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The pocong is a prominent figure in Indonesian folklore, particularly associated with Javanese culture. This ghostly entity is deeply rooted in the country's rich tapestry of myths, legends, and spiritual beliefs, blending indigenous traditions with Islamic practices. Origin and Appearance The pocong is believed to be the soul of a deceased person who has not been properly released from their burial shroud. Its distinctive appearance is central to the legend: a figure entirely wrapped in a white burial shroud (kain kafan), with visible facial features, tied above the head, at the neck, and the feet. This appearance is directly tied to Islamic burial practices in Indonesia, where bodies are wrapped in a simple white cloth before interment. Behavior and Movement What sets the pocong apart from other supernatural entities is its unique mode of movement. Due to the binding of the shroud around its feet, the pocong is said to hop or jump rather than walk. This distinctive hopping motion adds to its eerie and unsettling nature. The pocong is often described as appearing suddenly and disappearing just as quickly, adding to its supernatural aura. Purpose and Motivations Unlike some malevolent spirits in folklore, the pocong is generally not seen as aggressive. Its existence is often attributed to unfinished business, improper burial rites, or the need to communicate with the living. This reflects cultural beliefs about the ongoing connection between the world of the living and the realm of the dead. In some versions of the legend, a pocong will find peace or disappear after 40 days if not released from its shroud, aligning with traditional Islamic mourning practices. Cultural Significance The pocong legend serves several important cultural functions in Indonesian society. It reinforces the importance of proper funeral rites and respect for the dead. The fear of becoming a pocong after death encourages people to settle their affairs and fulfill their obligations in life. The legend also reflects broader beliefs about the nature of death, the afterlife, and the ongoing relationship between the living and the deceased.
This book constitutes the thoroughly refereed proceedings of the 10th Unnes International Conference on English Language, Literature and Translation (ELTLT 2021), held in Semarang, Indonesia, in August 2021. The full papers presented were carefully reviewed and selected from all submissions. The papers reflect the conference sessions as follows: English Language Teaching and Linguistics: Applied Linguistics, Discourse Analysis, EAP/ESP, Literacy Education, ICT in ELT, Multingualism in Education, Multimodality, Teaching Material and Curriculum Development, Language Testing and Assessment, Language Acquisition, TESOL/TEFL/CLIL; Literature: Children Literature, Cultural Studies, Cyber Literature, Gender Studies, Ecoliterature, World Literature, Travel Literature, Popular Literature; Translation: Audio Visual Translation, Interpreting, ICT in Translation, Translation Teaching and Training, Translation of Different Genres, Cyber Culture Translation, Multimodality in Translation Studies.
Have you ever wondered what kind of supernatural beings that are considered frightening in another culture? The way of perceiving horror in one particular culture might be different to another because the values and concept of frightening phenomena that we perceive might be different as well. Through A Book of Indonesian Ghost, StoryTale Studios, the creator of Pamali: Indonesian Horror game, provides the readers 30 chosen Indonesian ghosts with thorough explanations and illustrations on each of them. The ghosts in this book are classified by their origins, explained by their general descriptions, the appearances, and their trivia. Indonesia has a great variation of ghosts that are spread across its provinces. Let’s get to know more Indonesian ghosts through this book!
Indonesian horror films are currently in full swing. Not a week goes by without a new horror film releasing in theaters. The Indonesian horror genre has a long history since ages decades. Horror films today are formed by the ups and downs, development, and exploration of the genre from time to time. The development of themes, stories, and aesthetic aspects are increasingly varied, and filmmakers are always trying to find loopholes to find new approaches that the market likes. What exactly is the definition of an Indonesian horror film? What is behind the success of horror films in Indonesia? Do our horror films have a quality that is considered as good,and even unique in the storytelling and the aesthetics? Through a historical point of view, this book makes observations using a narrative and cinematic approach. This book will describe the achievements and developments of Indonesian horror films from time to time. Each era has its uniqueness. Each film represents its era. Every filmmaker has a different approach and style to respond to their times. As a result, Indonesian horror films will continue to develop dynamically at any time. The book Horror Film Book: From Caligari to Hereditary is closely related to this book. Indonesian Horror Film: Rise from the Grave is a development of discussion about Indonesian horror films. Through Horror Films: From Caligari to Hereditary, we can understand the global expansion of the horror genre from time to time. Meanwhile, through the Indonesian Horror Film: Rising from the Grave, we can understand the position of Indonesian horror films in the development of the global horror genre.
