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As all the readers of Alice's Adventures in Wonderland will know, when Alice sat down (uninvited) at the mad tea party, the Hatter opened his eyes very wide and asked, "Why is a raven like a writing desk?" The riddle is famous because when Alice in turn asked, "What's the answer?" the Hatter replied that he hadn't the faintest idea. It has provoked ingenious possible answers from many great minds, but in this utterly engaging "Enquiry," Francis Huxley has undertaken the first investigation in depth. - Jacket flap.
Everything you know about the future is wrong. Presumptive Design: Design Provocations for Innovation is for people “inventing the future: future products, services, companies, strategies and policies. It introduces a design-research method that shortens time to insights from months to days. Presumptive Design is a fundamentally agile approach to identifying your audiences’ key needs. Offering rapidly crafted artifacts, your teams collaborate with your customers to identify preferred and profitable elements of your desired outcome. Presumptive Design focuses on your users’ problem space, informing your business strategy, your project’s early stage definition, and your innovation pipeline. Comprising discussions of design theory with case studies and how-to’s, the book offers business leadership, management and innovators the benefits of design thinking and user experience in the context of early stage problem definition. Presumptive Design is an advanced technique and quick to use: within days of reading this book, your research and design teams can apply the approach to capture a risk-reduced view of your future. Provides actionable approaches to inform strategy and problem definition through design thinking Offers a design-based research method to complement existing market, ethnographic and customer research methods Demonstrates a powerful technique for identifying disruptive innovation early in the innovation pipeline by putting customers first Presents each concept with case studies and exploration of risk factors involved including warnings for situations in which the technique can be misapplied
The endearing true story of how a love of birds connected and inspired two literary giants--Charles Dickens and Edgar Allan Poe. Years before Edgar Allan Poe's raven said "Nevermore," Charles Dickens' pet raven, Grip, was busy terrorizing the Dickens children and eating chipped paint. So how exactly did this one mischievous bird make a lasting mark on literature? From England to the United States and back again, this is the true and fascinating story of how a brilliant bird captured two famous authors' hearts, inspired their writing, and formed an unexpected bond between them. This ingenious slice of history, biography, and even ornithology celebrates the fact that creative inspiration can be found everywhere.
“A first-rate fantasy for middle-grade readers,” declares Booklist in a starred review, comparing Gabriel Finley to Harry Potter, Philip Pullman’s His Dark Materials series, and The Mysterious Benedict Society. A tangle of ingenious riddles, a malevolent necklace called a torc, and flocks of menacing birds: these are just some of the obstacles that stand between Gabriel and his father, Adam Finley, who has vanished from their Brooklyn brownstone. When Gabriel rescues an orphaned baby raven named Paladin, he discovers a family secret: Finleys can bond with ravens in extraordinary ways. Along with Paladin and three valiant friends, Gabriel sets out to bring his father home. They soon discover that Adam is being held captive by the evil demon Corax—half man, half raven, and Adam’s very own disgraced brother—in a foreboding netherworld of birds called Aviopolis. With help from his army of ghoulish minions, the valravens, Corax is plotting to take over the land above, and now only Gabriel stands in his way. “A vivid, compelling fantasy that sends you off to a world you will not soon forget.” —Norton Juster, author of The Phantom Tollbooth “A great read for fantasy lovers who have worn out their copies of Harry Potter.” —School Library Journal, Starred “Brimful of antic energy and inventive flair, like the best middle-grade fantasies; readers, like baby birds, will devour it and clamor for future installments.” —Kirkus Reviews
A teenage Edgar Allan Poe attempts to escape the allure of his Muse in this YA novel—“a darkly delicious tale that’s sure to haunt readers forevermore” (Kerri Maniscalco, #1 New York Times bestselling author) Seventeen-year-old Edgar Poe counts down the days until he can escape his foster family—the wealthy Allans of Richmond, Virginia. He hungers for his upcoming life as a student at the prestigious new university, almost as much as he longs to marry his beloved Elmira Royster. However, on the brink of his departure, all of Edgar’s plans go awry when a macabre Muse named Lenore appears to him. Muses are frightful creatures that lead Artists down a path of ruin and disgrace, and no respectable person could possibly understand or accept them. But Lenore steps out of the shadows with one request: “Let them see me!”
Detective Dirk Gently investigates after a passenger at Heathrow airport erupts into a mysterious ball of flames. Mystery, hilarity, and the fantastical are combined in this title from the author of the Hitchhiker's Guide to the Galaxy series. -- HPL Readers Advisor.
The prize-winning essays in this book address the fascinating but sometimes uncomfortable relationship between physics and mathematics. Is mathematics merely another natural science? Or is it the result of human creativity? Does physics simply wear mathematics like a costume, or is math the lifeblood of physical reality? The nineteen wide-ranging, highly imaginative and often entertaining essays are enhanced versions of the prize-winning entries to the FQXi essay competition “Trick or Truth”, which attracted over 200 submissions. The Foundational Questions Institute, FQXi, catalyzes, supports, and disseminates research on questions at the foundations of physics and cosmology, particularly new frontiers and innovative ideas integral to a deep understanding of reality, but unlikely to be supported by conventional funding sources.
Meg was raised to do her duty as the youngest daughter of the king. But when he unexpectedly ties her to the northern nation and then dies, the kingdom assumes she will replace him as the Raven Crown. With the entire world watching and waiting for something to happen, her eldest sister makes decisions as though she is queen. And as her cousins hope for a share of the power, Meg prays her faith is enough to maintain her sense of duty. As Meg’s hair remains resolutely white, the people wonder what her sisters will do to prove themselves more suitable, or remove the competition. An attack on one sister puts another in danger, and Meg doesn’t know who she can trust. Is her faith in the gods to choose wisely just a naïve girl’s dream? Or are the gods more involved than she imagined, and what could they want? Raven’s Dawn is an exciting start to the Raven Crown Series. If you like magic, a temple full of gods and a dash of political intrigue, then you will love Georgina Makalani’s series.
User experience (UX) design has traditionally been a deliverables-based practice, with wireframes, site maps, flow diagrams, and mockups. But in today’s web-driven reality, orchestrating the entire design from the get-go no longer works. This hands-on book demonstrates Lean UX, a deeply collaborative and cross-functional process that lets you strip away heavy deliverables in favor of building shared understanding with the rest of the product team. Lean UX is the evolution of product design; refined through the real-world experiences of companies large and small, these practices and principles help you maintain daily, continuous engagement with your teammates, rather than work in isolation. This book shows you how to use Lean UX on your own projects. Get a tactical understanding of Lean UX—and how it changes the way teams work together Frame a vision of the problem you’re solving and focus your team on the right outcomes Bring the designer’s tool kit to the rest of your product team Break down the silos created by job titles and learn to trust your teammates Improve the quality and productivity of your teams, and focus on validated experiences as opposed to deliverables/documents Learn how Lean UX integrates with Agile UX