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The Grammar Processing Program is a set of picture-identification tasks designed to improve language comprehension and processing skills in children who have difficulty processing and/or learning grammatical skills, including those with attention deficit disorders, auditory processing disorders, autism, and cochlear implants. The tasks in Level 1 of the Program are used to pre-teach nouns, pronouns, verbs, adjectives, negative ¿not,¿ prepositions, and conjunctions. The tasks in Level 2 combine the concepts into longer, more complex sentences for concept drilling. The Grammar Processing Program uses Language Webs and the Altered Auditory Input (AAI) technique that are described in the popular, original Processing Programs. The Grammar Processing Program targets seven grammatical areas: Nouns (singular, plural, possessive) Pronouns (subjective, possessive) Verbs (present progressive, third person singular and plural, regular and irregular past tense, future tense) Adjectives (size, color, spotted/striped, comparative, same/different, quantitative) Negative (not) Prepositions (in, on, over, under, beside, above, below, behind, in front of, on top of, off) Conjunctions (and, but, while) 353 pages. Spiral bound, 8½" x 11".
The new edition of an introduction to computer programming within the context of the visual arts, using the open-source programming language Processing; thoroughly updated throughout. The visual arts are rapidly changing as media moves into the web, mobile devices, and architecture. When designers and artists learn the basics of writing software, they develop a new form of literacy that enables them to create new media for the present, and to imagine future media that are beyond the capacities of current software tools. This book introduces this new literacy by teaching computer programming within the context of the visual arts. It offers a comprehensive reference and text for Processing (www.processing.org), an open-source programming language that can be used by students, artists, designers, architects, researchers, and anyone who wants to program images, animation, and interactivity. Written by Processing's cofounders, the book offers a definitive reference for students and professionals. Tutorial chapters make up the bulk of the book; advanced professional projects from such domains as animation, performance, and installation are discussed in interviews with their creators. This second edition has been thoroughly updated. It is the first book to offer in-depth coverage of Processing 2.0 and 3.0, and all examples have been updated for the new syntax. Every chapter has been revised, and new chapters introduce new ways to work with data and geometry. New “synthesis” chapters offer discussion and worked examples of such topics as sketching with code, modularity, and algorithms. New interviews have been added that cover a wider range of projects. “Extension” chapters are now offered online so they can be updated to keep pace with technological developments in such fields as computer vision and electronics. Interviews SUE.C, Larry Cuba, Mark Hansen, Lynn Hershman Leeson, Jürg Lehni, LettError, Golan Levin and Zachary Lieberman, Benjamin Maus, Manfred Mohr, Ash Nehru, Josh On, Bob Sabiston, Jennifer Steinkamp, Jared Tarbell, Steph Thirion, Robert Winter
Learning Processing, Second Edition, is a friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages. Requiring no previous experience, this book is for the true programming beginner. It teaches the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization. Step-by-step examples, thorough explanations, hands-on exercises, and sample code, supports your learning curve.A unique lab-style manual, the book gives graphic and web designers, artists, and illustrators of all stripes a jumpstart on working with the Processing programming environment by providing instruction on the basic principles of the language, followed by careful explanations of select advanced techniques. The book has been developed with a supportive learning experience at its core. From algorithms and data mining to rendering and debugging, it teaches object-oriented programming from the ground up within the fascinating context of interactive visual media.This book is ideal for graphic designers and visual artists without programming background who want to learn programming. It will also appeal to students taking college and graduate courses in interactive media or visual computing, and for self-study. - A friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages - No previous experience required—this book is for the true programming beginner! - Step-by-step examples, thorough explanations, hands-on exercises, and sample code supports your learning curve
THIS IS A BOOK LIKE MANY OTHERS WE SEE, REPRESENTS A FLOWERING OF AFRICAN TALENT, WHICH HAS BEEN A RECENT AND WELCOME PHENOMENON.THIS BOOK IS PASSIONATE AND LITERATE AND MAKES A STRONG CASE. ATHENA PRESS. THIS IS A WONDERFUL FIRST BOOK BY THE AUTHOR. IT IS FUNNY AND YET INFORMATIVE! IT CHALLENGES RELIGIOUS LEADERS, WESTERN LRADERS, AND AFRICAN LEADERS TO COME CLEAN. IT ALSO CHALLENGES THE YOUTHS AND THE OPPRESSED IN THE DEVELOPING THIRD WORLD TO RISE UP AND FIGHT FOR THEIR RIGHTS! THE DAILY SKETCH IF YOU WANT TO HAVE A GOOD LAUGH WHILE BEING ENLIGHTENED, IT DEFINITELY IS THE BOOK TO READ. I HAVE SEEN THE FUTURE, ALTHOUGH I DO NOT CLAIM TO BE A PROPHET AND THE FUTURE IS FOR AFRICA TO LOCK UP, IGNORE THE UN, IMF, AND THE WORLD BANK; AND TO IMPLEMENT WHAT IS AFRICAN AND NOT WESTERN HYPOCRITICAL ADVICE. HAVE THEY REDUCED THE PRODUCTION OF THE COMBUSTION ENGINES WHILE CROAKING ABOUT CLIMATE CHANGE? THAT IS THE POINT, SIMPLE! MAN HAS CREATED THE TWO MOST EVIL CONCEPTS IN THE WORLD; RELIGIONS AND POLITICS! HOW MANY HUMAN AND ANIMAL LIVES HAVE BEEN LOST DUE TO POLITICAL AND RELIGIOUS CONFLICTS? ISMAIL DANESI THIS IS A MUST READ. IT IS HISTORY, POLITICS, AND A STORY BOOK!