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One of the most popular and critically acclaimed graphic novels of all time, Neil Gaiman's award-winning masterpiece The Sandman, is finally being collected for the first time in deluxe hardcover format. Illustrated by an exemplary selection of the medium's most gifted artists, the series is a rich blend of modern and ancient mythology in which contemporary fiction, historical drama, and legend are seamlessly interwoven. This first book collecting Neil Gaiman's genre-defining series about the Dream King in a new deluxe edition series featuring an oversize hardcover format and bonus content. Collects the first two paperback volumes of the critically acclaimed series Sandman, issues 1-16, and Sandman Midnight Theatre 1.
#1 INTERNATIONAL BESTSELLER • This installment in the Killer Instinct Series tells the chilling story of a manipulative serial killer and the two brilliant police agents who must beat him at his own game, Detectives Joona Linna and Saga Bauer. “With its tight, staccato chapters and cast of dangerous wraiths lurking everywhere, The Sandman is a nonstop fright.” —Janet Maslin, The New York Times Late one night, outside Stockholm, Mikael Kohler-Frost is found wandering. Thirteen years earlier, he went missing along with his younger sister. They were long thought to have been victims of Sweden's most notorious serial killer, Jurek Walter, now serving a life sentence in a maximum security psychiatric hospital. Now Mikael tells the police that his sister is still alive and being held by someone he knows only as the Sandman. Years ago, Detective Inspector Joona Linna made an excruciating personal sacrifice to ensure Jurek's capture. He is keenly aware of what this killer is capable of, and now he is certain that Jurek has an accomplice. He knows that any chance of rescuing Mikael's sister depends on getting Jurek to talk, and that the only agent capable of this is Inspector Saga Bauer, a twenty-seven-year-old prodigy. She will have to go under deep cover in the psychiatric ward where Jurek is imprisoned, and she will have to find a way to get to the psychopath before it's too late—and before he gets inside her head.
This year marks the 20th anniversary of The Sandman series, and this final volume in The Absolute Sandman series ties into this event.
Chronicles Neil Gaimain's comic book series "The Sandman," examining the stories and the varying artistic styles while also providing previously unpublished illustrations and comments by Gaiman.
"The Sandman's Hour: Stories for Bedtime" by Abbie Phillips Walker. Published by Good Press. Good Press publishes a wide range of titles that encompasses every genre. From well-known classics & literary fiction and non-fiction to forgotten−or yet undiscovered gems−of world literature, we issue the books that need to be read. Each Good Press edition has been meticulously edited and formatted to boost readability for all e-readers and devices. Our goal is to produce eBooks that are user-friendly and accessible to everyone in a high-quality digital format.
DigiCat Publishing presents to you this special edition of "The Sandman's Hour: Stories for Bedtime" by Abbie Phillips Walker. DigiCat Publishing considers every written word to be a legacy of humankind. Every DigiCat book has been carefully reproduced for republishing in a new modern format. The books are available in print, as well as ebooks. DigiCat hopes you will treat this work with the acknowledgment and passion it deserves as a classic of world literature.
Reading bedtime stories to children can be a wonderful way to settle a child’s often overactive mind at the end of a busy day. This original classic, collection of tales penned by Abbie Phillips Walker, opens the world of fairy tales full of magic and miracles for little ones! These stories are short and sweet, perfect for bedtime. Some will make you laugh and others will teach you a lesson. Find your favourite fairy tale on those pages! These 25 stories are all original and all sparkling examples of Abby Walker's ability to spin a witty story that is fun to read and listen to. I assure you, you really do want to hear about The Good Sea Monster? The Shoemaker Rat and most of all, The Disorderly Girl? Be careful not to get too carried away acting out these wonderful stories, because you may end up over-stimulating your children and then they’ll never get to sleep. The stories in this volume are: Where The Sparks Go The Good Sea Monster Mother Turkey And Her Chicks The Fairies And The Dandelion Mr. 'Possum The Rooster That Crowed Too Soon Tearful Hilda's Mermaid The Mirror's Dream The Contest The Pink And Blue Eggs Why The Morning-Glory Sleeps Dorothy And The Portrait Mistress Pussy's Mistake Kid The Shoemaker Rat The Poppies Little China Doll The Disorderly Girl The Wise Old Gander Dinah Cat And The Witch The Star And The Lily Lazy Gray The Old Gray Hen The Worsted Doll YESTERDAY’S BOOKS for TODAY’S CHARITIES 10% of the profit from the sale of this book will be donated to charity. ============= KEYWORDS-TAGS: The Sandman’s Hour, Abbie Phillips Walker, Children’s stories, Childrens, Folklore, Fairy, Folk, Tales, bedtime story, legends, storyteller, fables, moral tales, myths, happiness, laughter, Where The Sparks Go, Good, Sea Monster, Mother Turkey, Chicks, The Fairies, Dandelion, Mr. 'Possum, Rooster, Crow, Too Soon, Tearful, Tears, Hilda's Mermaid, Mirror, Dream, Contest, Pink And Blue Eggs, Morning-Glory, Sleep, Dorothy, Portrait, Mistress Pussy, Mistake, Kid, Shoemaker Rat, Poppies, Little, China Doll, Disorderly Girl, Wise Old Gander, Dinah Cat, Witch, Star, Lily, Lazy Gray, Old Gray Hen, Worsted Doll
The technicians were sitting in front of the control panel to the main computer when they heard it. Deep in the underground nuclear facility three explosions ripped through the complex, tossing everyone violently against their desks and to the floor. The printer switched on and sheets of paper with automated-typed words spewed out at an incredible rate. A man ran to the printer and grabbed the papers. "What do they read?" Dr. Balim asked. There was a touch of desperation in his tone. The technician swallowed the growing lump in his throat and slowly raised his eyes to meet the doctor. "The Emergency Core-Coolant System has shut down!" The sudden gasp from those in the room was deafening. "What is going on here?" Colonel Benghazi asked. "My God...It's him," said Captain Mourak, who was standing behind him. "Can you be more specific?" Colonel Benghazi was becoming impatient. "It's the saboteur, you fool!" At Iran's Bushehr Nuclear Research Facility the countdown to nuclear disaster begins when the C.I.A.'s top saboteur codenamed: Sandman strikes a devastating blow. Deep in the underground facility a raging fire has knocked out the coolant system and threatens a reactor core meltdown. To save the reactor the Iranians must get the coolant back in operation...But the Sandman has barricaded himself in the alternate secondary control room to prevent that from happening...And so a brilliant army officer takes charge and is prepared to do whatever it takes to stave off disaster. The situation quickly becomes a match of wits as the Sandman defends himself in deadly gunfights against soldiers trying to retake the control room...And as the clock ticks he not only loses time to make good his escape, but the temperature in the reactor core quickly rises...and with each passing second bringing them closer to nuclear disaster!
In the final SANDMAN tales from issues #70-75 of the acclaimed series, Morpheus makes the ultimate decision between change and death. As one journey for the Endless ends, another begins for the Lord of Dreams and his family. It’s a wake in which friends and loved ones, relatives and rivals, fleeting lovers and immortal enemies gather to pay their respects and to mourn their loss.