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“Funny, exciting, and ultimately epic. Wow. I can’t wait for the next one.” —Adam Gidwitz, author of the New York Times bestseller A Tale Dark and Grimm “Set in a magical world filled with incredible creatures from folklore, this fast-paced fantasy will keep readers turning the pages . . . A captivating series opener.” —Booklist, starred review Magic is fading from the Wild Wood. To renew it, goblins must perform an ancient ritual involving the rarest of their kind—a newborn changeling. But when the night arrives to trade a human baby for a goblin one, something goes terribly wrong. After laying the changeling in a human infant’s crib, the goblin Kull is briefly distracted. By the time he turns back, the changeling has already perfectly mimicked the human child. Too perfectly: Kull cannot tell them apart, so he leaves both babies behind. Tinn and Cole are raised as human twins, neither knowing what secrets may be buried deep inside one of them. When they are thirteen years old, a mysterious message arrives, calling the brothers to be heroes and protectors of magic. The boys must leave their sleepy town and risk their lives in the Wild Wood, journeying through the Deep Dark to reach the goblin horde and uncover who they truly are. In this first book in a new fantasy-adventure series, the New York Times bestselling author of Jackaby takes readers on a journey of monsters, magic, and discovery.
The third adventure in the beloved fantasy series full of folklore and mayhem, from the creator of Jackaby. Brothers Cole and Tinn—one human, one a goblin changeling—are determined to solve a mystery almost as old as they are: What happened to their long-missing father? Joseph Burton vanished without a trace, leaving the baby boys’ mother to raise them alone. Some say he abandoned his family, others that he met foul play looking for a way to get rid of the changeling imposter. Cole is determined to finally push through the rumors and learn his father's fate. With the help of their friends—Evie, expert on the creatures of the Wild Wood, and Fable, the indomitable half human, half fairy—Tinn and Cole set out on a dangerous quest to the deepest, most deadly limits of the Wild Wood. Meanwhile a shudder runs through the forest. Increasingly powerful earthquakes shake the land, sinkholes form, and the spriggans, trolls, and other creatures along their path speak of an ancient evil on the rise . . .
How did Central Park become a vibrant gem in the heart of New York City? Follow the visionaries behind the plan as it springs to green life. In 1858, New York City was growing so fast that new roads and tall buildings threatened to swallow up the remaining open space. The people needed a green place to be — a park with ponds to row on and paths for wandering through trees and over bridges. When a citywide contest solicited plans for creating a park out of barren swampland, Calvert Vaux and Frederick Law Olmsted put their heads together to create the winning design, and the hard work of making their plans a reality began. By winter, the lake opened for skating. By the next summer, the waterside woodland known as the Ramble opened for all to enjoy. Meanwhile, sculptors, stone masons, and master gardeners joined in to construct thirty-four unique bridges, along with fountains, pagodas, and band shells, making New York's Central Park a green gift to everyone. Included in the end matter are bios of Vaux and Olmsted, a bibliography, and engaging factual snippets.
The Giver, the 1994 Newbery Medal winner, has become one of the most influential novels of our time. The haunting story centers on twelve-year-old Jonas, who lives in a seemingly ideal, if colorless, world of conformity and contentment. Not until he is given his life assignment as the Receiver of Memory does he begin to understand the dark, complex secrets behind his fragile community. This movie tie-in edition features cover art from the movie and exclusive Q&A with members of the cast, including Taylor Swift, Brenton Thwaites and Cameron Monaghan.
The new face of big evil is a little . . . small. Dastardly deeds aren’t exactly the first things that come to mind when one hears the name “Clementine,” but as the sole heir of the infamous Dark Lord Elithor, twelve-year-old Clementine Morcerous has been groomed since birth to be the best (worst?) Evil Overlord she can be. But everything changes the day her father is cursed by a mysterious rival. Now, Clementine must not only search for a way to break the curse, but also take on the full responsibilities of the Dark Lord. But when it’s time for her to perform dastardly deeds against the townspeople—including her brand-new friends—she begins to question her father’s code of good and evil. What if the Dark Lord Clementine doesn’t want to be a dark lord after all?
A quirky, creepy fantasy set in Eerie-on-Sea finds a colorful cast of characters in hot pursuit of a sea monster thought to convey a surprising gift. It’s winter in the town of Eerie-on-Sea, where the mist is thick and the salt spray is rattling the windows of the Grand Nautilus Hotel. Inside, young Herbert Lemon, Lost and Founder for the hotel, has an unexpected visitor. It seems that Violet Parma, a fearless girl around his age, lost her parents at the hotel when she was a baby, and she’s sure that the nervous Herbert is the only person who can help her find them. The trouble is, Violet is being pursued at that moment by a strange hook-handed man. And the town legend of the Malamander — a part-fish, part-human monster whose egg is said to make dreams come true — is rearing its scaly head. As various townspeople, some good-hearted, some nefarious, reveal themselves to be monster hunters on the sly, can Herbert and Violet elude them and discover what happened to Violet’s kin? This lighthearted, fantastical mystery, featuring black-and-white spot illustrations, kicks off a trilogy of fantasies set in the seaside town.
