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Something haunts the desert, something that was once an opinicus. Cherine—scholar, adventurer, metal-beak, and popular kidnapping victim. While his old mate and friends fight for his amnesty, he lives out his exile in the aneda forest. When Zeph and Kia approach him about hunting down the infamous Nighthaunt, he’s all too happy to leave his hovel behind. Little do they know that the key to finding the most dangerous criminal the world has ever known lies in the abandoned eyrie of Crestfall. Long silent, something lurks in the shadows of the city, and its homes may not be as abandoned as once believed. Will Cherine and his friends unravel the mystery of the desert eyrie in time, or will they become the hunted? The Ruins of Crestfall is a full-length creature fantasy novel full of fan-favorite characters, desert monsters, fancy opinicus armor, and charming sand gryphons.
They stole her mate, so she stole the night. Ninox. Pride leader. Murderer. Vanguard. Mother. When the Ashen Weald captured Cherine, they made a grave mistake. In the months since the bog expedition, bodies have begun appearing in the night. Is this the owl gryphon’s vengeance? Or is something more sinister haunting the night? As Cherine’s trial approaches, Ninox’s allies and enemies alike attempt to hunt her down before she goes too far. An epic creature fantasy full of vengeful owl gryphons, deadly assassins, sinister scholars, and Zeph Reevesbane. Pick it up today to protect yourself from owl gryphons! Includes new interior art pieces and three complete gryphon novels: Reevesbane (#4), The Ruins of Crestfall (#5), and The Crackling Sea (#6).
It's a rare day when Terrans meet eye-to-eyestalk with the slimy little sticky-fingers - er, that is to say, the noble alien Groaci. This time the races clash on the planet Popu-Ri, once the home of a mighty interstellar power. Popu-Ri has sunk into decline...but its ancient treasures remain. Though not for long, if the Groaci have their way. Groaci also finds Popu-Ri just the place to build a galactic warfleet. Still, for the Corps Diplomatique Terrestrienne to respond would threaten the delicate balance of human/Groaci forces on the cocktail circuit. Therefore the ambassador must keep the lid on by doing nothing. But how to do nothing without seeming an inneffectual pantywaist? Send an observer! Yep, the Ambassador has it all figured out. But he made one little mistake; he sent Retief...
There emerged, during the latter half of the eighteenth century, a reflexive relationship between shifting codes of legal evidence in British courtrooms and the growing fascination throughout Europe with the "primitive" Scottish Highlands. New methods for determining evidential truth, linked with the growing prominence of lawyers and a formalized division of labor between witnesses and jurors, combined to devalue the authority of witness testimony, magnifying the rupture between experience and knowledge. Juries now pronounced verdicts based not upon the certainty of direct experience but rather upon abstractions of probability or reasonable likelihood. Yet even as these changes were occurring, the Scottish Highlands and Hebridean Islands were attracting increased attention as a region where witness experience in sublime and communal forms had managed to trump enlightened progress and the probabilistic, abstract, and mediated mentality on which the Enlightenment was predicated. There, in a remote corner of Britain, natives and tourists beheld things that surpassed enlightened understanding; experience was becoming all the more alluring to the extent that it signified something other than knowledge. Matthew Wickman examines this uncanny return of experiential authority at the very moment of its supposed decline and traces the alluring improbability of experience into our own time. Thematic in its focus and cross-disciplinary in its approach, The Ruins of Experience situates the literary next to the nonliterary, the old beside the new. Wickman looks to poems, novels, philosophical texts, travel narratives, contemporary theory, and evidential treatises and trial narratives to suggest an alternative historical view of the paradoxical tensions of the Enlightenment and Romantic eras.
A bloody massacre. A looming civil war. Can two opposed gryphons work together to save their kind? Zeph thrills at the wind in his wings and the hunt for wild parrot. As a simple forest gryphon, he never thought much about his sophisticated city-dwelling cousins living in the lofty eyrie at the edge of the woods. But his carefree life turns upside down when he comes across a young city gryphon stunned by her discovery of a field littered with slaughtered animals. Kia always has her beak in a book. But when her best friend goes missing, she flies down to the woodland and gets tangled up with a wild country gryphon and a shocking conspiracy. With food in short supply and war on the horizon, Kia must choose between forsaking her own or allowing Zeph’s people to be wiped off the map. Forced to overcome their prejudice and misconceptions, the unlikely pair races against time to prevent an apocalypse. Can Zeph and Kia unite their species before a fiery conflict destroys them all? Eyrie is the first book in the high-flying Gryphon Insurrection epic fantasy series. If you like mythical creatures, graphic battles, and moral dilemmas, then you’ll love K. Vale Nagle’s darkly compassionate tale. Buy Eyrie to soar into action today!
The international bestselling series with over 5 million copies sold in the U.S. alone! They have always scared him in the past—the Rangers, with their dark cloaksand shadowy ways. The villagers believe the Rangers practice magic that makes them invisible to ordinary people. And now 15-year-old Will, always small for his age, has been chosen as a Ranger's apprentice. What he doesn't yet realize is that the Rangers are the protectors of the kingdom. Highly trained in the skills of battle and surveillance, they fight the battles before the battles reach the people. And as Will is about to learn, there is a large battle brewing. The exiled Morgarath, Lord of the Mountains of Rain and Night, is gathering his forces for an attack on the kingdom. This time, he will not be denied. . . . Here is the fantasy adventure that launched the Ranger's Apprentice series, an epic story of heroes and villains that has become an international phenomenon. Perfect for fans of J.R.R. Tolkien’s Lord of the Rings, T.H. White’s The Sword in the Stone, Christopher Paolini’s Eragon series, and George R. R. Martin’s Game of Thrones / A Song of Ice and Fire series.
LARGE PRINT. Cherine-scholar, adventurer, metal-beak, and popular kidnapping victim. When Zeph and Kia approach him about hunting down the infamous Nighthaunt, he's all too happy to leave his hovel behind. Little do they know that the key to finding the most dangerous criminal the world has ever known lies in the abandoned eyrie of Crestfall.
Lost eyrie ruins, a horde of rabid starlings, and a sinister discovery at a lost dig site. Tresh is an aquatic gryphon on a mission. She watched her home burn and the last of her family disappear into the bog. Now she’ll do anything to join an elite rescue team searching for survivors. A rescue team led by the same gryphon who killed her nieces and nephews. An owl that blinks. A medicine gryphon with a mane. A goofy guardsman. When new allies and old foes join forces to delve into the secrets of the bog, will they find their missing loved ones, or is something more sinister than starlings lurking in the abandoned eyrie ruins? Starling is a full-length creature fantasy novel with gryphons, monsters, terrible secrets, and Blinky the Owl Gryphon. Buy it now!
A world on fire. A gryphon army. A mysterious sickness. For years, Satra rotted in the dungeon depths while her kin were forced to wage wars to keep her safe. Now the eyrie is ash and she controls the largest army the continent has ever seen. As her opinicus enemies plot and scheme, she sets her sights on the Crackling Sea, where the last of her kin are held hostage. The snowy taiga gryphon Younce is one step away from being banished. Sent to investigate the frozen catacombs on the southern coast, he discovers dead gryphons, violent wildlife, and a hidden camp. After an infected gryphon leads him to a city of rafts and sea monsters, he begins to suspect that something more may be going on. Something bigger than just the taiga and coast. Something with terrible implications. While Satra squares off against treacherous taiga gryphons, vicious peafowl opinici, and mad scientists to save her kin before they’re executed, Younce uncovers a plot that goes far beyond sick gryphons. Will his warning reach Satra in time, or is it already too late?