephemera, artwork, and rare, one-of-a-kind toys, and recapture the magic that was Shazam