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This book is about The Puppeteer's Cosmic Puzzle, a novel deck of 48 playing cards related to the standard deck of 52 in use throughout the world today. It shows how suits in the deck graphically answer the 6 questions how many, why, who, what, when, and where.The Puppeteer represents nature and natural order. With that, and some abbreviation, approximation, and time-honored convention, a playing-card microcosm can be pieced together. Ancient symbols for the planets, the zodiac, and others help to scientifically illustrate key natural phenomena that can be verified by observation.Big Answers to Little Questions is a stand-alone activity and coloring book that includes some card games. All the cards are pictured, named, and explained. Matching games, memory games, and games of chance and skill, can be played without regard for meaning, but the meaning is always there to be discovered and appreciated.The book and the unique playing card puzzle it's about are archived in the Playing Card Museum of France in Issy-les-Moulineaux.
The rock era is over, according to one pop music expert. Another laments that rock music is "metamorphosed into the musical wallpaper of ten thousand lifts, hotel foyers, shopping centers, airport lounges, and television advertisements that await us in the 1990s." Whatever its current role and significance in Anglo-American society, popular music has been and remains a tremendous social and cultural force in many parts of the world. This book explores the connections between popular music genres and politics in Southeast Asia, with particular emphasis on Indonesia, the Philippines, Thailand, Malaysia, and Singapore.
‘Walker is my name and I am the same. Riddley Walker. Walking my riddels where ever theyve took me and walking them now on this paper the same. There aint that many sir prizes in life if you take noatis of every thing. Every time will have its happenings out and every place the same. Thats why I finely come to writing all this down. Thinking on what the idear of us myt be. Thinking on that thing whats in us lorn and loan and oansome.’ Composed in an English which has never been spoken and laced with a storytelling tradition that predates the written word, RIDDLEY WALKER is the world waiting for us at the bitter end of the nuclear road. It is desolate, dangerous and harrowing, and a modern masterpiece.
This retrospective collection of stories from all phases of Niven's writing career is rich with gossip, storytelling vigor, and sheer science-fictional play.
The Improv Handbook is the most comprehensive, smart, helpful and inspiring guide to improv available today. Applicable to comedians, actors, public speakers and anyone who needs to think on their toes, it features a range of games, interviews, descriptions and exercises that illuminate and illustrate the exciting world of improvised performance. First published in 2008, this second edition features a new foreword by comedian Mike McShane, as well as new exercises on endings, managing blind offers and master-servant games, plus new and expanded interviews with Keith Johnstone, Neil Mullarkey, Jeffrey Sweet and Paul Rogan. The Improv Handbook is a one-stop guide to the exciting world of improvisation. Whether you're a beginner, an expert, or would just love to try it if you weren't too scared, The Improv Handbook will guide you every step of the way.
Fleeing the supernova chain reaction at the galactic core, the Puppeteers of the Fleet of Worlds seek a way to survive among enemies and crises.
In Deciphering Reality: Simulations, Tests, and Designs, Benjamin B. Olshin takes a problem-based approach to the question of the nature of reality. In a series of essays, the book examines the detection of computer simulations from the inside, wrestles with the problem of visual models of reality, explores Daoist conceptions of reality, and offers possible future directions for deciphering reality. The ultimate goal of the book is to provide a more accessible approach, unlike highly complex philosophical works on metaphysics, which are inaccessible to non-academic readers, and overly abstract (and at times, highly speculative) popular works that offer a mélange of physics, philosophy, and consciousness.
Presents works of art selected from the South and Southeast Asian and Islamic collection of The Metropolitan Museum of Art, lessons plans, and classroom activities.
For decades, the spacefaring species of Known Space have battled over the largest artifactNand grandest prizeNin the galaxy: the all-but-limitless resources and technology of the Ringworld. Without warning the Ringworld has vanished, leaving behind three rival war fleets.