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The corresponding Teacher's Guide is a page-by-page supplementary resource that gives you additional activities to enhance the student's learning opportunities by using cross-curricular materials including discussion questions, reproducible vocabulary, science, geography and math activities. Each Teacher's Guide turns you into the expert-we've done all the research for you! This comprehensive resource enhances the many dramatic learning opportunities students can gain from reading this mystery by Carole Marsh. The supplementary Teacher's Guide includes: Š A chapter guide of additional information, trivia, historical facts, and more to help teachers be "Experts!" Š Activity ideas that make the book come dramatically to life for young readers! Š The author's additional comments and thoughts about the subject Š Some reproducible activities Š Great out-of-the-box ideas for activities.
One Dead Eye Dick! One wild west woman! One ghost town! One, no two, no 20 ghhoossttss! And four kids tumbleweeding their way through a frightening mystery! When the Mystery Girl puts down in Boot Hill, the die is cast! New friends - and enemies: some real, some perhaps not, foil the kids attempts to solve the mystery of why living, breathing towns become ghost towns. LOOK what's in this mystery - people, places, history, and more! Cowboy attire Š General cowboy lifestyle Š Boot Hill Cemetery history Š Tombstone, AR history Š Old West history Š Navajo symbols Š Mining facts Š Hendersonville history Š Pollution from mining Š Branding cattle Š Camping materials Š Tombstone Courthouse Museum Š OK Corral Š Sunshine Gap, Arizona Š Eureka Gulch, Arizona Š Bisbee, Arizona Š Hendersonville, Arizona Š Rose Tree Inn. Like all of Carole Marsh Mysteries, this mystery incorporates history, geography, culture and cliffhanger chapters that will keep kids begging for more! This mystery includes SAT words, educational facts, fun and humor, built-in book club and activities. Below is the Reading Levels Guide for this book: Grade Levels: 3-6 Accelerated Reader Reading Level: 4.6 Accelerated Reader Points: 2 Accelerated Reader Quiz Number: 126335 Lexile Measure: 750 Fountas & Pinnell Guided Reading Level: Q Developmental Assessment Level: 40
Lying at the crucible of Central Europe, the Silesian village of Kupferberg suffered the violence of the Thirty Years War, the Napoleonic Wars, the World War I. After Stalin's post-World War II redrawing of Poland's borders, Kupferberg became Miedzianka, a town settled by displaced people from all over Poland and a new center of the Eastern Bloc's uranium-mining industry. Decades of neglect and environmental degradation led to the town being declared uninhabitable, and the population was evacuated. Today, it exists only in ruins, with barely a hundred people living on the unstable ground above its collapsing mines. Springer catalogs the lost human elements: the long-departed tailor and deceased shopkeeper; the parties, now silenced, that used to fill the streets with shouts and laughter, and the once-beautiful cemetery, with gravestones upended by tractors and human bones scattered by dogs. In Miedzianka, Springer sees a microcosm of European history, and a powerful narrative of how the ghosts of the past continue to haunt us in the present--Provided by the publisher.
When Maddie James arrives on Daybreak Island in Massachusetts, she finds an orange tabby cat that inspires her to open a cat cafe, and when the town bully is found dead, Maggie works to find the killer while managing her business and her two possible suitors.
*BEST MYSTERY/THRILLER FOR THE YEAR* for NPR "Come for the mounting horror and scares, but stay for a devastating examination of the nature of family secrets." - New York Times book review "[A] scary, highly entertaining debut...that pays homage to Shirley Jackson." - South Florida Sun Sentinel A Most Anticipated Book Goodreads * Publishers Weekly * Crime Reads * Popsugar * Bookish * #1 Loanstar Pick in Canada An Indie Next pick! A Library Reads Pick! The Blair Witch Project meets Midsommar in this brilliantly disturbing thriller from Camilla Sten, an electrifying new voice in suspense. Documentary filmmaker Alice Lindstedt has been obsessed with the vanishing residents of the old mining town, dubbed “The Lost Village,” since she was a little girl. In 1959, her grandmother’s entire family disappeared in this mysterious tragedy, and ever since, the unanswered questions surrounding the only two people who were left—a woman stoned to death in the town center and an abandoned newborn—have plagued her. She’s gathered a small crew of friends in the remote village to make a film about what really happened. But there will be no turning back. Not long after they’ve set up camp, mysterious things begin to happen. Equipment is destroyed. People go missing. As doubt breeds fear and their very minds begin to crack, one thing becomes startlingly clear to Alice: They are not alone. They’re looking for the truth... But what if it finds them first? Come find out. "RELENTLESSLY CREEPY." —Alma Katsu, author of The Hunger (An NPR Best Horror Novel) "IMPOSSIBLE TO STOP READING." —Ragnar Jonasson, author of The Island "Readers will revel in the chills." - Booklist
From the author of The Strain comes a tense, psychologically gripping, Hammet award-winning thriller. Four masked men—thieves, rivals, and friends from the tough streets of Charlestown—take on a Boston bank at gunpoint. Holding bank manager Claire Keesey hostage and cleaning out the vault were simple. But career criminal Doug MacRay didn't plan on one thing: falling hard for Claire. When he tracks her down without his mask and gun, their mutual attraction is undeniable. With a tenacious FBI agent following his every move, he imagines a life away from his gritty, dangerous work—a life centered around Claire. But before that can happen, Doug and his crew learn that there may be a way to rob Boston's venerable baseball stadium, Fenway Park. Risky yet utterly irresistible, it would be the perfect heist to end his criminal career and begin a new life. But, as it turns out, pursuing Claire may be the most dangerous act of all. Racing to an explosive climax, Prince of Thieves is a brash tale of robbery in all its forms—and an unforgettable odyssey of crime, love, ambition, and dreams.
