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In 'The Robot in the Glass Tower', Chrissy Johnson spins a tale of science and solitude. In a futuristic city where technology has surpassed imagination, a lone robot named Seraph is confined to a towering glass structure, designed to maintain the city's operations. As he observes the bustling world below, Seraph begins to question his purpose and yearn for freedom. A chance encounter with a curious child, who seems to understand his silent longing, sets off a series of events that challenge the boundaries between human and machine. The story explores themes of connection, independence, and the delicate balance between technology and humanity.
Sino and Gideon are sitting pretty. A generation ago, they would have been condemned to a life of menial labour in their native China and South Africa. Today, both are embedded in a global conglomerate, on the fast-track to management greatness. The problem is, the more they think about what's on offer, the more they want to go home, even if life in their own emerging cultures can still be nasty, brutish and short and the state the biggest criminal of all. For their American boss, Sam, this attitude is a problem. He needs a steady stream of ambitious, malleable graduates to staff his operations around the world, otherwise he won't be able to keep the profits coming in. Sam's other problems are mounting, too. Chinese competitors are squeezing his businesses and regulators are breathing down his neck. Even his old European stepmother, who used to turn a blind eye as long as the profits kept rolling in, is starting to lose faith in his ability to hold things together. The Glass Tower is a wry and ruthless portrait of a weakened western elite struggling to remain relevant as the emerging world powers forward into the future.
Seventeen-year-old Isaak discovers the truth about his origin and the underground forces that must come together to fight against a secret government organization formed to eradicate those like him in this high-octane science fiction debut. There once was a boy who was made, not created. In a single night, Isaak’s life changed forever. His adoptive parents were killed, a mysterious girl saved him from a team of soldiers, and he learned of his own dark and destructive origin. An origin he doesn’t want to believe, but one he cannot deny. Isaak is a Robot: a government-made synthetic human, produced as a weapon and now hunted, marked for termination. He and the Robots can only find asylum with the Underground—a secret network of Robots and humans working together to ensure a coexistent future. To be protected by the Underground, Isaak will have to make it there first. But with a deadly military force tasked to find him at any cost, his odds are less than favorable. Now Isaak must decide whether to hold on to his humanity and face possible death…or to embrace his true nature in order to survive, at the risk of becoming the weapon he was made to be. In his debut, recording artist Simon Curtis has written a fast-paced, high-stakes novel that explores humanity, the ultimate power of empathy, and the greatest battle of all: love vs. fear.
From the Hugo and Nebula Award–winning author: “High adventure, considerable tension, and—most important—social consciousness” (Harlan Ellison). Simeon Krug is the king of the universe. A self-made man, he is the Bill Gates of the era, having built a megacommercial empire on the backs of his products: androids, genetically engineered human slaves. Having amassed incredible wealth, his next major goal is to communicate with aliens living in an uninhabitable world, sending a mysterious signal. This requires building a mile high tower in the arctic tundra. The androids want civil equality with humans, but are divided on the best means to the goal—political agitation or religious devotion to Krug, their creator. And Krug’s son, Manuel, is reluctant to step into his role as heir to his father’s empire.
'The Robot's Glass Slipper' by Chrissy Johnson is a captivating retelling of a classic fairy tale with a futuristic twist. The story follows Ella, a young inventor who creates a pair of glass slippers with unique robotic properties. When the kingdom's prince announces a grand ball to find his future queen, Ella's invention becomes the key to her dreams. However, when her glass slippers are stolen by a rival inventor, Ella must embark on a journey to retrieve them and reclaim her destiny. Alongside a group of loyal friends, Ella navigates a world filled with deception, magic, and unexpected allies. This enchanting narrative explores themes of courage, determination, and the enduring power of dreams in a world where technology and fairy tales intertwine.
In LEGO Mindstorm Masterpieces, some of the world's leading LEGO Mindstorms inventors share their knowledge and development secrets. The unique style of this book will allow it to cover an incredibly broad range of topics in unparalleled detail. Chapters within the book will include detailed discussions of the mechanics that drive the robot - and also provide step-by-step construction diagrams for each of the robots. This is perfect book for LEGO hobbyists looking to take their skills to the next level whether they build world-class competitive robots or just like to mess around for the fun of it. For experienced users of LEGO Mindstorms, LEGO Mindstorms Masterpiece is composed of three fundamental sections: · Part One: A review of the advanced robot building concepts and theories. · Part Two: Step-by-step building instructions for a series of complex models. The companion programming code is included, along with in-depth explanations of concepts needed for the specific models. Robots include Line Followers, Bipeds, Stair and Wall Climbers, a Joystick Controlled Cannon, a Robotic Game Player, Plant Waterer, and a Drink Mixer. · Part Three: Ideas for modifying the building instructions by expanding the pieces and kits. Topics covered: 1. Behavior: This section includes robots designed to interact with the environment, or with other robots. Behavior is the key word as the robots are designed to behave in some specific way, and all the technical details and implementations are secondary to this main goal. 2. Motion: The projects in this category are aimed at solving some specific motion problem. The focus of these robots is on the mechanical techniques rather than on software. 3. Interaction: These projects allow the reader to build robots for the purpose of interacting with the user by playing games or responding to user commands in real time. 4. Automation: Opposite of the previous category, this one hosts robots designed to perform totally automated operations. These projects will build robots able to complete tasks without human intervention. 5. Calculus: The most abstract of the sections contain robots with minimum knowledge of the external world. Pneumatic ALUs, and Turning machines are fully explained. Ø Advanced users need inspiration too! Advanced projects with suggestions for enhancements and improvements make the explanations of the theories and physics of the robots as well as the complete building instructions, make this book extremely useful to readers long after the building of the robots has been completed. Ø Written by the "DaVincis of LEGO" and other highly regarded LEGO personalities. This experienced authoring team is assembled of highly respected and visible superstars in the LEGO community. Ø Proven success in the LEGO MINDSTORMS market. Syngress has already had a hit with the bestselling book, Building Robots with LEGO MINDSTORMS
'The Robot in the Mechanical Clock' by Chrissy Johnson is a captivating story set in a world where technology and timekeeping intersect in magical ways. The book follows Ethan, a young watchmaker's apprentice who discovers a tiny robot living inside a grand mechanical clock. As Ethan learns about the robot's history, he uncovers a secret plot that could disrupt the balance of time itself. Alongside his newfound robotic friend, Ethan must navigate a labyrinth of gears and springs to prevent a catastrophic event. This unique narrative explores themes of friendship, innovation, and the delicate balance between technology and tradition in a world where even the smallest mechanisms hold great power.
Travis and Journey meet a mysterious new player in this third book in the Arcade World graphic novel chapter book series. Travis and Journey are back with a new friend named Devonte who has also been drawn into the Arcade World mystery…but whose side is he on? And does it matter when there are giant robots crashing through the city?
When a powerful robot swoops in to save the scientific team stranded aboard a sinking ship, its motives are questioned by a cynical world. Soon, however, the media is flooded with reports of the machine, which continues to rescue people from one environmental disaster after another. While the public come to see the mysterious robot as a modern day saviour, international leaders question its intentions. It is left to eight year old Dillon to decipher the actions of the automaton... Robot Wake confronts a question at the heart of the modern social conscience: what are we doing to our planet, and would it be a better place without us?