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When 18-year-old Rose arrives in Temnota from the US as an exchange student, she finds the country even more oppressive than she thought. The Secret Service has just imprisoned Libera, a young rebel leader. A shape-shifter, she can escape by taking any form, so they’ve locked her away in a cell impenetrable to her kind, and are about to execute her. Rose teams up with her classmate, Gavrilo, the prince of all shape-shifters, to find a way to unlock Libera’s cell to save her. According to a legend, such a way existed a long time ago. Rose takes Gavrilo back to the past to find it. A Secret Service Major, an evil genius of shifters, stands in their way. Rose and Gavrilo fall for each other, but she has a disease that prevents them from touching. Will they beat the death clock and save the country and their love?
What if there were ancient consciousness technologies and lost energy methodologies discovered once again that could transform the very core of our beingness while facilitating a peaceful, harmonious world for all people?
Imagine being able to fly. Walk through walls. Shape-shift. Breathe underwater. Conjure loved ones—or total strangers—out of thin air. Imagine experiencing your nighttime dreams with the same awareness you possess right now—fully functioning memory, imagination, and self-awareness. Imagine being able to use this power to be more creative, solve problems, and discover a deep sense of well-being. This is lucid dreaming—the ability to know you are dreaming while you are in a dream, and then consciously explore and change the elements of the dream. A Field Guide to Lucid Dreaming, with its evocative retro illustrations, shows exactly how to do it. Written by three avid, experienced lucid dreamers, this manual for the dream world takes the reader from step one—learning how to reconnect with his or her dreams— through the myriad possibilities of what can happen once the dreamer is lucid and an accomplished oneironaut (a word that comes from the Greek oneira, meaning dreams, and nautis, meaning sailor). Readers will learn about the powerful REM sleep stage—a window into lucid dreams. Improve dream recall by keeping a journal. The importance of reality checks, such as “The Finger”—during the day, try to pass your finger through your palm; then, when you actually do it successfully, you’ll know that you’re dreaming. And once you become lucid, how to make the most of it. Every time you dream, you are washing up on the shores of your own inner landscape. Learn to explore a strange and thrilling world with A Field Guide to Lucid Dreaming.
Over 50 contributors ask and answer all your questions in this ultimate eBook compendium of everything related to the most iconic and ‘talked-about’ series in Television history. Each Chapter and Guide is made up of multiple associated articles from the likes-of award-winning sci-fi authors David Brin and Peter Watts, academics including Dr Kristine Larsen and Alan Shapiro, Lost community leaders such as Jon Lachonis, news producers, comedy writers … and professional and lay bloggists who spawned a revolution in television criticism. Just the ‘Ending’ chapter alone has over 30 articles, opinions and insights to further challenge your perspective. The sumptuous Episode Guide is a definitive resource of over 350 articles with at least two reviews of each episode as well as synopses, tidbits and a comprehensive archive of intertextual references within each episode. Other chapters include; - Cast and Characters which gives an incite to the characters role in the overall drama … as well provide juicy titbits about the actors careers; - Mythology,' which includes posts on the Smoke Monster, DHARMA, the Frozen Donkey Wheel, and how religion was reflected on the series; - Philosophy, ranging from scholarly but accessible posts on the philosophy and philosophers referenced in the show, to a post on how the series affected one writer's personal philosophy; - Structure, including discussions on the flashback/forward/sideways, the DHARMA stations, and a physicist's explanation of the science of time travel; - Interviews with the showrunners and writers throughout the lifetime of the series. and much much more.
"Describes the mystery, cool characteristics, and allure of werewolves, including historical and contemporary examples"--Provided by publisher.
Fact or fiction? Real or impossible? Movement through time explored, examined and explained! Albert Einstein’s theory of relativity postulates, and scientists have proven, that the faster you travel, the slower time moves. Clocks on airplanes, satellites and rockets are slower than clocks on Earth, and time travel is indeed real. Can time machines, time-tunnel wormholes or tales of fictional time-traveling heroes be so far-fetched? Covering the history of time travel in both reality and fiction, Time Travel: The Science and Science Fiction investigates the long history, myths, science and stories of movement from the present to the past and into the future. Timely in its telling, Time Travel chronicles more than 30 instances, accounts, stories and famous examples of time slips, such as ... The theory of relativity showing the link between time and space H.G. Wells’ epic novel of 1895: The Time Machine British physicist Stephen Hawking’s famous paradoxes surrounding time travel Charlton Heston’s character Taylor in the Planet of the Apes discovering that he is home, 2,000 years in the future Wormholes, the shortcuts through both space and time And many more! The idea of time travel fascinates because it offers the possibility, however remote, of revisiting and recapturing moments from our youth. And if travelers of the future have secretly visited us—well, that proves that our future is secure. Stories of time travel abound in books and film, and it’s been a source of endless fascination—and speculation—surrounding UFO sightings and conspiracy theories. This richly researched reference ripples with fascinating information. With more than 120 photos and graphics, this tome is nicely illustrated. Time Travel also includes a helpful bibliography and an extensive index, adding to its usefulness. Time will fly by as you ponder the possibilities. Don’t hesitate. There’s no time like the present. Get your copy today. The future is waiting!
