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Taylor is the name, John Taylor. My card says I’m a detective, but what I really am is an expert on finding lost things. It’s part of the gift I was born with as a child of the Nightside. I left there a long time ago, with my skin and sanity barely intact. Now I make my living in the sunlit streets of London. But business has been slow lately, so when Joanna Barrett showed up at my door, reeking of wealth, asking me to find her runaway teenage daughter, I didn’t say no. Then I found out exactly where the girl had gone. The Nightside. That square mile of Hell in the middle of the city, where it’s always three A.M. Where you can walk beside myths and drink with monsters. Where nothing is what it seems and everything is possible. I swore I’d never return. But there’s a kid in danger and a woman depending on me. So I have no choice—I’m going home.
New York Times bestselling author Simon R. Green returns to the Nightside with this landmark collection of short fiction. Welcome to the Nightside. It's the secret heart of London, beating to its own rhythm, pumping lifeblood through the veins of its streets and alleys hidden in eternal darkness, where creatures of the night congregate and where the sun is afraid to shine. It's the place to go if you're looking to indulge the darker side of your nature--and to hell with the consequences. Tales from the Nightside presents ten macabre mysteries that shine a dim beam into the neighborhood's darkest corners to reveal things that should never come to light. Take a walk with such deadly and dangerous denizens of the Nightside as Razor Eddie, Dead Boy, and Larry Oblivion as they encounter things even more inhuman and inhumane than they are. And join John Taylor, the PI with a knack for finding lost things, as he confronts Sir Francis Varney, King of the Vampires, in a novella-length adventure. There may be nothing to be afraid of in the dark, but there's plenty to be afraid of in the Nightside...
Hauntings and enchantments, elegies of the macabre, dim-lit excursions beyond the bounds of reality—here are fifteen subtle tales of terror. A toll road lures wayfarers into another dimension... A mysterious white wolf appears as a portent of doom... An aged seamstress holds, in her needle, dominion over life and death... A bizarre world of dark fantasy awaits, strangely, horribly compelling. From the demon-cursed town of Oxrun Station to the terrifying byways of Hawthorne Street, prepare for fear as you enter the nightside... Stories included in this collection: Coin of the Realm Old Friends Home If Damon Comes A Night of Dark Intent The Gentle Passing of a Hand When All the Children Call My Name Needle Song Something There Is Come Dance With Me on My Pony's Grave The Three of Tens Digging From All the Fields of Hail and Fire The Key to English White Wolf Calling
Here for the first time, the head of a genuine Magical Organisation reveals the esoteric doctrines of the 'black' magic of the Left-Hand Path, as well as the practical applications of psychosexual formulae of which very little is generally known.
My name is John Taylor. I’m a PI for hire in the Nightside, the dark and corrupt city within the city of London. Where the sun never shines and where pleasure and horror are always on sale—for the right price. Not a nice place to visit or a nice place to live. So you wouldn’t think I would care that it was about to be destroyed, by none other than my very own long-missing, not-quite-human mom. But I do. I was born here, I live here, and I got friends here. They might not all be acceptable in polite company, but they’re my friends, nonetheless. I know that I’m the only one who can stop her. The trick is, how to do it without fulfilling this prophecy that says whatever action I take, not only is the Nightside doomed, but the rest of the world will soon follow…
Nightside the Long Sun is the beginning of the science fiction masterpiece from Gene Wolfe, Book of the Long Sun Life on the Whorl, and the struggles and triumphs of Patera Silk to satisfy the demands of the gods, will captivate readers yearning for something new and different in science fiction, for the magic of the future. Enormous in breadth and scope, Wolfe's ambitious new work opens out into a world of wonders, of gods and humans, aliens and machines, and mysterious adventures far out in space and deep inside the human spirit. It is set on a ship-world whose origins are shrouded in legend, ruled by strange gods who appear infrequently to their worshippers on large screens, and peopled by a human race changed by eons of time, yet familiar. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Carlisle Hsing is a down-on-her-luck detective in Nightside City, a resort town on the planet Epimetheus that's going to be uninhabitable in twenty years -- so why is someone buying up soon-to-be-worthless real estate? A group of squatters hire Hsing to find out.
In the Nightside, that nightmarish realm hidden deep beneath London, it is forever 3 a.m. Here inhuman creatures walk beside mythic gods. And John Taylor, private detective with a difference, is back, working this secret supernatural heart of London to find an item of inestimable value. The Unholy Grail is missing . . . and everyone wants its corrosive power. This time he must use his unique gifts to locate the cup from which Judas drank at the Last Supper; before it falls into the wrong hands. Anyone who touches the cup will gain tremendous power - but they will also be corrupted. Angels, demons, sinners and saints are all determined to find the Unholy Grail, no matter what the cost. And it isn't long before they realise exactly who can lead them to it . . . Agents of Light and Darkness is the sequel to Something From the Nightside and the second title in Simon R. Green's New York Times bestselling Nightside series.
John Taylor is a private eye working the mean streets of the Nightside, selling his talent at finding things to the highest bidder. From hunting for teenage runaways, to questing for the Unholy Grail, to finding out the true identity of his own mother, follow Taylor's exploits.