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The Routledge Companion to Gender and Sexuality in Comic Book Studies is a comprehensive, global, and interdisciplinary examination of the essential relationship between Gender, Sexuality, Comics, and Graphic Novels. A diverse range of international and interdisciplinary scholars take a closer look at how gender and sexuality have been essential in the evolution of comics, and how gender and sexuality in comics demand that we re-frame and re-view comics history. Chapters cover a wide array of intersectional topics including Queer Underground and Alternative comics, Feminist Autobiography, re-drawing disability, Latina testimony, and re-evaluating the critical whiteness and masculinity of superheroes in this first truly global reference text to gender and sexuality in comics. Comics have always been an important place for the radical exploration of feminist and non-binary sexualities and identities, and the growth of non-normative comic book traditions as a field of inquiry makes this an essential text for upper-level undergraduates, postgraduates, and researchers studying Comics Studies, Women’s and Gender Studies, Literary Studies, and Cultural Studies.
The Routledge Companion to Gender, Sex and Latin American Culture is the first comprehensive volume to explore the intersections between gender, sexuality, and the creation, consumption, and interpretation of popular culture in the Américas. The chapters seek to enrich our understanding of the role of pop culture in the everyday lives of its creators and consumers, primarily in the 20th and 21st centuries. They reveal how popular culture expresses the historical, social, cultural, and political commonalities that have shaped the lives of peoples that make up the Américas, and also highlight how pop culture can conform to and solidify existing social hierarchies, whilst on other occasions contest and resist the status quo. Front and center in this collection are issues of gender and sexuality, making visible the ways in which subjects who inhabit intersectional identities (sex, gender, race, class) are "othered", as well as demonstrating how these same subjects can, and do, use pop-cultural phenomena in self-affirmative and progressively transformative ways. Topics covered in this volume include TV, film, pop and performance art, hip-hop, dance, slam poetry, gender-fluid religious ritual, theater, stand-up comedy, graffiti, videogames, photography, graphic arts, sports spectacles, comic books, sci-fi and other genre novels, lotería card games, news, web, and digital media.
With the heated discussion around #MeToo, journalistic reporting on domestic abuse, and the popularity of true crime documentaries, gendered media discourse around violence and harassment has never been more prominent. The Routledge Companion to Gender, Media and Violence is an outstanding reference source to the key topics, problems and debates in this important subject and is the first collection on media and violence to take a gendered, intersectional approach. Comprising over 50 chapters by a team of interdisciplinary and international contributors, the book is structured around the following parts: News Representing reality Gender-based violence online Feminist responses The media examples examined range from Australia to Zimbabwe and span print and online news, documentary film and television, podcasts, pornography, memoir, comedy, memes, influencer videos, and digital feminist protest. Types of violence considered include domestic abuse, "honour"-based violence, sexual violence and harassment, female genital mutilation/cutting, child sexual abuse, transphobic violence, and the aftermath of conflict. Good practice is considered in relation to both responsible news reporting and pedagogy. The Routledge Companion to Gender, Media and Violence is essential reading for students and researchers in Gender Studies, Media Studies, Sociology, and Criminology.
Understanding Comics-Based Research focuses on the contribution that comics can bring to community-based participatory research.
Comic book studies has developed as a solid academic discipline, becoming an increasingly vibrant field in the United States and globally. A growing number of dissertations, monographs, and edited books publish every year on the subject, while world comics represent the fastest-growing sector of publishing. The Oxford Handbook of Comic Book Studies looks at the field systematically, examining the history and evolution of the genre from a global perspective. This includes a discussion of how comic books are built out of shared aesthetic systems such as literature, painting, drawing, photography, and film. The Handbook brings together readable, jargon-free essays written by established and emerging scholars from diverse geographic, institutional, gender, and national backgrounds. In particular, it explores how the term "global comics" has been defined, as well the major movements and trends that will drive the field in the years to come. Each essay will help readers understand comic books as a storytelling form grown within specific communities, and will also show how these forms exist within what can be considered a world system of comics.
