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These colourful tales - the Tellings - of mystical creatures in enchanted and sometimes perilous landscapes, will enthral both young and old. Elizabeth Morris is a professional storyteller, telling to all ages in schools, libraries, museums, festivals, prisons and care homes. She is a poet and an actor, and this is her first book for children, inspired by a storytelling commission for a children's party. You can find out more about her and her work by visiting www.ataletotell.org.uk. Michael Troy, after over 20 years in teaching, took the chance and became a full-time artist and illustrator. He has exhibited across the country, from Berkshire and Devon to Yorkshire and Cheshire. He has held international exhibitions in Sweden and Japan. His illustrations have appeared in over 20 publications and this title is his first ever children's book. "Lovely pictures" Development of Arts in Northwich "Delightful and evocative illustrations" Cheshire Artists Network
NEW YORK TIMES BESTSELLER • NAMED ONE OF THE BEST BOOKS OF THE YEAR BY NPR • Entertainment Weekly • Kirkus Reviews • The Christian Science Monitor In the picturesque village of Guzmán, Spain, in a cave dug into a hillside on the edge of town, an ancient door leads to a cramped limestone chamber known as “the telling room.” Containing nothing but a wooden table and two benches, this is where villagers have gathered for centuries to share their stories and secrets—usually accompanied by copious amounts of wine. It was here, in the summer of 2000, that Michael Paterniti found himself listening to a larger-than-life Spanish cheesemaker named Ambrosio Molinos de las Heras as he spun an odd and compelling tale about a piece of cheese. An unusual piece of cheese. Made from an old family recipe, Ambrosio’s cheese was reputed to be among the finest in the world, and was said to hold mystical qualities. Eating it, some claimed, conjured long-lost memories. But then, Ambrosio said, things had gone horribly wrong. . . . By the time the two men exited the telling room that evening, Paterniti was hooked. Soon he was fully embroiled in village life, relocating his young family to Guzmán in order to chase the truth about this cheese and explore the fairy tale–like place where the villagers conversed with farm animals, lived by an ancient Castilian code of honor, and made their wine and food by hand, from the grapes growing on a nearby hill and the flocks of sheep floating over the Meseta. What Paterniti ultimately discovers there in the highlands of Castile is nothing like the idyllic slow-food fable he first imagined. Instead, he’s sucked into the heart of an unfolding mystery, a blood feud that includes accusations of betrayal and theft, death threats, and a murder plot. As the village begins to spill its long-held secrets, Paterniti finds himself implicated in the very story he is writing. Equal parts mystery and memoir, travelogue and history, The Telling Room is an astonishing work of literary nonfiction by one of our most accomplished storytellers. A moving exploration of happiness, friendship, and betrayal, The Telling Room introduces us to Ambrosio Molinos de las Heras, an unforgettable real-life literary hero, while also holding a mirror up to the world, fully alive to the power of stories that define and sustain us. Praise for The Telling Room “Captivating . . . Paterniti’s writing sings, whether he’s talking about how food activates memory, or the joys of watching his children grow.”—NPR
The accounts of fateful voyages are told through four different viewpoints via letters, diary entries, and personal narratives in this dramatic tale of life, risk, reward, and peril on the high seas.
Ariel has always been curious, but when she and her best friend Zeke stumble upon a mysterious old telling dart she feels an unexplained pull toward the dart, and to figuring out what it means. Magically flying great distances and only revealing their messages to the intended recipient, telling darts haven't been used for years, and no one knows how they work. So when two strangers show up looking for the dart, Ariel and Zeke realize that their discovery is not only interesting, but very dangerous. The telling dart, and the strangers, leads them to a journey more perilous and encompassing than either can imagine, and in the process both Zeke and Ariel find their true calling.
What Is Your Quest? examines the future of electronic literature in a world where tablets and e-readers are becoming as common as printed books and where fans are blurring the distinction between reader and author. The construction of new ways of storytelling is already underway: it is happening on the edges of the mainstream gaming industry and in the spaces between media, on the foundations set by classic games. Along these margins, convergent storytelling allows for playful reading and reading becomes a strategy of play. One of the earliest models for this new way of telling stories was the adventure game, the kind of game centered on quests in which the characters must overcome obstacles and puzzles. After they fell out of fashion in the 1990s, fans made strenuous efforts to keep them alive and to create new games in the genre. Such activities highlight both the convergence of game and story and the collapsing distinction between reader and author. Continually defying the forces of obsolescence, fans return abandoned games to a playable state and treat stories as ever-evolving narratives. Similarly, players of massive multiplayer games become co-creators of the game experience, building characters and creating social networks that recombine a reading and gaming community. The interactions between storytellers and readers, between programmers and creators, and among fans turned world-builders are essential to the development of innovative ways of telling stories. And at the same time that fan activities foster the convergence of digital gaming and storytelling, new and increasingly accessible tools and models for interactive narrative empower a broadening range of storytellers. It is precisely this interactivity among a range of users surrounding these new platforms that is radically reshaping both e-books and games and those who read and play with them.
