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Through the ages, the dragon has been an important symbol for the Chinese. A time of Golden Dragons is the most auspicious possible. In fascinating text and beautiful paintings, Song Nan and Hao Yu Zhang trace the dragon’s history. Perhaps inspired by giant crocodiles, the image of the dragon affects every aspect of life in China, including the marking of dragon years, the flying of dragon kites, and the eating of dragon cakes at dragon boat races. A splendid introduction to the richness of Chinese culture, this is a book to cherish this special year and for years to come.
The quest is nearing its completion, and the eggs are already beginning to show signs of hatching. Can Goldarayne and her companions get to them in time to prevent a catastrophe in two worlds? Or will all be lost? What evil is lurking there on Terra Earth waiting to claim the throne that Arthur left behind for the gold dragon to care of? Follow Goldarayne and her companions as they face an ancient evil that was left behind after the Great Migration of dragonkind. Goldarayne will face a foe that will cost her greatly.
In this book the main character, Goldarayne finds out that there has been a theft on her planet. Not only a theft but the loss of innocent life of three others. She has to confront her worse fears and consult her advisor and the council to go after the responsible party that has come to her world and stolen objects that belong there. Follow Goldarayne, and her rider Kitriara as she recounts her tale to Terra Earth and the decisions of the council to get the stolen items back.
This low-level, stand-alone "Eberron" adventure revolves around the maiden voyage of the "Golden Dragon," an immense, elemental skyship created as a symbol of peace by the Five Nations of Khorvaire.
Thieving pirates have their hands full when they steal a magical Golden Dragon. 6-8 yrs.
Alexander Cold, his grandmother Kate, and his closest friend Nadia return in the follow-up to City of the Beasts on a new quest to find the fabled Golden Dragon of the Himalayas, another fantastical voyage of suspense, magic, and awe-inspiring adventure from internationally celebrated novelist Isabel Allende. Not many months have passed since teenager Alexander Cold followed his bold grandmother into the heart of the Amazon to uncover its legendary Beast. This time, reporter Kate Cold escorts her grandson and his closest friend, Nadia, along with the photographers from International Geographic, on a journey to another location far from home. Entering a forbidden sovereignty tucked in the frosty peaks of the Himalayas, the team's task is to locate a sacred statue and priceless oracle that can foretell the future of the kingdom, known as the Golden Dragon. In their scramble to reach the statue, Alexander and Nadia must use the transcendent power of their totemic animal spirits—Jaguar and Eagle. With the aid of a sage Buddhist monk, his young royal disciple, and a fierce tribe of Yeti warriors, Alexander and Nadia fight to protect the holy rule of the Golden Dragon—before it can be destroyed by the greed of an outsider.
Dominic the dragon befriends a boy named Bo as well as the other eleven animals of the Chinese lunar calendar and helps them enter the annual village boat race. Lists the birth years and characteristics of individuals born in the Chinese Year of the Dragon.
Discover all the secrets and mechanics of the famous Japanese video game Dragon Quest ! This book looks back at the entire Dragon Quest saga, tells the story of the series' birth, retraces its history and deciphers its mechanics. In this book, the author shares us all his expertise and his passion in Japanese gaming to decipher the creation and the story of this saga and his creator, Yuji Horii. EXTRAIT Even with only limited knowledge of Japanese and somewhat difficult technical conditions, the story was very well told. This was perhaps what surprised players most. Dragon Quest V is a large family cycle of emotions, as transparent as an epic tale by Alexandre Dumas, the author of famous works such as The Three Musketeers. In the end, I was lucky that my first taste of the series was this excellent episode, since VI was far more extravagant, with its tales of parallel universes and heroes traveling on flying beds. A slightly puzzling game, but not without levity nor offbeat humor. One of the most emotional moments of Dragon Quest V is when we end up going back in time to change the past, thus saving the future. The time travel theme has been so often used in science fiction, particularly during the 1980s, that it should have left me impassive. It was not even the first time I had experienced it in a video game. But this adventure, with its simple graphics and persistent melodies, glanced lightly upon feelings that leave no one unmoved. “What would I have done differently if I could have changed things” is a very common concept used in fiction, from A Distant Neighborhood by Jirô Taniguchi to the Quantum Leap series. Well-told, it is so simple and so effective that it affects each and every one of us. CE QU'EN PENSE LA CRITIQUE Un libre passionnant que j'ai dévoré au point de rogner sur mes heures de sommeil. Ici, l'auteur ne nous bassine pas avec des tartines de textes pour nous conter avec détails l'histoire de chaque épisode, les ventes incommensurables de la série ou encore un almanach des jeux estampillés DraQue. - Kaisermeister, Sens Critique Un livre plein d’anecdotes qui feront vibrer votre corde nostalgique et qui donne envie, une fois terminé, de replonger dans l'aventure. - neotsubasa, Sens Critique C'est une biographie très détaillée, riche en anecdotes et bien romancée, Yuji Horii est un personnage fascinant au CV bien rempli et la genèse de la saga est tout aussi passionnante à tel point que j'ai parfois eu du mal à décrocher. - Nixotane, Sens Critique À PROPOS DE L'AUTEUR Daniel Andreyev is an author and journalist of Russian origin. His career in video game journalism began twenty years ago, during the golden years of video gaming, with Player One, Consoles + and Animeland, with a particular interest in Japan. Having spent some time on translation, he is now part of the New Games Journalism movement, which places the player at the heart of the video game experience. He produces the After Hate and Super Ciné Battle podcasts. He also trades memories with his friends in Gaijin Dash, the Gamekult show on Japanese video games. He is a fan of far too many things to list them all here. But when he is not writing, not watching a movie, not reading comics and graphic novels, not climbing mountains or exploring ruined buildings, he might be cooking, exercising or dreaming of one day owning a dog.
It should have been a simple mission. You were sent to bring back the fabled Eye of the Dragon from the half-submerged ruins of Thalios. But you arrived to find an earlier expedition destroyed, and eerie dwellers of an oceanic realm stalking the ancient avenues. As night falls, you must evade their patrols and link up with the survivors of the expedition. Everything depends on your courage as a Warrior and your skill as a Mage. This is fantasy adventure with a difference: YOU are the hero. A pencil, an eraser and two dice are all you need to embark on your quest. Success and vast riches - or failure and sudden death - will depend on the decisions you make. The Eye of the Dragon is part of the classic Golden Dragon Gamebook series.