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Graphic Novel. This first volume, collecting issues 20-27 of THE SAGA OF THE SWAMP THING, also features a foreword by famed horror author Ramsey Campbell and a new introduction by Swamp Thing co-creator and original series editor Len Wein.
This final collection of master comics writer Alan Moore's award-winning run on SWAMP THING begins across the galaxy, where the Swamp Thing's consciousness has been hurled. In his attempts to finds his way back to Earth, Swamp Thing stops over on Thanagar, home of Hawkman; Rann, home of Adam Strange; and also encounters the Green Lantern of a world of sentient plants.
What does it take to grow a Swamp Thing? Find out in 'Growth Patterns,' as the being regrows himself one day—and leaf—at a time! John Constantine makes his comic book debut as an evil peers into the DC Universe.
Before WATCHMEN, Alan Moore made his debut in the U.S. comic book industry with the revitalization of the horror comic book THE SWAMP THING. His deconstruction of the classic monster stretched the creative boundaries of the medium and became one ofthe most spectacular series in comic book history. With modern-day issues explored against a backdrop of horror, SWAMP THING's stories became commentaries on environmental, political and social issues, unflinching in their relevance. SAGA OF THESWAMP THING Book One collects issues #20-27 of this seminal series including the never-before-reprinted SAGA OF THE SWAMP THING #20, where Moore takes over as writer and concludes the previous storyline. Book One begins with the story 'The AnatomyLesson,' a haunting origin story that reshapes SWAMP THING mythology with terrifying revelations that begin a journey of discovery and adventure that will take him across the stars and beyond.
As the state of Louisiana is ravaged by a hurricane, a world-weary Swamp Thing retires to the dark waters that created him to forget his past and abandon the natural order he is responsible for. This work explores Swamp Thing's history, set against a backdrop of Nixon's America and unnatural disasters.
The legend of Swamp Thing continues here! He was an elemental embodiment of the world’s plants-the spirit of all her marshes, bogs and fens. He had a wonderful daughter and a loving wife, and the power and beauty of nature filled his life. He was the Swamp Thing. He was a god. He was happy. And then he woke up. Without warning, Doctor Alec Holland finds himself thousands of miles from the Louisiana swamp that he thought was his home. He has a life he doesn’t remember and a human body he thought he had lost forever. His time as the Swamp Thing is nothing but a disappearing dream, a hallucination, a bad trip. But the monster rampaging through the bayou he left behind is all too real. So is the beautiful woman who loved him, the danger she now faces and the terrible vengeance of the power he once served-the gods of field and forest known as the Parliament of Trees. Comics legends Grant Morrison (THE MULTIVERSITY) and Mark Millar (Kick-Ass) team with artist Phil Hester (GREEN ARROW) to dig deep into the Swamp Thing mythos in SWAMP THING: THE ROOT OF ALL EVIL, collecting issues #140-150 of the original VERTIGO series.
The saga of one of DC’s most unique characters continues in this collection of horror comics classics! Swamp Thing takes on monsters both human and inhuman in these stories, including Anton Arcane and his Un-Men and the sinister General Sunderland! Plus, the adaptation of the Swamp Thing movie, and a reprint of the classic Swamp Thing tale that introduces the Un-Men! Collects The Saga of the Swamp Thing #1-19 and The Saga of the Swamp Thing Annual #1.
What began with Alan Moore and Dave Gibbons' landmark graphic novel, Watchmen (1987) is no longer a single story, but rather a cross-platform, multi-media franchise, including a role-playing game and video game, a motion comic, a Zack Snyder movie, and a series of comic book prequels and sequels, as well as a prestige HBO TV series. Will Brooker explores the way that Watchmen expanded over time from the mid-1980s to the present day, drawing on theories of adaptation, intertextuality and deconstruction to argue that each addition subtly changes our understanding of the original. Does it matter whether these adaptations are 'faithful'? Can they ever be, as they cross over into another medium? How does each version enter a dialogue with the others? And as Damon Lindelof's series ran parallel to an entirely distinct comic book Watchmen sequel, Doomsday Clock, how do readers and viewers make sense of these conflicting narratives? Can we relate the unstable, shifting stories of Watchmen to our contemporary climate of post-truth, where we have to weigh up contradictory versions of the facts and decide which we believe?
Author's and artists' names from table of contents.