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The Real and Virtual Worlds of Spatial Planning brings together contributions from leaders in landscape, transportation, and urban planning. They present case studies - from North America, Europe, Australia, Asia and Africa - that ground the exploration of ideas in the realities of sustainable urban and regional planning, landscape planning and present the prospects for using virtual worlds for modeling spatial environments and their application in planning. The first part explores the challenges for planning in the real world that are caused by the dynamics of socio-spatial systems as well as by the contradictions of their evolutionary trends related to their spatial layout. The second part presents diverse concepts to model, analyze, visualize, monitor and control socio-spatial systems by using virtual worlds
Like virtual reality, augmented reality is becoming an emerging platform in new application areas for museums, edutainment, home entertainment, research, industry, and the art communities using novel approaches which have taken augmented reality beyond traditional eye-worn or hand-held displays. In this book, the authors discuss spatial augmented r
"This book covers a multitude of newly developed hardware and software technology advancements in urban and spatial planning and architecture, drawing on the most current research and studies of field practitioners who offer solutions and recommendations for further growth, specifically in urban and spatial developments"--
With landscapes there is no room for experimentation. Real changes to the landscape become an indelible part of it ¿ mostly for decades or even centuries. That is why level-headed and foresighted planning is required before final decisions are made. Computer-based models allow the testing and visualization of development options and decision alternatives. For this reason virtual representation of landscape processes is gaining increasing importance in planning.The Thematic Synthesis Report V of the National Research Programme 48 "Landscapes and Habitats of the Alps" shows the potential of computer-based models and visualizations for spatial and landscape planning and examines the current state of research. The models developed within NRP 48 deal with the most important issues in spatial and landscape planning in the Alps ¿ mechanisms and landscape changes through changing agricultural use patterns, tourism and intensive settlement development, and changes in the natural hazards potential due to global warming. Synthesis Report V throws light on chances and obstacles of models and visualizations in planning practice and demonstrates how the formulation of use cases facilitates the development and improvement of computer-based models and the corresponding software for the world of practice.
The Real and Virtual Worlds of Spatial Planning brings together contributions from leaders in landscape, transportation, and urban planning. They present case studies - from North America, Europe, Australia, Asia and Africa - that ground the exploration of ideas in the realities of sustainable urban and regional planning, landscape planning and present the prospects for using virtual worlds for modeling spatial environments and their application in planning. The first part explores the challenges for planning in the real world that are caused by the dynamics of socio-spatial systems as well as by the contradictions of their evolutionary trends related to their spatial layout. The second part presents diverse concepts to model, analyze, visualize, monitor and control socio-spatial systems by using virtual worlds
The explosion of interactive multimedia cartography products, on online, has generated an immense interest in developing methodologies that best exploit both the technology and the distribution capabilities of multimedia mapping. From a discussion of theoretical elements of multimedia cartography, to chapters on specific products and production tools, to an analysis of future technologies and applications, this is a comprehensive and absorbing exploration of a fast-moving field.
The Virtual and the Real in Planning and Urban Design: Perspectives, Practices and Applications explores the merging relationship between physical and virtual spaces in planning and urban design. Technological advances such as smart sensors, interactive screens, locative media and evolving computation software have impacted the ways in which people experience, explore, interact with and create these complex spaces. This book draws together a broad range of interdisciplinary researchers in areas such as architecture, urban design, spatial planning, geoinformation science, computer science and psychology to introduce the theories, models, opportunities and uncertainties involved in the interplay between virtual and physical spaces. Using a wide range of international contributors, from the UK, USA, Germany, France, Switzerland, Netherlands and Japan, it provides a framework for assessing how new technology alters our perception of physical space.
This extensively revised and updated fourth edition of Planning in the USA continues to provide a comprehensive introduction to the policies, theory and practice of planning. Outlining land use, urban planning, and environmental protection policies, this fully illustrated book explains the nature of the planning process and the way in which policy issues are identified, defined, and approached. This full colour edition incorporates new planning legislation and regulations at the state and federal layers of government, updated discussion on current economic issues, and examples of local ordinances in a variety of planning areas. Key updates include: a new chapter on planning and sustainability; a new discussion on the role of foundations and giving to communities; a discussion regarding the aftermath of Katrina in New Orleans; a discussion on deindustrialization and shrinking cities; a discussion on digital billboards; a discussion on recent comprehensive planning efforts; a discussion on land banking; a discussion unfunded mandates; a discussion on community character; a companion website with multiple choice and fill the blank questions, and ‘test yourself’ glossary terms. This book gives a detailed account of urbanization in the United States and reveals the problematic nature and limitations of the planning process, the fallibility of experts, and the difficulties facing policy-makers in their search for solutions. Planning in the USA is an essential book for students, planners and all who are concerned with the nature of contemporary urban and environmental problems.
This revised edition continues to provide a comprehensive introduction to the policies and practices of planning. Discussing land use, urban planning and environmental protection policies, the text explains the nature of the planning process.
The Real and Virtual Worlds of Spatial Planning brings together contributions from leaders in landscape, transportation, and urban planning today. The authors present an international range of case studies - from Europe, Australia, North America, Asia and Africa - that ground the exploration of ideas in the realities of sustainable urban and regional planning, landscape planning and present the prospects for using virtual worlds for modeling spatial environments and their application in planning. The first part of this volume explores the challenges for planning in the real world that are caused by the dynamics of socio-spatial systems as well as by the contradictions of their evolutionary trends related to their spatial layout. Case studies from developed as well as developing countries are presented. The second part presents diverse concepts to model, analyze, visualize, monitor and control socio-spatial systems by using virtual worlds. Theoretical topics include modeling spatial systems as Petri nets, cellular automata as well as dynamical systems.