Super-Girls of the Future: Girlhood and Agency in Contemporary Superhero Comics investigates girl superheroes published by DC and Marvel Comics in the first two decades of the twenty-first century, asking who the new-and-improved super-girls are and what potentials they hold for imagining girls as agents of change, in the genre as well as its socio-cultural context. As super-girls have grown increasingly numerous and diverse since the turn of the millennium, they provide an opportunity for reconsidering representations of gender and power in the superhero genre. This book offers the term agentic embodiment as an analytical tool for critiquing the body politics of superhero comics, particularly concerning youth, femininity, whiteness, and violence. Grounded in comics studies and informed by feminist cultural studies, the book contributes a critical and hopeful perspective on the diversification of a genre often written off as irredeemably conservative and patriarchal. Super-Girls of the Future is a key title for students and scholars of comics studies, visual culture, US popular culture, and feminist criticism.
This accessible, up-to-date textbook covers the history of comics as it developed in the US in all of its forms: political cartoons and newspaper comic strips, comic books, graphic novels, minicomics, and webcomics. Over the course of its six chapters, this introductory textbook addresses the artistic, cultural, social, economic, and technological impacts and innovations that comics have had in American history. Readers will be immersed in the history of American comics—from its origins in 18th-century political cartoons and late 19th-century newspaper strips to the rise of the wildly popular comic book, the radical, grassroots collectives that grew out of the underground comix movement of the 1960s and 1970s, all the way through contemporary longform graphic novels, the vibrant self-publishing scene, and groundbreaking webcomics. The Routledge Introduction to American Comics guides students, researchers, archivists, and even fans of the medium through a contemporary history of comics, attending to how a diverse range of creators and researchers have advanced the art form in key ways since its inception as a foundational art of American popular culture. In this way, it is uniquely suited to readers engaged in the study of comics, as well as those interested in the creation of comics and graphic narratives.
Queering Wolverine in Comics and Fanfiction: A Fastball Special interrogates the ways in which the Marvel Comics character Wolverine is a queer hero and examines his representation as an open, vulnerable, and kinship-oriented queer hero in both comics and fanfiction. Despite claims that Wolverine embodies Reagan-era conservatism or hegemonic hypermasculinity, Wolverine does not conform to gender or sex norms, not only because of his mutant status, but also because his character, throughout his publication history, resists normalization, making him a site for a queer-heroic futurity. Rather than focusing on overt queer representations that have appeared in some comic forms, this book explores the queer representations that have preceded Wolverine’s bisexual and gay characterizations and in particular focuses on his porous and vulnerable body. Through important, but not overly analyzed storylines, representations of his open body that is always in process (both visually and narratively), his creation of queer kinships with his fellow mutants, and his eroticized same-sex relationships as depicted in fanfiction, this book traces a queer genealogy of Wolverine. This book is ideal reading for students and scholars of comics studies, cultural studies, gender studies, sexuality studies, and literature.
The Routledge Handbook of Nostalgia serves as a guide to the complex and often contradictory concept of nostalgia, as well as the field of “nostalgia studies” more broadly. Nostalgia is an area of intense interest across several disciplines as well as within society and culture more generally. This handbook brings together an international, interdisciplinary team of researchers to survey the current landscape and identify common trends, achievements, and gaps in existing literature. Comprising 45 chapters, the volume covers the following topics: Disciplinary perspectives of nostalgias including philosophy, history, literature, and psychology. Conceptual aspects of nostalgia including homesickness, temporality, affectivity, and memory. Historical and political dimensions such as afro-nostalgia, populism, feminism, and queer nostalgia. Spatial and material aspects of nostalgia including ruins, regionalism, and objects. Media-related nostalgia such as analogue and digital nostalgia, reboots, revivals, gaming, and graphic novels. Essential reading for students and researchers working in nostalgia studies, this book will also be beneficial to related disciplines such as philosophy, anthropology, geography, history, and literature; cultural, media, heritage, museum, and film studies courses; and more generally for readers interested in how the past is represented and used in the present.
Art can be used in education to assist in engagement, comprehension, and literacy. For years, comics and graphic novels have been written off as simple sources of entertainment. However, comics and graphic novels have tremendous value when utilized in the classroom as unique texts that can be approached philosophically and cognitively. Exploring Comics and Graphic Novels in the Classroom highlights voices from a number of disciplines in education, showcasing research and practice using both popular and lesser-known examples of comics across time in terms of publishing history and across geographic contexts. It explores comics from multiple viewpoints to share the efficacy of these texts in descriptive, narrative, and empirical ways. Covering topics such as intersectional identity representation, sequential visual art, and critical analysis, this premier reference source is a dynamic resource for educational administrators, teacher educators, preservice teachers, faculty of both K-12 and higher education, librarians, teaching artists, researchers, and academicians.