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Ivar Jacobson, one of the Three Amigos of Rational, follows his fellow amigos, Grady Booch and James Rumbaugh, with the publication of The Road to the Unified Software Development Process, his own collection of the best of his work. Together with Stefan Bylund, Dr. Jacobson has gathered the best of his articles from Object Magazine, JOOP, and ROAD, and updated them to reflect current trends in the industry. This book not only presents the best of his work, but it also tracks the development of the new Unified Software Development Process. This book is an excellent reference for software professionals who are interested in analysis and design. It provides real-world experience in developing quality software through disciplined engineering.
This landmark book provides a thorough overview of the Unified Process for software development, with a practical focus on modeling using the Unified Modeling Language (UML). The Unified Process goes beyond mere object-oriented analysis and design to spell out a proven family of techniques that supports the complete software development life cycle. The result is a component-based process that is use-case driven, architecture-centric, iterative, and incremental. The Unified Process takes full advantage of the industry-standard Unified Modeling Language. This book demonstrates how the notation and process complement one another, using UML models to illustrate the new process in action. The authors clearly describe the semantics and notation of the different higher-level constructs used in the models. Constructs such as use cases, actors, subsystems, classes, interfaces, active classes, processes, threads, nodes, and most relations are described in the context of a model. Object technology practitioners and software engineers familiar with the authors' past work will appreciate The Unified Software Development Process as a useful means of learning the current best practices in software development.
bull; Reflects all of the changes that were integrated into RUP v2003-the latest version of the very popular produc t bull; Learn the key concepts, fundamentals of structure, integral content, and motivation behind the RUP bull; Covers all phases of the software development lifecycle -from concept, to delivery, to revision
SEMAT (Software Engineering Methods and Theory) is an international initiative designed to identify a common ground, or universal standard, for software engineering. It is supported by some of the most distinguished contributors to the field. Creating a simple language to describe methods and practices, the SEMAT team expresses this common ground as a kernel–or framework–of elements essential to all software development. The Essence of Software Engineering introduces this kernel and shows how to apply it when developing software and improving a team’s way of working. It is a book for software professionals, not methodologists. Its usefulness to development team members, who need to evaluate and choose the best practices for their work, goes well beyond the description or application of any single method. “Software is both a craft and a science, both a work of passion and a work of principle. Writing good software requires both wild flights of imagination and creativity, as well as the hard reality of engineering tradeoffs. This book is an attempt at describing that balance.” —Robert Martin (unclebob) “The work of Ivar Jacobson and his colleagues, started as part of the SEMAT initiative, has taken a systematic approach to identifying a ‘kernel’ of software engineering principles and practices that have stood the test of time and recognition.” —Bertrand Meyer “The software development industry needs and demands a core kernel and language for defining software development practices—practices that can be mixed and matched, brought on board from other organizations; practices that can be measured; practices that can be integrated; and practices that can be compared and contrasted for speed, quality, and price. This thoughtful book gives a good grounding in ways to think about the problem, and a language to address the need, and every software engineer should read it.” —Richard Soley
- Helps organizations tackle the complexity of implementation and begin seeing immediate return on their significant RUP investment - Another in a successful line of books from authors at Rational/IBM, and the latest in the acclaimed Object Technology Series - Significant co-marketing opportunities with Rational/IBM
Ship It! is a collection of tips that show the tools andtechniques a successful project team has to use, and how to use themwell. You'll get quick, easy-to-follow advice on modernpractices: which to use, and when they should be applied. This bookavoids current fashion trends and marketing hype; instead, readersfind page after page of solid advice, all tried and tested in thereal world. Aimed at beginning to intermediate programmers, Ship It! will show you: Which tools help, and which don't How to keep a project moving Approaches to scheduling that work How to build developers as well as product What's normal on a project, and what's not How to manage managers, end-users and sponsors Danger signs and how to fix them Few of the ideas presented here are controversial or extreme; most experiencedprogrammers will agree that this stuff works. Yet 50 to 70 percent of allproject teams in the U.S. aren't able to use even these simple, well-acceptedpractices effectively. This book will help you get started. Ship It! begins by introducing the common technicalinfrastructure that every project needs to get the job done. Readerscan choose from a variety of recommended technologies according totheir skills and budgets. The next sections outline the necessarysteps to get software out the door reliably, using well-accepted,easy-to-adopt, best-of-breed practices that really work. Finally, and most importantly, Ship It! presents commonproblems that teams face, then offers real-world advice on how tosolve them.
This book constitutes the refereed proceedings of the 4th International Conference on the Unified Modeling Language, 2001, held in Toronto, Canada, in October 2001. The 33 revised full papers presented together with one invited paper were carefully reviewed and selected from a total of 122 abstracts and 102 papers submitted. The papers are organized in topical sections on metamodeling, activity diagrams, OCL, architecture and patterns, analysis and testing, performance and databases, graph transformations, real-time and embedded systems, associations and ontology, statecharts, components, and use cases.