“A sprawling story richly textured with original material, quirky details and amusing anecdotes . . .” —Wall Street Journal “It is a cause for celebration that Yergin has returned with his perspective on a very different landscape . . . [I]t is impossible to think of a better introduction to the essentials of energy in the 21st century. The Quest is . . . the definitive guide to how we got here.” —The Financial Times This long-awaited successor to Daniel Yergin’s Pulitzer Prize-winning The Prize provides an essential, overarching narrative of global energy, the principal engine of geopolitical and economic change A master storyteller as well as a leading energy expert, Daniel Yergin continues the riveting story begun in his Pulitzer Prize–winning book, The Prize. In The Quest, Yergin shows us how energy is an engine of global political and economic change and conflict, in a story that spans the energies on which our civilization has been built and the new energies that are competing to replace them. The Quest tells the inside stories, tackles the tough questions, and reveals surprising insights about coal, electricity, and natural gas. He explains how climate change became a great issue and leads readers through the rebirth of renewable energies, energy independence, and the return of the electric car. Epic in scope and never more timely, The Quest vividly reveals the decisions, technologies, and individuals that are shaping our future.
The first book in a thrilling animal fantasy series following the epic journey of three bears, from the #1 nationally bestselling author of Warriors. When three young bears from different species—black, polar, and grizzly—are separated from their families, fate brings them together on a path that will change their lives forever. Along the way, they will face great danger, terrible tragedies, new landscapes, and situations that require all their ingenuity to survive. For fans of Warriors, Survivors, and animal fantasy series like Wings of Fire and Foxcraft, Seekers is a sweeping and incredible journey through the beautiful, dangerous world of wild bears.
What happens when you realize you've been living a lie? Emily has the life, selling what Time Magazine hails as the revolutionary new treatment for cancer. Her boyfriend's start-up gets acquired for nearly half a billion dollars, and the view from their beachfront LA penthouse looks bright. Few know she's on a dangerous journey of extremes, riding an alluring threshold of risk, while languishing at hedonistic soirees. Nothing is too big, too excessive or ever enough. And then, Emily has a shock discovery that forces her to lose everything. She finds herself scraping rock bottom, filled with regret and a desperate longing for the life she can't return to. Enter grandfather; alchemist-intuitive James, a cross between Don Quixote and Forrest Gump, who does an MRI on her soul, revealing a body headed towards serious illness. He initiates her into an ancient paradigm, where women access a force deep within that allows them to manifest the destiny of their dreams. By walking beside and sometimes a little ahead of the reader, The Quest gives a brutally honest account of love, loss, and triumph that shifts our elusive understanding of what it means to be truly alive.
When eight-year-old Kelsey goes to Pakistan so her mum and dad can help flood victims, she's miserable. It means missing out on the fun she had planned with her friends - including her birthday party. To ease her homesickness, Kelsey talks to her nanna on Skype. Together they create a story about a porcelain doll that nanna sends from Australia. As Kelsey waits for the doll to arrive they imagine the doll's adventures across Pakistan. With her new friend Shakila, Kelsey learns more about her new country and the people who live there. But how will the doll's quest end? Will Kelsey ever receive her nanna's gift?
Christianity Today 2021 Book Award Winner: Apologetics & Evangelism Telling a Better Story clears a path to a more effective, empathetic apologetics for today—both for experienced apologists and those new to sharing their faith with others. Today's Christians often view the practice of defending their faith as pushy or unnecessary. Won't it just be taken for proselytizing? Don't many unbelievers find it offensive? Many Christians have shifted to a strategy of hoping that our lives will show Christ to our neighbors—and, while this is certainly good, it's no substitute to actively telling people about Christ. In Telling a Better Story, author Joshua Chatraw presents a new and refreshing way to engage in apologetics that will help you tell the story of Christ in a holistic, culturally-contextual manner that—while being respectful—helps unbelievers imagine a more complete happiness and a better meaning to life. Telling a Better Story will give you the tools to: Understand the cultural stories that surround us. Recognize how these secular stories have shaped the way many people think. Learn how to tell God's story in a fresh way that allows today's younger generations to see it as a more meaningful and more hopeful story than the scripts around it. Finally, you'll also learn how to deal with the perennial issues and common objections to Christianity.