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A brilliantly original and dazzling novel for younger readers from the author of THE EVERYTHING MACHINE. Coffin-stealing, boat-burning, telling lies - Carla's crazy plan includes them all. Her Grandpa's written her a letter telling her his secret dream: she's going to make it come true, she's going to give him a real Viking funeral.
Sigurd learns lessons from his father so he'll be ready for the adventures to come. The time finally arrives when Sigurd sets out across the sea to Wineland. The voyage is filled with new sights, people, and hardships.
Are you a fan of the Truth? If you enjoyed the writings of Eckhart Tolle, the mythology of Joseph Campbell, Deepak Chopra's eastern teachings, or Graham Hancock's books on prehistoric civilizations, you are sure to love The Vikings Secret Yoga; The Supreme Adventure. This is the first time in history that this Viking lore has been revealed. With their secretive poetic lore and mysterious pantheon of gods led by Odin the All-Father; Thor, the great Hammer-Striker; and Loki, the Evil One, it is almost impossible not to love the Vikings. But there are even more fans of the multi-faceted yoga systems devised by the ancient Hindustani in India more than five thousand years ago. Steven A. Key makes the case that transcendental yoga has not only endured over the millennia, but that it has traveled in different forms of spiritual or religious expression. Drawing on the writings of Joseph Campbell, the famous mythologist who hinted at a link between the cultures of the Eastern Hindus and the Northern Vikings, as well as other great thinkers, the author shows that yoga has influenced Buddhism, Christianity, and yes - even the tenth-century Vikings. Steven A. Key had a career taming Mainframes, the largest computer systems in the world. As a researcher and technocrat, he combines proven investigative skills with his deep personal interests in all things pertaining to body-mind and spirit, to create the provocative New Muse Book Series.
Eleven year old Olly has a very special delivery - a 3D printing machine, stamped with PROPERTY OF M.O.D and BRITISH SPACE AGENCY. WARNING. DO NOT TAMPER, which has magical powers... It has a name, it speaks, and it can print ANYTHING Olly asks it to - the coolest new toy, a room full of chocolate cake - but what Olly really wants is... his dad.
Born and raised in a stark, coastal village on the shore of the Ice-Rimmed Sea, Bera is the daughter of a Valla, the Vikings’ most powerful seers. But her mother died when she was young, leaving Bera alone with her gift, unable to control her feckless twin spirit or understand her visions of the future. When this inability leads to the death of her childhood friend at the hands of a rival clan, Bera vows revenge. And learning that her father has sold her into marriage with the murderous enemy’s chieftain, she is presented with an opportunity even sooner than she had hoped... As her powers grow stronger, her visions of looming disaster become more and more ominous until she is faced with the ultimate choice: will she exact vengeance? Or can she lead her people to safety before it’s too late?
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Over 1 million sold in series! While visiting Mr. Whittaker at Whit’s Soda Shoppe, Beth and Patrick find a mysterious letter in the Imagination Station requesting a Viking sunstone. The letter is old and says that someone named Albert will be imprisoned if the sunstone isn’t found. Mr. Whittaker sends cousins Patrick and Beth to Greenland circa 1000. On their quest for the sunstone, the cousins meet Vikings Erik the Red and Leif Eriksson—and find the sunstone as they join Leif on his first voyage to North America. But the adventure is just beginning, for when they return to Mr. Whittaker’s workshop with the sunstone, there is another note waiting for them, requesting a silver goblet. Join Patrick and Beth as they continue their travel to various lands and time in the Imagination Station book series.
Northern Europe, 976 AD. Bjólf and the viking crew of the ship Hrafn flee up an unknown river after a bitter battle, only to find themselves in a bleak land of pestilence. The dead don’t lie down, but become draugr – the undead – returning to feed on the flesh of their kin. Terrible stories are told of a dark castle in a hidden fjord, and of black ships that come raiding with invincible draugr berserkers. And no sooner has Bjólf resolved to leave, than the black ships appear... Now stranded, his men cursed by the contagion of walking death, Bjólf has one choice: fight his way through a forest teeming with zombies, invade the castle and find the secret of the horrific condition – or submit to an eternity of shambling, soulless undeath!
Siblings Leah and Alan wake one morning in the middle of an enchanted forest and encounter a strange and spectacular world filled with foppish lions, giant rabbits, and a talking stone frog for a guide.
Sea-bewildered, Blown to a Strange Land - Father Aillil has in his hand a talisman of great power that grants him visions of the future. He knows his duty¿be rid of it, cast the evil thing into the farthest sea. But when his friend Erling Skjalgsson, the Viking chieftain, relinquishes his lands and power rather than do a dishonorable deed, Aillil is tempted to keep it and use it to help Erling. They sail West Oversea to Greenland, home of Leif Eriksson. Storms and enemies with demonic power lie in wait for them. Their journey will be much longer¿and far stranger¿than they ever dreamed.