An uplifting story about role models, football, and tackling fear set in the heart of Friday Night Lights country—from the bestselling author of Heat, Travel Team, and Fantasy League. Clay is a quarterback's dream. When he zips across the field, arms outstretched, waiting for the ball to sail into his hands, there's no denying him the catch. Like most Texans, Clay is never more at home than when playing football. And his coach, a former star player for the Dallas Cowboys, is just like a second father. But as the football season kicks off, Clay begins to notice some odd behavior from his coach--lapses in his memory and strange mood swings. The conclusion is painful, but obvious: Coach Cooper is showing side effects of the many concussions he sustained during his playing days. As Clay's season wears on, it becomes clear that the real victory will be to help his coach walk onto that famous star logo in the middle of Cowboys Field one last time--during a Thanksgiving day ceremony honoring him and his former Super Bowl-winning teammates. In Lone Stars, #1 New York Times bestseller Mike Lupica demonstrates once again that there is no children's sports novelist today who can match his ability to weave a story of vivid sports action and heartfelt emotion. A touching story that proves life is bigger than a game. Praise for Lone Stars "Lupica has crafted another fine sports story for the middle school reader."—VOYA "Young readers, no matter their level of interest in the game, will be drawn in by this touching, timely story."—Booklist "There is plenty of great football action to keep the sports enthusiasts engaged, and the information about concussive injury is easily understood and applied. This is an entertaining read that also imparts an important message."—School Library Connection
“Miss Rook, I am not an occultist,” Jackaby said. “I have a gift that allows me to see truth where others see the illusion--and there are many illusions. All the world’s a stage, as they say, and I seem to have the only seat in the house with a view behind the curtain.” A Kirkus Reviews Best Teen Book of 2014 Newly arrived in New Fiddleham, New England, 1892, and in need of a job,Abigail Rook meets R. F. Jackaby, an investigator of the unexplained with a keen eye for the extraordinary--including the ability to see supernatural beings. Abigail has a gift for noticing ordinary but important details, which makes her perfect for the position of Jackaby’s assistant. On her first day, Abigail finds herself in the midst of a thrilling case: A serial killer is on the loose. The police are convinced it’s an ordinary villain, but Jackaby is certain it’s a nonhuman creature, whose existence the police--with the exception of a handsome young detective named Charlie Cane--deny. Doctor Who meets Sherlock in a debut novel, the first in a series, brimming with cheeky humor and a dose of the macabre. “The rich world of this debut demands sequels.” —Kirkus Reviews, starred review
In critically acclaimed author Sarah Darer Littman's gripping new novel what happens online doesn't always stay online . . . Lara just got told off on Facebook. She thought that Christian liked her, that he was finally going to ask her to his school's homecoming dance. It's been a long time since Lara's felt this bad, this depressed. She's worked really hard since starting high school to be happy and make new friends.Bree used to be BBFs with overweight, depressed Lara in middle school, but constantly listening to Lara's problems got to be too much. Bree's secretly glad that Christian's pointed out Lara's flaws to the world. Lara's not nearly as great as everyone thinks.After weeks of talking online, Lara thought she knew Christian, so what's with this sudden change? And where does he get off saying horrible things on her wall? Even worse - are they true?But no one realized just how far Christian's harsh comments would push Lara. Not even Bree. As online life collides with real life, the truth starts to come together and the backlash is even more devastating than anyone could have imagined.
Packed with humor and thrilling sports action, this "wonderful story of friendship and the unique ability of kids to overcome a challenge" (#1 New York Times bestselling author Mitch Albom) "will get in your heart and won't get out" (#1 New York Times bestselling author Mike Lupica). Back in his old basketball league, before the car accident, thirteen-year-old Carlos Cooper owned the court, sprinting and jumping and lighting up the scoreboard as his opponents (and teammates) watched in amazement. But now, Carlos feels completely out of his league on his new wheelchair basketball team, the Rollin' Rats. After all, how can he make a layup when he's still struggling to learn how to dribble? But when the city's crooked mayor threatens to tear down the Rollin' Rats' gym, Carlos realizes that he can't stay on the sidelines forever. Because without a gym, the team can't practice, and if they can't practice, they can kiss their state tournament dreams goodbye. If Carlos is going to learn what it truly means to be part of a team and help his new friends save their season, he'll have to either go all-in . . . or get out.