11 days. 13 clues. And one kid who won't give up. Smack Dab in the Middle of Maybe is "part treasure hunt, part wilderness adventure, and all heart" (Alan Gratz, New York Times bestselling author of Refugee). How far would you go to find something that might not even exist? All her life, Cricket's mama has told her stories about a secret room painted by a mysterious artist. Now Mama's run off, and Cricket thinks the room might be the answer to getting her to come back. If it exists. And if she can find it. Cricket's first clue is a coin from a grown-over ghost town in the woods. So with her daddy's old guidebook and a coat full of snacks stolen from the Cash 'n' Carry, Cricket runs away to find the room. Surviving in the woods isn't easy. While Cricket camps out in an old tree house and looks for clues, she meets the last resident of the ghost town, encounters a poetry-loving dog (who just might hold a key to part of the puzzle), and discovers that sometimes you have to get a little lost . . . to really find your way. 2020 Mississippi Library Association Children's Author Award 2019 Southern Book Award Winner--Children's Category "A tale of adventure, full of mystery." --Robert Beatty, New York Times bestselling author of Serafina and the Black Cloak "An unforgettable story about a gutsy girl who will steal your heart." --Kathleen Glasgow, New York Times bestselling author of Girl in Pieces "Lyrical and endearing, this debut is a genuine adventure tale." --Kirkus Reviews, Starred
In this coming-of-age tale set in early 19th century America, two sons of the Virginia aristocracy risk it all to defend their dreams and determine their own destinies. General Armistead Mason and John “Jack” Mason McCarty are brothers-in-law, second cousins and descendants of founding father George Mason IV. Ambitious and headstrong, together they set out to find love, acceptance and honor on their own merit. Armistead—by nature a politician—demands respect and strives for perfection. Jack—by inclination a rover—looks to forge his own path. When Armistead is challenged by corruption in the political machine and is denied a seat in the US Congress, the two become embroiled in a bitter dispute that sets in motion an irrevocable chain of events, leading them to the dueling grounds and an outcome that changes everything. Based on historical events of the 1819 Mason-McCarty duel, Masque of Honor is a story of courage, conviction, and the cost of sacrificing one life to forge another.
Christina, Grant, Mimi and Papa fly the Mystery Girl to Hershey, Pennsylvania just in time for the 100th anniversary of the famous candy company. Their plans are to tour the chocolate-scented town (with the Hershey Kisses streetlights!) and eat chocolate, chocolate, chocolate. But when silver dollars go missing, the mystery family goes into action to save the day! Well, hopefully! Christina is excited about the research, Grant has a tummy ache (wonder why?) And, Mimi won't go near a scale! Join the fun-it's a real treat of a mystery! LOOK what's in this mystery - people, places, history, and more! Hershey, PA, the Sweetest Place on Earth Š Hotel Hershey Š Hershey Museum Š Hershey Community Archives Š Hershey's Chocolate World Š Milton Hershey - Orphanage - Philanthropy - Birth - Hardships and path to success - Kitty Hershey and the Milton Š Hershey School Š Hershey Museum - artifact collections Š Trolleys and San Francisco streetcars Š The town of Hershey with its chocolate smell, Kisses streetlights, and sweet street names Š Hershey factoryŠ Greenies Š Working conditions Š Job fairness for women and men Š Labor unions Š Longitude Department Š Hershey in the Great Depression Š Harrisburg, PA. Like all of Carole Marsh Mysteries, this mystery incorporates history, geography, culture and cliffhanger chapters that will keep kids begging for more! This mystery includes SAT words, educational facts, fun and humor, built-in book club and activities. Below is the Reading Levels Guide for this book: Grade Levels: 3-6 Accelerated Reader Reading Level: 4.6 Accelerated Reader Points: 3 Accelerated Reader Quiz Number: 115542 Lexile Measure: 670 Fountas & Pinnell Guided Reading Level: Q Developmental Assessment Level: 40