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Eva Nine was raised by the robot Muthr. But when a marauder destroys the underground sanctuary she called home, twelve-year-old Eva is forced to flee aboveground. Eva Nine is searching for anyone else like her. She knows that other humans exist because of a very special item she treasures ~ a scrap of cardboard on which is depicted a young girl, an adult, and a robot along with the strange word "WondLa". Tony DiTerlizzi honours traditional children's literature in this totally original space age adventure: one that is as complex as an alien planet, but as simple as a child's wish for a place to belong.
Eva Nine has finally found what she has always been looking for; other human beings. Having been rescued by Hailey, Eva couldn't be happier, and now Hailey is taking Eva and her friends to the human colony New Attica, where humans of all shapes and sizes live in apparent peace and harmony. But all is not as idyllic as it seems in New Attica, and soon Eva and her friends realize that something very bad is going on ~ and if they don't find a way to stop it, it could mean the end of everything and everyone on Orbona.
When all hope for a peaceful coexistence between humankind and aliens seems lost, Eva Nine--with help from an unlikely ally--tries to thwart the evil Loroc's ultimate plan for life on Orbona.
In this highly anticipated sequel to New York Times bestselling and Caldecott Honor–winning author Tony DiTerlizzi’s Kenny and the Dragon, Kenny must cope with many changes in his life—including the fear that he’s losing his best friend. What can come between two best friends? Time has passed since Kenny Rabbit’s last adventure with his best friend, the legendary dragon Grahame, and a lot has changed in the sleepy village of Roundbrook. For starters, Kenny has a whole litter of baby sisters. His friends are at different schools and Sir George is off adventuring. At least Kenny still has his very best friend, Grahame. That’s before Dante arrives. Dante is a legendary manticore and an old friend of Grahame’s. Old friends spend a lot of time catching up. And that catching up does not involve Kenny. But there’s a Witch to defeat, a pal to rescue, and a mysterious book to unlock. And those are quests for best friends, not old friends. Right?
Kenny Rabbit tries to save his friend, the dragon, after he is labeled a community nuisance by the simple people of Roundbrook village, who arrange for the creature to be fought by St. George.
Celebrate the 20th anniversary of the #1 New York Times bestselling Spiderwick Chronicles and get ready for the series soon to be streaming on Disney+ with this eighth and final installment in the fantastical adventures featuring updated text. The Wyrm King was previously published under the series title Beyond the Spiderwick Chronicles. Nick and Laurie thought their worries were behind them when they drove all the giants into the sea. But now, the Grace kids have come to tell them they may have more trouble coming their way! It turns out the giants control the population of Hydra, a dragon-like creature that is creating sinkholes all over Florida. But with the mermaids refusing to return the giants to the shore, the nixies still missing and the threat of a destroyed Florida drawing closer, the kids have to take matters in their own hands. Will Nick and Laurie be able to stop the destruction they unwittingly caused with the help of the Field Guide?
When Meno is sick, Yamagoo calls Wishi to make him feel better.
When a beloved ornament breaks, will it ruin the holidays or save them? New York Times bestselling author and Caldecott Honor–winning illustrator Tony DiTerlizzi offers a brand-new Christmas story that is sure to be a holiday classic. Jack wants this to be the best Christmas ever, and he knows just how to make it happen… More! More lights, more presents, more cookies, more treats. More. More. More! So, when Jack breaks a dusty old ornament, he’s not sure why his mom is so upset. They can always get more ornaments, so what’s the big deal? Turns out the ornament was an heirloom, precious for more reasons than one. And Jack has a lot to learn about the true meaning of Christmas. A fairy emerges from the shattered ornament. She has the power to make the most magical Christmasy things happen. Suddenly trees are sprouting, reindeer are flying, and snowmen are snowball fighting. All of it is so perfect, or it would be if she could fix Mom’s ornament. But she can’t. So it’s up to Jack to make some Christmas magic of his own.
Grubb, age twelve (or thereabouts), has never known anything beyond his miserable existence as a chimney sweep, paid only in insults and abuse by his cruel master. All of that changes the day he stows away in the coach belonging to a mysterious guest at the inn that he is tasked with cleaning. Grubb emerges from Alistair Grim's trunk and into the wondrous world of the Odditorium. Fueled by a glowing blue energy that Grubb can only begin to understand, the Odditorium is home to countless enchanted objects and an eccentric crew that embraces Grubb as one of their own. There's no time for Grubb to settle into his new role as apprentice to the strange, secretive Mr. Grim. When the Odditorium comes under attack, Grubb is whisked off on a perilous adventure. Only he can prevent the Odditorium's magic from falling into evil hands???and his new family from suffering a terrible fate. Grubb knows he's no hero. He's just a chimney sweep. But armed with only his courage and wits, Grubb will confront the life-or-death battle he alone is destined to fight.
Broxo, the only surviving member of a tribe of barbarians, spends his time on a mountain hunting and avoiding the man-eating walking dead. Everything changes when Zora, a foreign princess, arrives on the mountain seeking Broxo's lost tribe.