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Three friends feel guilty about going to story hour at the library instead of doing what their parents told them to do.
Will you get to the Orwellians before the Wanstein Club get to you? The clock is ticking… Based on the global phenomenon of Escape Rooms, and following on from the international bestseller The Escape Book by Ivan Tapia, this book puts your ingenuity, wit and perseverance to the test with even more fiendish challenges, puzzles, and enigmas that you must solve to thwart the sinister Wanstein Club. Investigative journalist Candela Fuertes is at rock bottom: her fight against Castian Warnes, the head of the powerful and sinister Wanstein Club, has undermined her credibility as a journalist, and meanwhile she suspects Warnes is behind the car accident that put her boss in hospital. Corroded by the thirst for revenge, she decides to turn to the only people who can help her in a cause that seems already lost: the Orwellians, a group of hackers hell bent on revealing the secrets of the rich and famous. In order to get to the Orwellians, you and Candela must follow their trail all over London. The chapters of the book are jumbled up, and to know where to continue reading, you must solve the puzzles, optical illusions, conundrums and anagrams that you find. Each time you solve a puzzle, the number you arrive at will indicate the page from which you can continue the story.
Full of romance and humour, this is a book about fresh starts, friendship and the unexpected places we find happiness. ‘I love getting lost in a Jules Wake book!’ Debbie Johnson, bestselling author of the Comfort Food Cafe series
Loosely based on real-life events, this suspenseful story, by a debut novelist, is also funny and touching and will have readers riveted from start to finish. Lucy's mother is the U.S. Ambassador to Ethiopia, so Lucy's life must be one big adventure, right? Wrong. Lucy's worrywart mother keeps her locked up inside the ambassador's residence. All Lucy can do is read about the exotic and exciting world that lies beyond the compound walls and imagine what it would be like to be a part of it. That is, until one day Lucy decides she has had enough and she and a friend sneak off for some fun. But to their horror, Lucy gets kidnapped! With only herself to rely upon, Lucy must use her knowledge of African animals, inventiveness, will, and courage to escape, and in the process embarks on an adventure beyond her wildest imagination. Includes bonus material! - Book Club Discussion Guide
Activity book meets adventure in this series that is Choose Your Own Adventure meets I Survived meets doodle book! Doodle, decide, and demolish your way out of history's greatest events--the perfect book for fun and educational summer reading! Reader, beware! Once you open this book, there is no turning back. You will have three chances to survive the Titanic's fateful voyage. Decide which path to take first. Passenger: Exploring the ship is fun! Just don't get caught on the wrong deck when there's an iceberg ahead! Crew Member: You work for a family in first class. Can you persuade them to save you along with their beloved dog? Stowaway: You snuck onto this ship. Can you draw your way onto a lifeboat? In the Escape This Book! series, YOU are the star of history! Doodle your way through adventures as you decide the best path for survival. Don't be afraid to rip or fold a page. . . . Your escape may depend on it!
The author of Flames of Calais details life in the top-secret department of Britain’s War Office during World War II in this military memoir. Airey Neave, who in the last two years of the war was the chief organizer at M.I.9, gives his inside story of the underground escape lines in occupied North-West Europe, which returned over 4,000 Allied servicemen to Britain during the Second World War. He describes how the escape lines began in the first dark days of German occupation and how, until the end of the war, thousands of ordinary men and women made their own contribution to the Allied victory by hiding and feeding men and guiding them to safety. Neave was the first British POW to make a “home run” from Colditz Castle. On his return, he joined M.I.9 adopting the code name “Saturday.” He also served with the Nuremburg War Crimes Tribunal. Tragically Airey Neave’s life was cut short by the IRA who assassinated him in 1979 when he was one of Margaret Thatcher’s closest political allies. Praise for Saturday at M.I.9 “There isn’t a page in the book which isn’t exciting in incident, wise in judgment, and absorbing through its human involvement.” —The Times Literary Supplement (UK)
Solve puzzles and riddles with your favorite pirates in order to escape the book, in the second installment of The Escape Book series! Ahoy matey, you’re trapped! After being abandoned on a mysterious island, you must now find a way to escape. The grumbling volcano in the middle of the island is sure to erupt soon—and take you with it. Will you be able to solve puzzles, find allies, and rise to the challenge? It will take everything you’ve got to make it out in time. But who knows, maybe you’ll find legendary treasure along the way? Bring the excitement of the popular escape room activity with you everywhere you go in this second book, The Mysterious Island. You will have to free yourself, and logic and observation will be your new treasures!
WESTWORLD meets CHARLIE AND THE CHOCOLATE FACTORY meets JURASSIC PARK, as kids win a chance to enter the place of their dreams -- and find that it quickly turns into a nightmare. It's all anyone talks about, and it's all Cody dreams about. It's the biggest adventure park in the world, and it's more than mere rides and rollercoasters: At ESCAPE, you can do anything you want, be anyone you want, and there are no adults to tell you no. Cody's a nobody, but for some reason he receives an invitation and the opportunity of a lifetime. At first, it's the most fun he's ever had. But after a few days, everything in the park starts to go haywire. One at a time, rides malfunction. Simulations turn deadly. His fantasy world glitches, and the games become races for survival. A voice comes over the intercoms, then-ESCAPE was never a theme park for the rich and famous. It was a place for punishment. They have less than a week to escape from the park before it floods. Only five kids will be allowed to leave. It started out as a fight to get to the coolest rides. Now, they have to fight to survive.
Sleuthing duo Emily and James tackle their most challenging mystery yet set on the haunting Alcatraz Island in Book 3 of the New York Times bestselling Book Scavenger series! Legendary literary game-maker Garrison Griswold is back in action—this time with “Unlock the Rock.” For his latest game, Griswold has partnered with the famous--and famously reclusive--mystery writer Errol Roy to plan an epic escape room challenge on Alcatraz Island. Emily and James are eager to participate, but the wave of fame they are riding from their recent book-hunting adventures makes them a target. Threatening notes, missing items, and an accident that might not have been an accident have the duo worried that someone is trying to get them out of the game at any cost. When Emily’s brother is caught red-handed and blamed for all the wrong doings, Emily is certain Matthew is being framed. With Matthew’s record on the line, Emily and James can’t afford to leave this mystery uncracked. Christy Ottaviano Books

America, 2055. Cass Armstrong has changed. After being raised by a violently technophobic father, her cyber-enhancements preserved her life while her new girlfriend opened her mind. But as her break from college approaches, Cass lives in fear that a trip home will end in tragedy.


After escaping detection by the extremist Sapiens Movement, Cass breathes a momentary sigh of relief. But when she discovers her friends and neighbors spying on her and her girlfriend, she considers unleashing the dark secrets that could destroy her father’s hateful organization. If only she wasn’t surrounded by enemies willing to preserve the lie at any cost…


Will Cass break free before her own family spills her blood?


Cyber's Escape is the second book in the engrossing Sapien's Run cyberpunk trilogy. If you like diverse characters, futuristic societies, and heroes battling prejudice, then you’ll love Jamie Davis’s mind-twisting dystopia.


Buy Cyber’s Escape to watch a hero fight for survival today!