Of all the anomalous phenomenon reported, ghost sightings are by far the most common. The words "ghost" and "spirit" are used interchangeably in American English but in other cultures the lingering souls of the departed are not to be confused with ancestral spirits, demonic spirits, numens or poltergeists. This encyclopedia lists hundreds of entities of the spirit realm--from aatxe to zuzeca--from world mythology and folklore.
For a film lover or cinephile, knowledge of the genre is absolute. Genre is our first kick-off before we start to watch films. By understanding the genre more deeply and broadly, we can find out the position of a film in its genre. Is there any innovation from the story? Is there any remarkable aesthetic achievement? This book helps and guides film lover to understand a genre more comprehensively. What kind of films do we need to watch to understand a genre fully? This popular genre book series answers it thoroughly. The popular genre book series, Horror Film : From Caligari to Hereditary covers everything about the horror genre and its development. Using the historical approach, this book examines influential horror films from the classic film era to the present. Each film will be discussed in detail, using narrative and cinematic approaches, and how it influenced the genre in its time. Indonesian horror films are also included and discussed in contemporary horror films. This book is intended for film lover, especially the horror genre. With a light but profound writing style, this book can be read by anyone. For horror fans, this book is highly suggested for you to have to expand your insight and understanding of the horror genre.
Horror films, books and video games engage their audiences through combinations of storytelling practices, emotional experiences, cognitive responses and physicality that ignite the sensorium--the sensory mechanics of the body and the intellectual and cognitive functions connected to them. Through analyses of various mediums, this volume explores how the horror genre affects the mind and body of the spectator. Works explored include the films 28 Days Later and Death Proof, the video games Resident Evil 4 and Doom 3, the theme park ride The Revenge of the Mummy, transmedia experiences associated with The Dark Knight and True Blood, and paranormal romance novels featuring Anita Blake and Sookie Stackhouse. By examining how these diverse media generate medium-specific corporeal and sensory responses, it reveals how the sensorium interweaves sensory and intellectual encounters to produce powerful systems of perception.
Now in its second edition, the Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming is the definitive, go-to resource for anyone interested in the diverse and expanding video game industry. This three-volume encyclopedia covers all things video games, including the games themselves, the companies that make them, and the people who play them. Written by scholars who are exceptionally knowledgeable in the field of video game studies, it notes genres, institutions, important concepts, theoretical concerns, and more and is the most comprehensive encyclopedia of video games of its kind, covering video games throughout all periods of their existence and geographically around the world. This is the second edition of Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming, originally published in 2012. All of the entries have been revised to accommodate changes in the industry, and an additional volume has been added to address the recent developments, advances, and changes that have occurred in this ever-evolving field. This set is a vital resource for scholars and video game aficionados alike.
Years before his political career took off, Othman Wok pioneered the writing of ghost stories and horror fiction in Singapore and Malaysia. Othman Wok left an indelible mark on Singaporean politics and society: signing the Independence of Singapore Agreement 1965, overseeing the construction of Singapore’s first large-scale sporting arena, working to advance the quality of social welfare services, developing the Mosque Building Fund, and being (in the words of PM Lee Hsien Loong) “steadfast and unwavering in believing in a multiracial, multi-religious, meritocratic Singapore”, among many other accomplishments. In addition, he pioneered the writing of ghost stories and horror fiction in Malay while working as a young reporter for Utusan Melayu and Mustika magazine between 1952 and 1956. These stories were fantastically popular, making him a household name in the Malay-speaking world, years before his political career took off. In fact, these tales may have been the first examples of horror fiction in either Singapore or Malaysia, in any language. A Mosque in the Jungle assembles two dozen of the best stories from his three fiction collections in English: Malayan Horror (1991), The Disused Well (1995) and Unseen Occupants (2006). Curated by award-winning poet and fictionist Ng Yi-Sheng, this book provides an entry point into Othman’s fiction, and a window into the work of a “literary genius” (Farouk A. Peru, Malay Mail Online)