After three successful seasons at the helm of Doctor Who, Steven Moffat was faced with the need to establish a whole new direction for the show with the introduction of his second Doctor. When it was announced in August 2013 that Peter Capaldi would be taking over the role for the following year's series, Doctor Who's public profile was bigger than ever before, and the reveal of the new Doctor became a TV event in its own right. Unlike the mixed reaction to the virtually unknown Matt Smith becoming the Doctor, Capaldi's casting was met with almost universal approval. Moffat spoke of how the new Doctor would be more in the patrician mould of the classic series than the "youthful boyfriend" exterior projected by both Smith and David Tennant. In this book, Steven Cooper covers all 26 episodes broadcast in 2014 and 2015, from the start of the Capaldi era to the 2015 Christmas special.
MAKE THE MOST OF YOUR TIME ON EARTH Discover Iceland with this comprehensive, entertaining, 'tell it like it is' Rough Guide, packed with exhaustive practical information and our experts' honest independent recommendations. Whether you plan to party in Reykjavik, bathe in the Blue Lagoon or hike the Laugavegur trail, The Rough Guide to Iceland will show you the perfect places to explore, sleep, eat, drink and shop along the way. Features of The Rough Guide to Iceland: Detailed regional coverage: provides in-depth practical information for every step of every kind of trip, from intrepid off-the-beaten-track adventures, to chilled-out breaks in popular tourist areas. Regions covered include: Reykjavik, southwestern Iceland, the west coast, the West Fjords, northwest Iceland, Mývatn and the northeast, eastern and southeast Iceland, and the Interior. Honest independent reviews: written with Rough Guides' trademark blend of humour, honesty and expertise, and recommendations you can truly trust, our writers will help you get the most from your trip to Iceland. Meticulous mapping: always full colour, with clear numbered, colour-coded keys. Navigate Reykajavik, the west coast and many more locations without needing to get online. Fabulous full-colour photography: features a richness of inspirational colour photography, including Iceland's stunning national parks and the awe-inspiring Northern Lights. Things not to miss: Rough Guides' rundown of Reykjavik, Akureyri, and rural Iceland's best sights and top experiences. Itineraries: carefully planned routes will help you organise your trip, and inspire and inform your on-the-road experiences. Basics section: packed with essential pre-departure information including getting there, getting around, accommodation, food and drink, health, the media, festivals, sports and outdoor activities, culture and etiquette, shopping and more. Background information: comprehensive Contexts chapter provides fascinating insights into Iceland, with coverage of history, religion, ethnic groups, environment, wildlife and books, plus a handy language section and glossary. You might also be interested in... Pocket Rough Guide Reykjavik Rough Guide to Canada About Rough Guides: Rough Guides have been inspiring travellers for over 35 years, with over 30 million copies sold. Synonymous with practical travel tips, quality writing and a trustworthy 'tell it like it is' ethos, the Rough Guides' list includes more than 260 travel guides to 120+ destinations, gift-books and phrasebooks.
This is the most comprehensive guide ever published, covering all things Masters of the Universe and Princess of Power from 1982 through today! The universe of He-Man and She-Ra is full of mystery. And thanks to over four thousand individual entries covering characters, beasts, vehicles, locations, weapons and magic, you can learn the secrets of this entire universe!
Big Little Projects are a great way for children and teenagers to learn how to research independently and create their own presentation of facts and interesting information. Each project can be completed simply by answering the questions given, or by using the questions as starting points to find out about the subjects. The Big Little Projects books include a wide variety of subject areas with a good mixture in each book. The main areas are English, History and Science and include work covered in the later years of primary school (Key Stage 2), the first few years of secondary school (Key Stage 3) and specific areas of study used in GCSE English, History and Science. Advice on how to study and where to find information is given in the books, along with ideas for bringing the projects to life and overcoming difficulties with written work. Creative writing ideas are also used to help young writers practice a different way of presenting facts and information.