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It's been quite a few years now since Bryan Ansell first put pen to paper to produce the initial draft of The Rules With No Name: these rules have been playtested, developed and enjoyed many, many times since then and it is a travesty that they have not been seen on bookshelves until now. Very little editing to the original text was required, but I have added a painting and terrain guide for completeness and sincerely hope that Bryan likes the way his rules have been laid out and presented. Here's what Bryan originally wrote in his introduction to the playtest version of these rules all those years ago: These are intended primarily as a straightforward, simple set of Western gunfight rules, suitable for a quick, cheerful game, possibly involving a large number of participants. However, we wanted to include a degree of tactical skill, involvement with the rule system and an element of tension and surprise. We hope that we have succeeded in doing so without making the game at all puzzling or complicated. Consumption of alcoholic beverage and high-carbohydrate snacks and the playing of these rules are not necessarily mutually exclusive. We have tried not to introduce a lot of fussy rules to cover every eventuality, so if you are playing with large groups of strangers, you might like to use a gamesmaster; a god-like figure whose word is law. Fortunately, even the most competitive gamers don't come to a Western gunfight looking for an argument, so the way should be clear for a good time to be had by all. However, for those of you who prefer a more sophisticated game, especially if you intend to run a campaign, with the extra level of detail and involvement that familiarity permits, there is a selection of optional rules for you to mix and match according to your tastes. Set in the time of the American Old West where life was cheap and survival was the order of the day, these rules are written in a very conversational style that are a joy to read as well as play, and there are many suggestions by Bryan as to how the players can choose to extend and adapt the rules to suit their own levels of skill and/or to simply increase their sense of enjoyment. In this fast paced game all facets of life and the characters in the Old West as depicted in those many Hollywood and Italian 'Cowboy' films are covered; from the hardened gunslinger and town drunk to the law abiding owner of the General Store; all have to hone and develop their particular skills over the course of the game... or end up having that eternal slug of whisky in the saloon in the sky! So, get out those toy soldiers, strap on that six gun and get yourself a whole lot of pleasure by having a game with friends using these action-packed and fun- filled rules.
Thrown off the train for not having a ticket, Mona finds herself, alone, in a rural town at night. Although she is fashionably dressed, she has no money and nowhere to stay. Fortunately, the local schoolteacher, Marin, invites her to stay at his home while he sleeps over at a friend's place. However, an attraction soon develops. Marin, a keen astronomer, reveals that he has discovered a star which is not marked on any star chart. They share a wonderfully happy night together. But their idyll is soon shattered by the arrival of Mona's boyfriend, Grig. Will Mona choose to return to her old life in the city or settle for a quieter life with Marin? This play was a hit in Romania at the time it was written and has subsequently been adapted for film in both France and Russia. Available for the first time in a new English translation by Gabi Reigh.
"A balanced and readable account of the 1791 battle between St. Clair's US forces and an Indian coalition in the Ohio Valley, one of the most important and under-recognized events of its time"--
From one of the most important American writers of the twentieth century—an extraordinary history of the turbulent sixties and early seventies that powerfully speaks to contemporary conversations around racism. “It contains truth that cannot be denied.” —The Atlantic Monthly In this stunningly personal document, James Baldwin remembers in vivid details the Harlem childhood that shaped his early conciousness and the later events that scored his heart with pain—the murders of Martin Luther King and Malcolm X, his sojourns in Europe and in Hollywood, and his retum to the American South to confront a violent America face-to-face.
INSTANT INTERNATIONAL BESTSELLER A beautiful tale of hope, courage, and sisterhood—inspired by the real House of Mercy and the girls confined there for daring to break the rules. Growing up in New York City in the 1910s, Luella and Effie Tildon realize that even as wealthy young women, their freedoms come with limits. But when the sisters discover a shocking secret about their father, Luella, the brazen elder sister, becomes emboldened to do as she pleases. Her rebellion comes with consequences, and one morning Luella is mysteriously gone. Effie suspects her father has sent Luella to the House of Mercy and hatches a plan to get herself committed to save her sister. But she made a miscalculation, and with no one to believe her story, Effie’s own escape seems impossible—unless she can trust an enigmatic girl named Mable. As their fates entwine, Mable and Effie must rely on their tenuous friendship to survive. Home for Unwanted Girls meets The Dollhouse in this atmospheric, heartwarming story that explores not only the historical House of Mercy, but the lives—and secrets—of the girls who stayed there. “Burdick has spun a cautionary tale of struggle and survival, love and family — and above all, the strength of the heart, no matter how broken.” — New York Times Book Review “Burdick reveals the perils of being a woman in 1913 and exposes the truths of their varying social circles.” — Chicago Tribune
Kids will relate to Elizabeth's fervent wish to be called by her proper name.
No Name Nomad describes the author’s journey from an irreligious materialistic life to one full of meaning and closeness to God. He leaves his home-country and former life, trusting in God and His promise. He tries to get rid of all materialistic things and walks thousands of kilometers without money, passport and baggage, and finally finds his true identity on a little dugout in the middle of the Indian Ocean. The book describes the attempt to follow, without compromise, one’s own intuitions and the inner guide. The author compares his intuitions and outer situations with waves. These waves one has to recognize and ‘to ride’ if they should bring one to new shores because the rational analysis of a situation and its logical conclusion never suffice to adjust oneself to the constant flow of life and God’s will. Surfing becomes him a symbol, and the author starts it also on the material plane to better understand its laws. This brings him to an island south-west of Sumatra where are some of the highest waves in the world. There he gets an English translation of the Koran and the waves get a name: Hidaya.
Traces the genre of film noir back to German and French roots. Describes the developent of the genre in the United States and examines its expression in modern cinema.